Bomb

From SpiralKnights

Bombs are a type of area-effect weapon that only have a charge attack and thus must be charged up before each use. Once set they explode after a short fuse. Some bombs can take longer than others to detonate. Many deal significant damage to a large area, while others manipulate the environment with a dangerous status haze or gravitational forces.

For more details, see the Bombing Guide.

All stat images are of unheated items.

List

Editor Note Below is a group of elaborate sortable Gear Lists. This show/hide contains information about how to use these lists efficiently.

About Gear Lists

It is best to use these lists to find items with 2 or more properties you desire and then use the show/hide for each item to compare stats. For a general quick search, try using the relevant category system, like Category:Armor.

Click on the item name or icon to go to that item's page. An item's page will have much more information, such as how to acquire that item and so on.

This list is generally sorted by Order of Release when in default, alphabetically if tied.

To sort the table, click on the small square in cells that look like this: WikiTool-Sortable.png
To reset the table (if the table starts sorting weirdly, which can happen with repeated commands), refresh the page or click the small "page" tab near the top left corner.

Sorting the abilities column groups positive abilities, penalizing abilities (text of penalties is pink), and items with no abilities together, but this is not convenient for finding something specific.

Use the Control+F keyboard function to find specific abilities you desire. Press enter to go through each find. For example, searching for "Fiend" will find any items that have abilities that deal with fiends. Editors have added the word "uniform" to relevant items and use abbreviations for convenient searching.

These abbreviations are commonly used by the player community:

  • ASI = Attack Speed Increased
  • CTR = Charge Time Reduction
  • DMG = Damage
  • MSI = Movement Speed Increased
  • ASD = Attack Speed Decreased
  • MSD = Movement Speed Decreased

The text in the abilities column otherwise matches up with the text in the abilities image in-game.


Most icons in this table have important comparative information in popup tooltip text. To see this tooltip text, hover your cursor (mouse) over an icon for a moment. If you are browsing without a cursor, there is another way to see this information, but it is restricted to the visual seen in-game. Access the show/hide tabs in the name column to see these visuals. There is more information about how these visuals translate to text in the "for defensive/offensive" item sections below.

Icon-alert.png It is important to note that the table's STATUS resistance/weakness columns will not reliably sort items ascending or descending based on their values. While the table is certainly capable of sorting this way, it seems to make players miss items because of how they are grouped. Since this table is useful primarily for simply finding items that have combinations of properties, and THEN comparing them, the potential to miss an item because it hangs out near the bottom of an otherwise grouped bunch of items is not ideal. Since most items of the same star level offer the same level of resistance, this is for the best of both scenarios.

Thus, for the overall convenience of both new and veteran players, the status columns of the table simply sorts into groups, and provides comparative tooltip texts as well as in-game visuals in each item's show/hide cell.




Some fun stuff:

  • The sleep resistance icon in the defensive gear list tables is user-made, because there is no perk for sleep resistance in-game.
  • To see the editor discussion and technical feedback about the development of this system, see Forum Node 105837.

★★★★★

Name N E P S Attack speed icon.png Status Combat Style Abilities

999
-7.02
114
999 999
-4.06
70
-5
Good chance of causing minor Fire
Haze -1Good chance of causing minor fire (bombs only have charge attacks)0
-8.13
141
999 999 999
-0.14
14
-1
Fair chance of causing minor Stun
Blast -1Fair chance of causing minor stun (bombs only have charge attacks)0
999 999 999
-7.12
124
-2.10
42
0 Vortex 0
-8.12
140
999 999 999
-2.10
42
-1
Fair chance of causing minor Stun
Blast -1Fair chance of causing minor stun (bombs only have charge attacks)0
-8.01
129
999 999 999
-4.06
70
0 Blast 0
999
-7.02
114
999 999
-4.06
70
-4
Good chance of causing minor Freeze
Haze -1Good chance of causing minor freeze (bombs only have charge attacks)0
999
-7.02
114
999 999
-4.06
70
-1
Good chance of causing minor Sleep
Haze -1Good chance of causing minor sleep (bombs only have charge attacks)0


