Brothers of Eternity (Guild)

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Brothers of Eternity
GuildLogo-Brothers of Eternity.png

Forever, As One

Guild Founder: Winterslodier, Skinnypete, Frostshadow, Thuris, and Necromus
Approx. Population: 15

BoE is going under repairs INFO PAST HERE IS FIRST DRAFT-ISH

The Philosophy

  • Nights that harvest life...
  • Lights that revive the weak...
  • Flames that send out warmth...
  • Frosts that seal and protect...
  • Storms that energize the weary...
  • ...Even if they are all so different,
  • They can still go, hand in hand,
  • Forming something quite grand.

...We'll need all the help we can get if we are going to carry all these qualities. We may succeed or we may fail. Like all things, we'll fall one day, but we won't give up. We are Brothers of Eternity.

About our Brotherhood

Brothers of Eternity is a guild with a lot of variety! Each aura, that is to say, Frost, Storm, Fire, Life, and Dark, has its own role inside and outside the guild. (See the next section for more info.) In addition, ranks are also important. You cannot be promoted past the first rank until you have an aura, but you can still participate in the guild despite that. There are (or will be) 5 Guild Masters and 5 Officers, one for each aura. The Officers take the title of Guild Master in the case that the Guild Master leaves the guild, and then he choses another Officer.

Although each aura has its own goal, we are still all in it together! As one guild, we are to aid each other whenever we can.

Auras

INFO PAST HERE IS OLD

Ranking

The guild is ranked depending on some factors. The ranking is to help keep organization, as well as to rule out what the rank means specifically. In the lists, Inactive Limit means that, after having not logged in for this, you will be kicked or demoted. This is to ensure that the guild doesn't get cluttered up with inactive users. Rights to CradleBound means how much of CB (Our fan game. More on that a different time) they have access to at that rank. Promotion means what requirements must be met before getting promoted. Note that it is up to the member to notify a GM or an Officer if he can be promoted, and then his history will be over viewed by someone of the appropriate rank.

If a knight is kicked from the guild, he/she/it may reclaim that spot if they login a week after getting kicked.

Recruit

The starting rank. Upon being added to the guild, you start as this. Inactive Limit: One month. Rights to CradleBound: Same as a non-guild member. Promotion: Must have made a reasonable contribution to the guild. (i.e. donated to the treasury, helped a new guild member, etc.) Must be Tier 2.

Member

Comes after Recruit. What's left to say? :P Inactive Limit: Two-three months. Rights to CradleBound: Newest, bleeding edge version may be played, tested, and edited. Promotion: Must have made a reasonable contribution to the guild. (i.e. donated to the treasury, helped a new guild member, etc.) Must know how the guild works as well as the Aura System. Must be Tier 3. Must know what his/her/its Aura will be.

Veteran

This is the highest non-apprentice rank. Once this rank is reached, the knight must have an Aura chosen. Inactive Limit: Four-five months. Rights to CradleBound: Has access to all the files in Dropbox, as well as the bleeding edge. Promotion: Must be picked by an GM.

Officer

A guild master's apprentice. The knights of this rank are to help manage the guild, and will also take over for the guild master he/she/it is apprenticed to if the GM leaves the guild. Inactive Limit: Never. Rights to CradleBound: Same as above. Promotion: GM who the officer is apprenticed to must leave SK or the guild.

Guild Master

The highest rank. Knights of this rank are considered council knights and they have the highest control of anyone. Inactive Limit: Never. Rights to CradleBound: Same as veterain. Promotion: N/A.

The High Council

Below are the five knights that lead the Brothers of Eternity, The High Council. There is listed their personal quotes, their descriptions, and their aura and current apprentice.

Councilknight Frostshadow

Frostshadow.png "The pierce of my blade is the sting of an icicle, and my punch is the force of a glacier"

Councilknight Frostshadow is one of the founding five of the Brothers of Eternity. His most top priority is keeping the Brotherhood organized and orderly, making the guild a more pleasant place to be. Councilknight Frostshadow masters the Aura of Ice, and currently his apprentice is Ploxxer. He is very committed to his guild, and always enjoys a good challenge. He truly enjoys a good match of lockdown.

Councilknight Koekjje

Koekjje.png "Anyone who stands in my way will get 5,000 Kilowatts of shock in the stomach"

Councilknight Koekjje is very active in the guild. He is always energetic and makes sure he participates in all the guild activites, and he always likes to do his part. He is not a fan of inactivity, but always likes an enthusiastic knight. Councilknight Koekjje believes that we should all do our part to make this guild better, and bring forth ideas that could benefit us. Councilknight Koekjje is the former apprentice of Skinnypete, the former Master of Storm. Koekjje has now taken over as the new Storm Master, and his current apprentice is Daystorm.


Note: Koekjje, as well as Daystorm, have left due to being in the wrong timezone. We will be discussing what to do about this.

Councilknight Thuris

Thuris.png "The true treasures in life are those that are already before you"

Councilknight Thuris truly cares greatly about his bretheren. His goal is to be as helpful as possible to any knight who needs it. In battle, Thuris enjoys being the healer of the group, and reviving his fellow knights. Councilknight Thuris tries his best to make sure that no members of the Brotherhood start arguing, and that no one is being offensive to each other. One thing Councilknight Thuris believes in is that you should do whatever makes you happy. He always keeps a positive attitude, and encourages others to do so as well. Thuris masters the Aura of Life, and his apprentice is Yamiyugimon.

Councilknight Necromus

Necromus2.png "No matter how brave you are, fear... is always with you..."

There is not much to be said of Councilknight Necromus personality-wise, other than that he is serious. Councilknight Necromus enjoys studying the history of the Spiral, and the past of others. He has a fascination of all dark beings, and studies new forms of darkness that appear in the Clockworks. Councilknight Necromus controls the Aura of Darkness, and has no current apprentice.

Councilknight Autofire

Autofire2.png "The same flame that gives one warmth, also gives one pain"

Councilknight Autofire is the leader of the Fire Aura, and his apprentice is currently Dragonmage. Councilknight Autofire is heir to the position of former Councilknight of Fire, Winterslodier, who mysteriously disappeared shortly after the foundation of the Brotherhood. Autofire is an admitted strong team leader. He is brave, and knows how to lead a team during times of great distress. An all-around knight of valiance and chivalry, Councilknight Autofire is a knight dedicated to his Brotherhood.

BoE Links

We have other pages and sites which will have some different content on them. Note that some content on these sites may only be viewed if you are logged in. (Mainly the forums.

Steam[1].

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