User talk:BlarghBlargh
From SpiralKnights
Revision as of 15:18, 14 July 2014 by BlarghBlargh (Talk | contribs)
Below are some thoughts on my weapon mechanics research [1]
Depth 1 neutral armor is exactly 10 (making depth 1 values extremely easy to obtain when damage shown is greater than 15. for certainty).
Proto sword, Proto bomb, Hatchet all use a depth increase value close to 0.2083.
Heavy hatchet, bolted blade both use a depth increase value close to 0.1741.
It seems that the depth increase for weapons follows the item star count. I may have to revisit older data for hammer to see if there is a multiplier for 5* weapons.