Difference between revisions of "Greaver"

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(Updating the Greaver acticle with the new type of Greaver from the christmas mission)
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*{{Mat|Plague Essence}}
 
*{{Mat|Plague Essence}}
 
*{{Mat|Silverweave}}
 
*{{Mat|Silverweave}}
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==Notable Greavers==
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{{Hidden header|Winterfest Greaver}}
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{{Monster
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|name=Winterfest Greaver
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|location=
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*[[Mission|Save Winterfest!]]
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|description=
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An apparently standard Greaver with an Unclean Aura that appears only in the Mission: Save Winterfest! He acts like a normal Greaver but he can't shoot bullets when executes a dive attack. This type of Greaver has a higher chance of inflicting [[stun]] too.
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|abilities=*Dive {{attack|shadow}} {{status|stun}}
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*Haze {{status|stun}}
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|drop=*None
 
}}
 
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Revision as of 16:28, 11 January 2013

Fiend
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Damage Resistances
Defense elemental icon.png Defense piercing icon.png Defense shadow icon.png
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Greavers are a type of monster found in the Clockworks.

Traits

Greavers resemble large bats crossed with moths, like their smaller cousins, the Wings. Unlike Wings, however, Greavers are not passive healers. They will follow a knight and swoop in when preparing to attack, hugging their target's behind closely for a few moments before hitting.

As adventurers progress down later tiers, Greavers will also gain the ability to shoot bullets and leave a status-inflicting haze after attacking.

Types

Greaver


Ruby Greaver


Pearl Greaver


Beryl Greaver


Jade Greaver


Notable Greavers

Winterfest Greaver


Strategy

Greavers move fairly quickly when preparing to strike, so a knight charging his own attack is unlikely to outrun them. They stick to their targets long enough before attacking for you to cancel your charge or move out of range. Push them away with your shield or dodge their hits before counterattacking. Try not to stay in one place or move towards the greaver after shielding from its attack in later tiers, as the haze can affect you through your shield.

Greavers can be easily disrupted by most attacks therefore you can avoid getting hit or surrounded by attacking once and then moving back.

See also

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