Difference between revisions of "Kat"

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(Notable Kats)
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General cuteness until spotting a living creature. Things turn ugly afterward.
 
General cuteness until spotting a living creature. Things turn ugly afterward.
  
Kats become progressively more scarred as knights delve deeper into the Clockworks. Starting at Tier 2, they can spit projectiles.
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Kats become progressively more terrifying as knights delve deeper into the Clockworks. Starting at Tier 2, they can spit projectiles. In Tier 3, their scream upon defeat is much deeper to match their scarier appearance.
 
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In tiers 1 and 2, they emit a cat-like scream as they die; however, in tier 3, this scream much deeper and scarier to match their scarier appearance.
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Revision as of 00:56, 17 July 2011

Undead
Icon 55x55px
Damage Resistances
Defense elemental icon.png Defense piercing icon.png Defense shadow icon.png
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Kats are a type of monster found in the Clockworks.

Traits

General cuteness until spotting a living creature. Things turn ugly afterward.

Kats become progressively more terrifying as knights delve deeper into the Clockworks. Starting at Tier 2, they can spit projectiles. In Tier 3, their scream upon defeat is much deeper to match their scarier appearance.

Types

Spookat


Hurkat


Bloogato


Pepperkat

Statikat





Notable Kats

Mewkat


Strategy

There are a few ways you can manage these monsters:

  • Wait for an opening after they charge forward, turn and attack.
  • Relentlessly strike them into a wall or corner and take them out quickly.
  • Run towards the Kat if it quickly flies in your direction. This is a signal that Kats will bite you.
  • Back away about 6-8 tiles and leave a bomb for when they charge.

The "cooldown" between attacks gets shorter and shorter the deeper you go, so short-ranged strategies become slightly less effective, while traps (such as leaving a bomb for them to fly through) become slightly better since they move around more.

See also

Personal tools