999
-7.02
114
999 999
-4.06
70
-3
Good chance of causing minor Poison
Haze -1Good chance of causing minor poison (bombs only have charge attacks)0
999 999
-8.01
129
999
-4.06
70
0 Spine 0
999
-7.02
114
999 999
-4.06
70
-2
Good chance of causing minor Shock
Haze -1Good chance of causing minor shock (bombs only have charge attacks)0
999
-7.02
114
999 999
-2.10
42
-2
Good chance of causing strong Shock
Vortex -1Good chance of causing strong shock (bombs only have charge attacks)0
999
-7.02
114
999 999
-4.06
70
-1
Good chance of causing minor Stun
Haze -1Good chance of causing minor stun (bombs only have charge attacks)0
999 999 999
-8.01
129
-4.06
70
0 Orbiting 0
999
-5.08
88
999 999
-4.06
70
0 Shard 0
999 999 999
-5.08
88
-4.06
70
0 Shard 0
-5.08
88
999 999 999
-4.06
70
0 Shard 0
999 999
-5.08
88
999
-4.06
70
0 Shard 0
999 999
-5.01
81
999
-4.06
70
-1
Fair chance of causing moderate Stun
Shard -1DMG Bonus vs Fiend: Very High, Fair chance of causing moderate stun (bombs only have charge attacks)0
999 999 999
-5.01
81
-4.06
70
-2
Fair chance of causing moderate Shock
Shard -1DMG Bonus vs Slime: Very High, Fair chance of causing moderate shock (bombs only have charge attacks)0
999 999 999
-7.02
114
-2.10
42
-3
Good chance of causing strong Poison
Vortex -1Good chance of causing strong poison (bombs only have charge attacks)0
999
-7.02
114
999 999
-2.10
42
-5
Good chance of causing strong Fire
Vortex -1Good chance of causing strong fire (bombs only have charge attacks)0

★★★★☆

Name N E P S Attack speed icon.png Status Combat Style Abilities

999
-6.07
103
999 999
-4.06
70
-5
Good chance of causing minor Fire
Haze -1Good chance of causing minor fire (bombs only have charge attacks)0
999
-6.07
103
999 999
-4.06
70
-4
Good chance of causing minor Freeze
Haze -1Good chance of causing minor freeze (bombs only have charge attacks)0
999 999 999
-7.00
112
-2.10
42
0 Vortex 0
-7.10
122
999 999 999
-4.06
70
0 Blast -1DMG Bonus vs Construct: High0
-7.14
126
999 999 999
-2.10
42
-1
Fair chance of causing minor Stun
Blast -1Fair chance of causing minor stun (bombs only have charge attacks)0
-7.05
117
999 999 999
-4.06
70
0 Blast 0
999
-6.07
103
999 999
-4.06
70
-1
Good chance of causing minor Sleep
Haze -1Good chance of causing minor sleep (bombs only have charge attacks)0
999
-6.07
103
999 999
-4.06
70
-3
Good chance of causing minor Poison
Haze -1Good chance of causing minor poison (bombs only have charge attacks)0
999 999
-7.05
117
999
-4.06
70
0 Spine 0
999
-6.07
103
999 999
-4.06
70
-2
Good chance of causing minor Shock
Haze -1Good chance of causing minor shock (bombs only have charge attacks)0
999
-6.07
103
999 999
-2.10
42
-2
Good chance of causing moderate Shock
Vortex -1Good chance of causing moderate shock (bombs only have charge attacks)0
999
-6.07
103
999 999
-4.06
70
-1
Good chance of causing minor Stun
Haze -1Good chance of causing minor stun (bombs only have charge attacks)0
999
-4.15
79
999 999
-4.06
70
0 Shard 0
999 999 999
-4.15
79
-4.06
70
0 Shard 0
-4.15
79
999 999 999
-4.06
70
0 Shard 0
999 999
-4.15
79
999
-4.06
70
0 Shard 0
999 999 999
-4.09
73
-4.06
70
-2
Fair chance of causing moderate Shock
Shard -1DMG Bonus vs Slime: Very High, Fair chance of causing moderate shock (bombs only have charge attacks)0
999 999
-4.09
73
999
-4.06
70
-1
Fair chance of causing moderate Stun
Shard -1DMG Bonus vs Fiend: Very High, Fair chance of causing moderate stun (bombs only have charge attacks)0

