Difference between revisions of "Elite Boom Module"

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== Recipe ==
 
== Recipe ==
{{Recipe
+
{{recipe/start|star=5no}}
| star = 5
+
{{recipe/row|Red Shard|20}}
| mat1 = Red Shard
+
{{recipe/row|Scrap Metal|5}}
| mat1amount = 20
+
{{recipe/row|Critter Carapace|4}}
| mat2 = Scrap Metal
+
{{recipe/row|Unstable Core|3}}
| mat2amount = 5
+
{{recipe/row|Mod Calibrator|1}}
| mat3 = Critter Carapace
+
{{recipe/row|Silver Coil|1}}
| mat3amount = 4
+
{{recipe/row|Primal Ore|1}}
| mat4 = Unstable Core
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{{recipe/special|Boom Module|1+}}
| mat4amount = 3
+
{{recipe/end}}
| mat5 = Mod Calibrator
+
| mat5amount = 1
+
| mat6 = Silver Coil
+
| mat6amount = 1
+
| mat7 = Primal Ore
+
| mat7amount = 1
+
| special = Boom Module
+
| speciallevel = 1+
+
}}
+

Revision as of 02:38, 11 August 2011

Equipment-Elite Boom Module icon.png
Elite Boom Module ★★★★★
Defenses:
Defense and Status resistance bars tell you different things. The number of segments don't represent the same low, medium, high, etc. values. See the Defense and Abilities pages for details.

  • This trinket does not provide any
    damage defenses or status resistances.
Abilities:
Boosts and Penalties are both considered "abilities" in general. Some items have additional health as a special "ability," giving more health pips than most items. Many items don't have any special abilities. See the Abilities page for details.

The Elite Boom Module is a 5-star trinket.

Description

(none)

Recipe

The alchemy cost for this 5-star item is 5,000 crowns. Below are the materials needed to make the Elite Boom Module.

Name Amount
Crafting-Red Shard.png Red Shard 20
Crafting-Scrap Metal.png Scrap Metal 5
Crafting-Critter Carapace.png Critter Carapace 4
Crafting-Unstable Core.png Unstable Core 3
Crafting-Mod Calibrator.png Mod Calibrator 1
Crafting-Silver Coil.png Silver Coil 1
Crafting-Primal Ore.png Primal Ore 1
Equipment-Boom Module icon.png Boom Module (Heat Level 1+)

Note: When crafting using bound equipment as a precursor, the upgraded item will also be bound.

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