Brothers of Eternity (Guild)

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Brothers of Eternity
GuildLogo-Brothers of Eternity.png

Forever, As One

Guild Founder: Winterslodier, Skinnypete, Frostshadow, Thuris, and Necromus
Approx. Population: Everchanging

NOTE

This guild is, as of writing, defunct. I am remedying this to the best of my power! This is only a forewarning, saying that there aren't many people who are active in this guild right now. If you want to join, please go ahead! We need all the help we can get!

~Autofire

The Philosophy

The Universe is a vast, never ending space. It is the fabric that withholds our very beings. It is the earth on which we dwell on. It is the skies that lie above us. It is the Snipe that glides so blissfully in the wind. It is by understanding the Universe, that we become stronger; in strength, in heart, in mind. As knights, we must strive to acquire knowledge of everything around us. By understanding and knowing our enemies, we can know how to defeat them. By knowing the area that we are exploring, we know which way is the safest. By discerning the past, we can predict the future. Knowledge is what drives us forward in the world, and it is even greater when done with others. As a team, we become one; a single form of power, innovation, and evolution. Discovery comes not to only one knight, but one group. As one knight can accomplish many things, but when united, there is no task too great.

About our Brotherhood

The Brothers of Eternity are a guild of honor, respect, and nobleness. It is a community of of knights that respect each other and help one another grow stronger. In the Brotherhood, knights can feel a part of a united team, where they have freedom of suggestion and speech. Here, knights share experiences of battle and strategies and younger knights can learn from knights of greater experience. The Brothers of Eternity have grown considerably in population in not too long a time, though there is always room for a new knight who wishes to join amongst us. This Brotherhood is led by a council of five knights called the High Council. They pass or decline any new laws or regulations that may be put into use. Each member of the High Council is permitted one apprentice to have as their primary student, and one who helps in supervising the knights of lower rank in the guild. Each member of the High Council is a master at one of five Auras (See Section 1.3), and each Councilknight teaches their knowledge of their aura to their apprentice. Upon the promotion of Veteran, A knight must then choose one of the auras, so that he may learn the ways of the Aura he has chosen. In general, the Brothers of Eternity are a community of united brethren that stay together for times of suffering, and times of wellness.

Auras

Auras are the energies that make up the world that we exist in. Each of the auras have their own special unique characteristics that is signature to the power. As mentioned above, each Councilknight(Knight of the High Council), is a master of one of their Aura, and it is their duty to spread the knowledge of their aura to the ones who are willing to commit themselves to it. The five Auras of the universe are Fire, Ice, Storm, Life, and Darkness. These forces together make up the world. Below is listed more information about each aura.

Ranking

The guild is ranked depending on some factors. The ranking is to help keep organization, as well as to rule out what the rank means specifically. In the lists, Inactive Limit means that, after having not logged in for this, you will be kicked. This is to ensure that the guild doesn't get cluttered up with inactive users. Rights to CradleBound means how much of CB (Our fan game. More on that a different time) they have access to at that rank. Promotion means what requirements must be met before getting promoted. Note that it is up to the member to notify a GM or an Officer if he can be promoted, and then his history will be over viewed by someone of the appropriate rank.

If a knight is kicked from the guild, he/she/it may reclaim that spot if they login a week after getting kicked.

Recruit

The starting rank. Upon being added to the guild, you start as this. Inactive Limit: One month. Rights to CradleBound: Same as a non-guild member. Promotion: Must have made a reasonable contribution to the guild. (i.e. donated to the treasury, helped a new guild member, etc.) Must be Tier 2.

Member

Comes after Recruit. What's left to say? :P Inactive Limit: Two-three months. Rights to CradleBound: Newest, bleeding edge version may be played, tested, and edited. Promotion: Must have made a reasonable contribution to the guild. (i.e. donated to the treasury, helped a new guild member, etc.) Must know how the guild works as well as the Aura System. Must be Tier 3. Must know what his/her/its Aura will be.