★★★☆☆

Name N E P S Attack speed icon.png Status Combat Style Abilities

-2.14
46
999 999 999
-4.06
70
0 Blast -1DMG Bonus vs Construct: High0
999
-2.09
41
999 999
-4.06
70
-5
Good chance of causing minor Fire
Haze -1Good chance of causing minor fire (bombs only have charge attacks)0
999
-2.09
41
999 999
-4.06
70
-4
Good chance of causing minor Freeze
Haze -1Good chance of causing minor freeze (bombs only have charge attacks)0
999 999 999
-2.14
46
-2.10
42
0 Vortex 0
999
-2.09
41
999 999
-4.06
70
-1
Good chance of causing minor Sleep
Haze -1Good chance of causing minor sleep (bombs only have charge attacks)0
-3.01
49
999 999 999
-4.06
70
0 Blast 0
999
-2.09
41
999 999
-4.06
70
-3
Good chance of causing minor Poison
Haze -1Good chance of causing minor poison (bombs only have charge attacks)0
999 999
-3.01
49
999
-4.06
70
0 Spine 0
999
-2.09
41
999 999
-4.06
70
-2
Good chance of causing minor Shock
Haze -1Good chance of causing minor shock (bombs only have charge attacks)0
999
-2.09
41
999 999
-2.10
42
-2
Good chance of causing moderate Shock
Vortex -1Good chance of causing moderate shock (bombs only have charge attacks)0
999
-2.09
41
999 999
-4.06
70
-1
Good chance of causing minor Stun
Haze -1Good chance of causing minor stun (bombs only have charge attacks)0
999 999 999
-3.01
49
-4.06
70
0 Orbiting 0
999 999 999
-1.10
26
-4.06
70
0 Shard -1DMG Bonus vs Slime: Very High0
999 999
-1.10
26
999
-4.06
70
0 Shard -1DMG Bonus vs Fiend: Very High0
999
-1.14
30
999 999
-4.06
70
0 Shard 0
999 999 999
-1.14
30
-4.06
70
0 Shard 0
-1.14
30
999 999 999
-4.06
70
0 Shard 0
999 999
-1.14
30
999
-4.06
70
0 Shard 0

★★☆☆☆

Name N E P S Attack speed icon.png Status Combat Style Abilities

-2.07
39
999 999 999
-4.06
70
0 Blast 0
999
-2.00
32
999 999
-4.06
70
-5
Good chance of causing minor Fire
Haze -1Good chance of causing minor fire (bombs only have charge attacks)0
999
-2.00
32
999 999
-4.06
70
-4
Good chance of causing minor Freeze
Haze -1Good chance of causing minor freeze (bombs only have charge attacks)0
999
-2.00
32
999 999
-4.06
70
-1
Good chance of causing minor Sleep
Haze -1Good chance of causing minor sleep (bombs only have charge attacks)0
999
-2.00
32
999 999
-4.06
70
-3
Good chance of causing minor Poison
Haze -1Good chance of causing minor poison (bombs only have charge attacks)0
999 999
-2.07
39
999
-4.06
70
0 Spine 0
999
-2.00
32
999 999
-4.06
70
-2
Good chance of causing minor Shock
Haze -1Good chance of causing minor shock (bombs only have charge attacks)0
999
-2.00
32
999 999
-4.06
70
-1
Good chance of causing minor Stun
Haze -1Good chance of causing minor stun (bombs only have charge attacks)0
999 999 999
-2.07
39
-4.06
70
0 Orbiting 0
999
-1.05
21
999 999
-4.06
70
0 Shard 0
999 999 999
-1.05
21
-4.06
70
0 Shard 0
-1.05
21
999 999 999
-4.06
70
0 Shard 0
999 999
-1.05
21
999
-4.06
70
0 Shard 0

★☆☆☆☆

Name N E P S Attack speed icon.png Status Combat Style Abilities

-1.02
18
999 999 999
-4.06
70
-4
Good chance of causing strong Freeze
Blast -1Good chance of causing strong freeze (bombs only have charge attacks)0
-1.02
18
999 999 999
-4.06
70
-5
Good chance of causing strong Fire
Blast -1Good chance of causing strong fire (bombs only have charge attacks)0
-1.02
18
999 999 999
-4.06
70
-2
Good chance of causing strong Shock
Blast -1Good chance of causing strong shock (bombs only have charge attacks)0

☆☆☆☆☆

Name N E P S Attack speed icon.png Status Combat Style Abilities

-0.11
11
999 999 999
-4.06
70
-1
Fair chance of causing moderate Stun
Blast -1Fair chance of causing moderate stun (bombs only have charge attacks)0

Reskins

A "reskin" is an item in its own right (it can have its own Unique Variants), but it mimics exactly the combat statistics of another item (assuming that neither have different unique variants, of course). It simply looks and perhaps animates in a different manner.

For a list of Bomb reskins, sort the "notes" column of the table on the reskin page.
For a compressed list of all reskins in the game, see the Reskins Category.

See Also