Difference between revisions of "Polyp"

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(Types)
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A slime turret that fires piercing barbs and can see in all directions.
 
A slime turret that fires piercing barbs and can see in all directions.
 
*Tier 1: A purple-pinkish slime turret. Fires a single barb.
 
*Tier 1: A purple-pinkish slime turret. Fires a single barb.
*Tier 2: Pinker still, now with spikes protruding from its "head". Fires 3 barbs in a frontal cone.
+
*Tier 2: Pinker still, now with spikes protruding from its head. Fires three barbs in a frontal cone.
*Tier 3: Now has spikes on its head and its base. Fires 5 barbs in a frontal cone.
+
*Tier 3: Now has spikes on its head and its base. Fires five barbs in a frontal cone.
 
|abilities= *Barb Shot {{attack|piercing}}
 
|abilities= *Barb Shot {{attack|piercing}}
 
|drop=*{{Mat|Light Shard}}
 
|drop=*{{Mat|Light Shard}}
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A Polyp made from oil that fires flaming barbs.
 
A Polyp made from oil that fires flaming barbs.
 
*Tier 1: A brown slime turret. Fires a single barb.
 
*Tier 1: A brown slime turret. Fires a single barb.
*Tier 2: Now with orange spikes protruding from its head. Fires 3 barbs in a frontal cone.
+
*Tier 2: Now with orange spikes protruding from its head. Fires three barbs in a frontal cone.
*Tier 3: Now has orange spikes on its head and base. Fires 5 barbs in a frontal cone.
+
*Tier 3: Now has orange spikes on its head and base. Fires five barbs in a frontal cone.
 
|abilities= *Barb Shot {{attack|piercing}}{{status|fire}}
 
|abilities= *Barb Shot {{attack|piercing}}{{status|fire}}
 
|drop=*{{Mat|Light Shard}}
 
|drop=*{{Mat|Light Shard}}
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A blue Polyp that shoots frosty barbs.
 
A blue Polyp that shoots frosty barbs.
 
*Tier 1: A blue slime turret. Fires a single barb.
 
*Tier 1: A blue slime turret. Fires a single barb.
*Tier 2: Now has blue spikes protruding from its head. Fires 3 barbs in a frontal cone.
+
*Tier 2: Now has blue spikes protruding from its head. Fires three barbs in a frontal cone.
*Tier 3: Now has blue spikes on its head and base. Fires 5 barbs in a frontal cone.
+
*Tier 3: Now has blue spikes on its head and base. Fires five barbs in a frontal cone.
 
|abilities= *Barb Shot {{attack|piercing}}{{status|freeze}}
 
|abilities= *Barb Shot {{attack|piercing}}{{status|freeze}}
 
|drop=*{{Mat|Light Shard}}
 
|drop=*{{Mat|Light Shard}}
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A silvery Polyp that shoots electric barbs.
 
A silvery Polyp that shoots electric barbs.
 
*Tier 1: A silver slime turret. Fires a single barb.
 
*Tier 1: A silver slime turret. Fires a single barb.
*Tier 2: Now has grey spikes protruding from its head. Fires 3 barbs in a frontal cone.
+
*Tier 2: Now has grey spikes protruding from its head. Fires three barbs in a frontal cone.
*Tier 3: Now has grey spikes on its head and base. Fires 5 barbs in a frontal cone.
+
*Tier 3: Now has grey spikes on its head and base. Fires five barbs in a frontal cone.
 
|abilities=*Barb Shot {{attack|piercing}}{{status|shock}}
 
|abilities=*Barb Shot {{attack|piercing}}{{status|shock}}
 
|drop=*{{Mat|Light Shard}}
 
|drop=*{{Mat|Light Shard}}
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A green Polyp that shoots poisonous barbs.
 
A green Polyp that shoots poisonous barbs.
 
*Tier 1: A green slime turret. Fires a single barb.
 
*Tier 1: A green slime turret. Fires a single barb.
*Tier 2: Now has purple spikes protruding from its head. Fires 3 barbs in a frontal cone.
+
*Tier 2: Now has purple spikes protruding from its head. Fires three barbs in a frontal cone.
*Tier 3: Now has purple spikes on its head and base. Fires 5 barbs in a frontal cone.
+
*Tier 3: Now has purple spikes on its head and base. Fires five barbs in a frontal cone.
 
|abilities=*Barb Shot {{attack|piercing}}{{status|poison}}
 
|abilities=*Barb Shot {{attack|piercing}}{{status|poison}}
 
|drop=*{{Mat|Light Shard}}
 
|drop=*{{Mat|Light Shard}}
Line 116: Line 116:
 
*[[Royal Jelly Palace]]: [[Royal_Jelly_Palace#Battle Royale|Battle Royale]]  
 
