Conquest (Guild)

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Conquest
File:GuildLogo-Conquest.toadd

todo

Guild Founder: Thatmudkipguy
Approx. Population: 10
Guild Master(s):
  • Thatmudkipguy
Guild Officer(s):
  • Sir-Hitman
Website: http://wiki.spiralknights.com/Conquest_(Guild)

Overview

Conquest is a guild open to both T2 and T3 players. Members of Conquest regularly take over anything and everything that stands in their path. Members have no problem in taming the mighty Snarbolax, who has gone out of control. Members are essential factors in destroying the Roarmulus Twins, who threaten our demise on a regular basis. The overthrow of the Jelly King and Lord Vanaduke are evident; the guild recovers their kingdoms on a daily basis.


Requirements

The guild is open for players with at least 3-5* equipment, but we are willing to make exceptions.

Guild Promotions

Rank promotions are based according to the following model:

Recruit: Any incoming member automatically starts as a Recruit. Any player who is not tier 3 yet will be kept as a Recruit until they gain full t3 access.

Member: Any Recruit who has been in the guild for at least 2 weeks will be promoted to a Member. Note: if those 2 weeks pass and the Recruit is in tier 2, that Recruit will stay in that rank until full tier 3 access is acquired.

Veteran: A Member who can run through FSC without letting their party down and with some Shadow Lair experience will gain this rank. However, runs with the guild will give you a higher likelihood of earning this rank.

Officer: Skilled, helpful, and active members will be given this rank. Vanaduke and Shadow Lair experience are anticipated to Officers in the making.

Guild Master: Acquiring this rank is the choice of the guild founder, Thatmudkipguy.

Rules

Very simple rules to the guild:

Be respectful, be a good teammate, don't beg, and don't scam your own guildmates.

If a guild member breaks any of these rules, Officers and Guild Masters will discuss your case, and removal from the guild could happen.

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