Veteran

This is the highest non-apprentice rank. Once this rank is reached, the knight must have an Aura chosen. Inactive Limit: Four-five months. Rights to CradleBound: Has access to all the files in Dropbox, as well as the bleeding edge. Promotion: Must be picked by an GM.

Officer

A guild master's apprentice. The knights of this rank are to help manage the guild, and will also take over for the guild master he/she/it is apprenticed to if the GM leaves the guild. Inactive Limit: Never. Rights to CradleBound: Same as above. Promotion: GM who this is apprenticed to must leave SK or the guild.

Guild Master

The highest rank. Knights of this rank are considered council knights and they have the highest control of anyone. Inactive Limit: Never. Rights to CradleBound: Same as veterain. Promotion: N/A.

The High Council

Below are the five knights that lead the Brothers of Eternity, The High Council. There is listed their personal quotes, their descriptions, and their aura and current apprentice.

Councilknight Frostshadow

Frostshadow.png "The pierce of my blade is the sting of an icicle, and my punch is the force of a glacier"

Councilknight Frostshadow is one of the founding five of the Brothers of Eternity. His most top priority is keeping the Brotherhood organized and orderly, making the guild a more pleasant place to be. Councilknight Frostshadow masters the Aura of Ice, and currently his apprentice is Ploxxer. He is very committed to his guild, and always enjoys a good challenge. He truly enjoys a good match of lockdown.

Councilknight Koekjje

Koekjje.png "Anyone who stands in my way will get 5,000 Kilowatts of shock in the stomach"

Councilknight Koekjje is very active in the guild. He is always energetic and makes sure he participates in all the guild activites, and he always likes to do his part. He is not a fan of inactivity, but always likes an enthusiastic knight. Councilknight Koekjje believes that we should all do our part to make this guild better, and bring forth ideas that could benefit us. Councilknight Koekjje is the former apprentice of Skinnypete, the former Master of Storm. Koekjje has now taken over as the new Storm Master, and his current apprentice is Daystorm.


Note: Koekjje, as well as Daystorm, have left due to being in the wrong timezone. We will be discussing what to do about this.

Councilknight Thuris

Thuris.png "The true treasures in life are those that are already before you"

Councilknight Thuris truly cares greatly about his bretheren. His goal is to be as helpful as possible to any knight who needs it. In battle, Thuris enjoys being the healer of the group, and reviving his fellow knights. Councilknight Thuris tries his best to make sure that no members of the Brotherhood start arguing, and that no one is being offensive to each other. One thing Councilknight Thuris believes in is that you should do whatever makes you happy. He always keeps a positive attitude, and encourages others to do so as well. Thuris masters the Aura of Life, and his apprentice is Yamiyugimon.

Councilknight Necromus

Necromus2.png "No matter how brave you are, fear... is always with you..."

There is not much to be said of Councilknight Necromus personality-wise, other than that he is serious. Councilknight Necromus enjoys studying the history of the Spiral, and the past of others. He has a fascination of all dark beings, and studies new forms of darkness that appear in the Clockworks. Councilknight Necromus controls the Aura of Darkness, and has no current apprentice.

Councilknight Autofire

Autofire2.png "The same flame that gives one warmth, also gives one pain"

Councilknight Autofire is the leader of the Fire Aura, and his apprentice is currently Dragonmage. Councilknight Autofire is heir to the position of former Councilknight of Fire, Winterslodier, who mysteriously disappeared shortly after the foundation of the Brotherhood. Autofire is an admitted strong team leader. He is brave, and knows how to lead a team during times of great distress. An all-around knight of valiance and chivalry, Councilknight Autofire is a knight dedicated to his Brotherhood.

BoE Links

We have other pages and sites which will have some different content on them. Note that some content on these sites may only be viewed if you are logged in. (Mainly the forums.

Steam[1], WikiSpaces[2], and our Forums[3].

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