Talk:Poison

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Revision as of 19:49, 13 July 2011 by Eek5 (Talk | contribs)

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No, I'm fairly certain that monsters can be healed to death - it's just the damage that is taken from healing is very, very small. I've seen Medics in particular weaken a poisoned Lichen Colony (it took fewer strikes to defeat it), and in one instance kill a fellow Medic in an arena. So healing to death is possible, but the chances of that happening is very, very, very, very rare. Saphykun 20:05, 9 July 2011 (UTC)

According to this YouTube video: http://www.youtube.com/watch?v=hzZVVQZL59I it shows the damage ticks on monsters, indicating that they are taking damage. Unfortunately, you do not see how much damage they are taking, so we can assume that they are taking only a fraction of what they would be healed as damage (ie. Wings heal for 25HP, but it may deal 5HP in damage so it takes longer to heal to death). The best reason why Wings or Menders don't damage for 25HP+ per tick is because then poison would be overpowered, which is why it's very difficult to have an enemy heal itself (or another) to death. Undid Eek5's edit, and specified how much damage poison can deal when healed. Saphykun 17:04, 13 July 2011 (UTC)
First off, that isn't just a YouTube video, it is my youtube video. I specifically went to test poison because the wiki information seemed suspect and was misleading people into believing that poison actually worked. The damage ticks you're seeing are haze bomb explosions. Maybe I should've annotated the video but the beginning shows me killing wolvers to give an idea of how much HP enemies have and then I poison them. If you do some accounting work, the HP and damage numbers do not add up. (As in, there is no way they could have taken any damage from healing). I'm sorry but anecdotes are not proof. Did you count how much HP the lichen had? Did you compare the amount of strikes of that size lichen compared to the one that was "damaged" from healing? Did your anecdote occur before this update? Arenas are a terrible place for testing; mechaknights can deal damage to friendly targets with their charge attacks.
In either case, I've made a new video that is more clear. I added annotations specifically for you. It clearly shows that enemies take no damage from healing. In fact, not only are they NOT taking damage from healing but they are gaining health while poisoned. Please do not revert unless you can prove otherwise (and no, anecdotes and made up numbers like heals for 25 but damages for 5 is NOT proof). Thanks, Eek5 19:49, 13 July 2011 (UTC)
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