Talk:Shieldbearer Guide

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Revision as of 14:36, 14 December 2011 by Jdavis (Talk | contribs)

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Cancel combos

When doing a 3-swing combo using shield cancels to repeat your first swing, you can hold the attack button on the third swing to cancel it into the charge animation then immediately release it to swing again. This effectively gives you a 4-swing combo. This works with all swords (3-swing combo with Avenger, etc.) You can switch weapons after shield canceling, then cancel the weapon switch animation with an attack. After swinging, you and shield cancel again and repeat the process. With proper timing this gives you an infinite combo.--Yurka0001 19:40, 17 September 2011 (UTC)

Shield Bumping additions

Possibly add a note about bumping Hazards towards enemies (and vice versa). For example, a Blast cube which is about to detonate can be bumped into a group of enemies so it explodes on them, causing damage.

Status effects

This guide and the Shield article both describe how a shield's health and damage protections work. Excellent. However, neither this guide nor the Shield article describes how a shield's status protections work. Isn't it true that shield status protections filter attacks a bit, letting less of the status through to the user? This should be explained better. Jdavis 14:36, 14 December 2011 (UTC)

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