User:Eek5

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Eeks
Eeks Character.PNG
In Game Name Eeks
Playstyle Pure Bomber
Guild Delicious Bacon

Best Friends

Favorite Bombs

I've used nearly every bomb in my main loadout. Whenever I get a new bomb I usually try to use it until it hits heat level 10 and then for days or more after that to get a really good feel for it. The bombs listed below are not necessarily the best bombs in the game but they've found a place in my heart and more often then note, in my loadout when I head into the clockworks.

Equipment-Nitronome icon.png Nitronome Snipe-eeks.pngSnipe-eeks.pngSnipe-eeks.pngSnipe-eeks.pngSnipe-eeks.png

The Nitronome is nearly always a part of my load out. Not only is it near the top of its class as a damage bomb, but it is also one of the best crowd control bombs. The Nitronome deals the same amount of normal damage as the Leviathan Blade's first swing. As such, it is useful against all enemies. It has a fast charge time, fast fuse, and large radius. It also has a medium amount of knock back which, when combined with the fast handling, makes it an excellent choice for crowd control. You can essentially push groups of enemies into corners with well placed bombs, protecting yourself and your teammates.

Equipment-Dark Briar Barrage icon.png Dark Briar Barrage Snipe-eeks.pngSnipe-eeks.pngSnipe-eeks.pngSnipe-eeks.pngGreysnipe-eeks.png

Dark Briar Barrage (DBB) is a piercing damage bomb which shares many similarities with its couson, the Nitronome. Both share the same blast style, damaging everything within the blast radius (which is also the same size). Piercing damage isn't the only difference between the two bombs, however, the DBB has no knockback and has a longer fuse (video). The longer fuse and lack of knockback mean that the DBB is a low impact and non-disruptive bomb perfect for players that aren't good at pushing enemies where they want to with the nitronome. The fuse and lack of knockback do, however, leave knights more vulnerable to attack. Because of this, knights should master being able to freely avoid attacks without shielding before using the DBB as they'll need to be able to move around while charging without any protection whatsoever.

The DBB is a great compliment to the Nitronome and often finds its way into my loadout. It is also a good replacement for the Nitronome when I head into specific gates (Wolver, Gremlin, Fiend).

Equipment-Radiant Sun Shards icon.png Radiant Sun Shards Snipe-eeks.pngSnipe-eeks.pngSnipe-eeks.pngGreysnipe-eeks.pngGreysnipe-eeks.png

The Radiant Sun Shards (RSS) only receives 3 out of 5 snipes from me but only because the line stunts at 4 stars. For what it is, the RSS is a great bomb. It can outclass other damage bombs in terms of pure damage if you manage to land 2 or more shards on an enemy but because of the mechanics of the bomb (the 8 shards come out at set 45 degree angles) it is sometimes difficult to get the environment and enemies to work with you. This means that more often then now, the RSS will be hitting with none or 1 shard rather than 2 or more. Even then, the RSS is a great weapon that I often find myself keeping in my bag. It has extremely long range on the shards which allows you to hit many switches which were, as a pure bomber, only accessible by throwing potions or pots.

For damage, the RSS finds its best uses hitting large targets where multiple shards land quickly. It has a fast charge time and a faster fuse which makes it extremely viable especially in large crowds where shards finding contact by chance occurs frequently. The RSS is also very good at downing groups of greavers. The way the greavers glide in to surround you works out perfectly for the fast charging RSS since they'll land on top of it and get hit multiple times by the split piercing damage the RSS deals.

