Difference between revisions of "Greaver"

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(Added in Silverwave to the Jade Greaver drop table.)
m (Attacks -> Abilities)
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*Tier 2: Creates a haze after successfully executing a dive attack. Any knight that steps in this haze might be inflicted with [[stun]].
 
*Tier 2: Creates a haze after successfully executing a dive attack. Any knight that steps in this haze might be inflicted with [[stun]].
 
*Tier 3: Hazes now last longer and affect a larger area, and have a higher chance of inflicting [[stun]]. Will also shoot four bullets after successfully executing a dive attack.
 
*Tier 3: Hazes now last longer and affect a larger area, and have a higher chance of inflicting [[stun]]. Will also shoot four bullets after successfully executing a dive attack.
|attacks=*Dive {{attack|shadow}} {{status|stun}}
+
|abilities=*Dive {{attack|shadow}} {{status|stun}}
 
*Bullets {{attack|shadow}}
 
*Bullets {{attack|shadow}}
 
*Haze {{status|stun}}
 
*Haze {{status|stun}}
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*Tier 2: Creates a haze after successfully executing a dive attack. Any knight that steps in this haze might be inflicted with [[fire]].
 
*Tier 2: Creates a haze after successfully executing a dive attack. Any knight that steps in this haze might be inflicted with [[fire]].
 
*Tier 3: Hazes now last longer and affect a larger area, and have a higher chance of inflicting [[fire]]. Will also shoot four bullets after successfully executing a dive attack.
 
*Tier 3: Hazes now last longer and affect a larger area, and have a higher chance of inflicting [[fire]]. Will also shoot four bullets after successfully executing a dive attack.
|attacks=*Dive {{attack|shadow}} {{status|fire}}
+
|abilities=*Dive {{attack|shadow}} {{status|fire}}
 
*Bullets {{attack|shadow}} {{status|fire}}
 
*Bullets {{attack|shadow}} {{status|fire}}
 
*Haze {{status|fire}}
 
*Haze {{status|fire}}
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*Tier 2: Creates a haze after successfully executing a dive attack. Any knight that steps in this haze might be inflicted with [[freeze]].
 
*Tier 2: Creates a haze after successfully executing a dive attack. Any knight that steps in this haze might be inflicted with [[freeze]].
 
*Tier 3: Hazes now last longer and affect a larger area, and have a higher chance of inflicting [[freeze]]. Will also shoot four bullets after successfully executing a dive attack.
 
*Tier 3: Hazes now last longer and affect a larger area, and have a higher chance of inflicting [[freeze]]. Will also shoot four bullets after successfully executing a dive attack.
|attacks=*Dive {{attack|shadow}} {{status|freeze}}
+
|abilities=*Dive {{attack|shadow}} {{status|freeze}}
 
*Bullets {{attack|shadow}} {{status|freeze}}
 
*Bullets {{attack|shadow}} {{status|freeze}}
 
*Haze {{status|freeze}}
 
*Haze {{status|freeze}}
Line 83: Line 83:
 
*Tier 2: Creates a haze after successfully executing a dive attack. Any knight that steps in this haze might be inflicted with [[shock]].
 
*Tier 2: Creates a haze after successfully executing a dive attack. Any knight that steps in this haze might be inflicted with [[shock]].
 
*Tier 3: Hazes now last longer and affect a larger area, and have a higher chance of inflicting [[shock]]. Will also shoot four bullets after successfully executing a dive attack.
 
*Tier 3: Hazes now last longer and affect a larger area, and have a higher chance of inflicting [[shock]]. Will also shoot four bullets after successfully executing a dive attack.
|attacks=*Dive {{attack|shadow}} {{status|shock}}
+
|abilities=*Dive {{attack|shadow}} {{status|shock}}
 
*Bullets {{attack|shadow}} {{status|shock}}
 
*Bullets {{attack|shadow}} {{status|shock}}
 
*Haze {{status|shock}}
 
*Haze {{status|shock}}
Line 102: Line 102:
 
*Tier 2: Creates a haze after successfully executing a dive attack. Any knight that steps in this haze might be inflicted with [[poison]].
 
*Tier 2: Creates a haze after successfully executing a dive attack. Any knight that steps in this haze might be inflicted with [[poison]].
 
*Tier 3: Hazes now last longer and affect a larger area, and have a higher chance of inflicting [[poison]]. Will also shoot four bullets after successfully executing a dive attack.
 
*Tier 3: Hazes now last longer and affect a larger area, and have a higher chance of inflicting [[poison]]. Will also shoot four bullets after successfully executing a dive attack.
|attacks=*Dive {{attack|shadow}} {{status|poison}}
+
|abilities=*Dive {{attack|shadow}} {{status|poison}}
 
*Bullets {{attack|shadow}} {{status|poison}}
 
*Bullets {{attack|shadow}} {{status|poison}}
 
*Haze {{status|poison}}
 
*Haze {{status|poison}}

Revision as of 00:29, 28 August 2011

Fiend
Icon 55x55px
Damage Resistances
Defense elemental icon.png Defense piercing icon.png Defense shadow icon.png
16px 16px 16px

Greavers are a type of monster found in the Clockworks.

Traits

Greavers resemble large bats crossed with moths, like their smaller cousins, the Wings. Unlike Wings, however, Greavers are not passive healers. They will follow a knight and swoop in when preparing to attack, hugging their target's behind closely for a few moments before hitting.

As adventurers progress down later tiers, Greavers will also gain the ability to shoot bullets and leave a status-inflicting haze after attacking.

Types

Greaver


Ruby Greaver


Pearl Greaver


Beryl Greaver


Jade Greaver


Strategy

Greavers move fairly quickly when preparing to strike, so a knight charging his own attack is unlikely to outrun them. They stick to their targets long enough before attacking for you to cancel your charge or move out of range. Push them away with your shield or dodge their hits before counterattacking. Try not to stay in one place or move towards the greaver after shielding from its attack in later tiers, as the haze can affect you through your shield.

Notable Greavers

See also

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