Proto Gun
From SpiralKnights
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The Proto Gun is a 0-star handgun.
Contents
Description
A compact firearm issued to all Spiral Knight recruits.
Attacks
Basic Attack
Fires a ball of energy up to 8 squares away. The projectiles move at medium speed and the user may fire up to 3 shots before reloading.
There is no recoil when using the basic attack and the user can move at approximately half speed while firing.
Charge Attack
Fires a bigger ball of energy that explodes on impact, harming anything within a radius of 0.5 square.
The projectile has the same speed and range as the basic attack but will knockback monsters.
The recoil from the shot will push the user back 2/3 of a square.
- Note: Having recoil means that the user will be momentarily unable to move when unleashing the charge attack. Therefore, care should be taken when firing.
None | Low | Medium | High | V. High | Ultra | Max | |
Proto Gun | 2600 | 2400 | 2200 | 2000 | ? | ? | ? |
Damage
The following damage values represent the weapon at its completed level, without any UV or bonus from other equipment, and listed as a range found from the first to last floor of each stratum.
Proto Gun's Damage Table | ||||||
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Stratum 1 | Stratum 2 | Stratum 3 | Stratum 4 | Stratum 5 | Stratum 6 | |
Normal Damage | ||||||
Each Bullet | 10 - 11 | 11 - 10 | ? | ? | ? | ? |
Charge | 19 - 20 | 17 - 16 | ? | ? | ? | ? |
Versus Mender | ||||||
Each Bullet | 12 - 13 | 12 - 11 | ? | ? | ? | ? |
Charge | 22 - 25 | 20 - 17 | ? | ? | ? | ? |
Vendors
Vendors that sell this item:
Alchemy Path
Proto Gun's alchemy path | ||||||||||||
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See Also
- Leveling Equipment
- Unique Variant
- Guides (Player Made)