Equipment-Shivermist Buster icon.png Shivermist Buster Snipe-eeks.pngSnipe-eeks.pngSnipe-eeks.pngSnipe-eeks.pngSnipe-eeks.png

Equipment-Ash of Agni icon.png Ash of Agni Snipe-eeks.pngSnipe-eeks.pngSnipe-eeks.pngSnipe-eeks.pngSnipe-eeks.png

Arsenal

Below is a listing of some of the armor and weapons I have amassed during my travels. Many items are still in the planning stages and have been left at the fork in their alchemy paths. My general strategy for armor has been to to get status unique variants (UVs) for helmets and defense UVs for armor to run different mixed sets (Volcanic Demo Helm + Mad Bomber Suit) depending on what gate I'm headed into. For bombs, I targeted medium damage UVs for enemies that I'd normally wear full Mad Bomber and very high damager UVs for enemies that I'd normally run mixed sets with.

Icon-helmet.png
Helmet
Equipment-Spiral Sallet icon.png Spiral Sallet Equipment-Fused Demo Helm icon.png Fused Demo Helm Increased Normal Defense: Maximum! Equipment-Volcanic Demo Helm icon.png Volcanic Demo Helm Increased Fire Resistance: Medium Equipment-Volcanic Demo Helm icon.png Volcanic Demo Helm Increased Shadow Defense: Maximum!
Equipment-Mad Bomber Mask icon.png Mad Bomber Mask Increased Elemental Defense: High Equipment-Mad Bomber Mask icon.png Mad Bomber Mask Increased Piercing Defense: Maximum! Equipment-Volcanic Demo Helm icon.png Volcanic Demo Helm Increased Shock Resistance: High


Icon-armor.png
Armor
Equipment-Spiral Brigandine icon.png Spiral Brigandine Equipment-Volcanic Demo Suit icon.png Volcanic Demo Suit Increased Shock Resistance: Maximum! Equipment-Mad Bomber Suit icon.png Mad Bomber Suit Increased Fire Resistance: Medium Equipment-Mad Bomber Suit icon.png Mad Bomber Suit Increased Normal Defense: High
Equipment-Heavy Demo Suit icon.png Heavy Demo Suit Increased Elemental Defense: Maximum! Equipment-Spiral Demo Suit icon.png Spiral Demo Suit Increased Normal Defense: Maximum!


Icon-bomb.png
Bomb
Equipment-Ash of Agni icon.png Ash of Agni Damage Bonus vs Construct:  Very High Equipment-Shivermist Buster icon.png Shivermist Buster Charge Time Reduction:  Low Equipment-Venom Veiler icon.png Venom Veiler Damage Bonus vs Construct:  High Equipment-Voltaic Tempest icon.png Voltaic Tempest
Equipment-Big Angry Bomb icon.png Big Angry Bomb Charge Time Reduction:  Low Equipment-Nitronome icon.png Nitronome Damage Bonus vs Beast:  Medium Equipment-Nitronome icon.png Nitronome Damage Bonus vs Slime:  Medium Equipment-Nitronome icon.png Nitronome Damage Bonus vs Undead:  Medium
Equipment-Radiant Sun Shards icon.png Radiant Sun Shards Damage Bonus vs Fiend:  High Equipment-Radiant Sun Shards icon.png Radiant Sun Shards Damage Bonus vs Undead:  Medium Equipment-Heavy Deconstructor icon.png Heavy Deconstructor Damage Bonus vs Construct:  Medium Equipment-Graviton Bomb icon.png Graviton Bomb
Equipment-Ionized Salt Bomb icon.png Ionized Salt Bomb Equipment-Master Blast Bomb icon.png Master Blast Bomb Damage Bonus vs Slime: Medium Equipment-Twisted Spine Cone icon.png Twisted Spine Cone Damage Bonus vs Fiend: Medium Equipment-Blast Bomb icon.png Blast Bomb Damage Bonus vs Gremlin: Very High
Equipment-Dark Briar Barrage icon.png Dark Briar Barrage Damage Bonus vs Slime: Medium Charge Time Reduction: Low Damage Bonus vs Undead: Very High


Videos

Below is a collection of my adventures into the clockworks. Most of these are short videos showing some of the bombing patterns that I use. On the right side of the external links are icons of the main bombs used in the video.

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