*[[Royal Jelly Palace]]: [[Royal_Jelly_Palace#Battle Royale|Battle Royale]]  
 
|description=
 
|description=
A noble Polyp that shoots barbs and shoots glops of jelly that turns ino 3 royal minis! All of its attacks can heal the [[Royal Jelly]] himself!
+
A noble Polyp that shoots barbs and throws globs of jelly that turn into three Royal Minis! All of its attacks can heal the [[Royal Jelly]] himself!
 
|abilities=*Shoot Royal Minis {{attack|normal}} {{Monster_Icons|Slime}}
 
|abilities=*Shoot Royal Minis {{attack|normal}} {{Monster_Icons|Slime}}
 
*Barb Shot {{attack|piercing}} ({{attack|heal}} Royal Jelly only)
 
*Barb Shot {{attack|piercing}} ({{attack|heal}} Royal Jelly only)
Line 128: Line 128:
 
*[[Shadow Lair]]: [[Royal Jelly Palace]]: [[Royal_Jelly_Palace#Battle Royale|Battle Royale]]  
 
*[[Shadow Lair]]: [[Royal Jelly Palace]]: [[Royal_Jelly_Palace#Battle Royale|Battle Royale]]  
 
|description=
 
|description=
A noble chilling Polyp that shoots frosty barbs and shoots glops of frosty jelly that turns ino 3 ice minis! All of its attacks can heal the Ice Queen herself!
+
A noble chilling Polyp that shoots frosty barbs and throws globs of frosty jelly that turn into three Ice Minis! All of its attacks can heal the Ice Queen herself!
 
|abilities=*Shoot Ice Minis {{attack|normal}} {{Monster_Icons|Slime}}  
 
|abilities=*Shoot Ice Minis {{attack|normal}} {{Monster_Icons|Slime}}  
 
*Barb Shot {{attack|piercing}}{{status|freeze}} ({{attack|heal}} Ice Queen only)
 
*Barb Shot {{attack|piercing}}{{status|freeze}} ({{attack|heal}} Ice Queen only)
Line 140: Line 140:
 
*[[Mission|Compound 42]]: Outer Facility, Containment
 
*[[Mission|Compound 42]]: Outer Facility, Containment
 
|description=
 
|description=
A red and green Polyp that shoots flaming poisonous barbs, poisonous oil slick, and spawns toxoils.
+
A red and green Polyp that shoots flaming poisonous barbs and poisonous oil slicks and spawns Toxoils.
 
*Tier 1: Does not exist in-game.
 
*Tier 1: Does not exist in-game.
*Tier 2: A green and orange slime turret that has 4 orange spikes protruding from its head. Fires 3 barbs in a frontal cone, lobs poisonous oil slick around itself, and sometimes spawns Toxoils.
+
*Tier 2: A green and orange slime turret that has four orange spikes protruding from its head. Fires three barbs in a frontal cone, lobs poisonous oil slicks around itself and sometimes spawns Toxoils.
*Tier 3: Now has orange spikes on its head and base. Fires 5 barbs in a frontal cone.
+
*Tier 3: Now has orange spikes on its head and base. Fires five barbs in a frontal cone.
 
|abilities=*Barb Shot {{attack|piercing}}{{status|poison}}
 
|abilities=*Barb Shot {{attack|piercing}}{{status|poison}}
 
* Poisonous Oil Slick
 
* Poisonous Oil Slick

Revision as of 00:53, 15 April 2013

Slime
Icon 55x55px
Damage Resistances
Defense elemental icon.png Defense piercing icon.png Defense shadow icon.png
16px 16px 16px

Polyps are a type of enemy found in the Clockworks.

Traits

Spawns in place of turrets in slime-themed areas, such as a Lichenous Lair. Unlike normal turrets, Polyps can see in all directions, so it is impossible to sneak up on them. Despite having a slime theme, the Polyp will not spawn in the Royal Jelly Palace with the exception of the battle royale.

Types

Polyp


Slick Polyp


Polar Polyp


Silver Polyp


Caustic Polyp


Royal Polyp


Royal Polar Polyp


Compound Polyp


Strategy

Like gun puppies and howlitzers, polyps are generally only a problem in groups: a lone polyp can be disposed of quite quickly due to how predictable its attacks are. The barbs fired by polyps move surprisingly slowly compared to the bullets/missiles fired by the other two turrets, but this can be a curse to players used to dodging the bullets from those enemies; finally, players that like killing howlitzers and gun puppies through ambushes will have far less success with polyps due to their omni-directional detection abilities. Aside from these details, fighting a polyp differs little from confronting a gun puppy or howlitzer and should be treated accordingly.

Trivia

  • Despite the Love Puppy being a construct type, it can spawn in place of a polyp. This can also happen to Howlitzers
    Love Puppy on a Howlitzer Respawner in Heart of Ice
    .
  • Despite Polyps having an omnidirectional sight, they still must turn to fire at a Knight. Curiously, because of such, a frozen Polyp will be restricted to firing in the last direction it was "facing".

See Also

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