Difference between revisions of "Talk:Curse"

From SpiralKnights

Jump to: navigation, search
m (Table for self-curse info?)
m (Updating Curse tests)
Line 8: Line 8:
 
==Table for self-curse info?==
 
==Table for self-curse info?==
 
{|border = "1"
 
{|border = "1"
|Pts of Resistance || Duration || #Vials || #Weapons  
+
|Points of Resistance || Duration || #Vials || #Weapons  
 
|-
 
|-
 
| 0 || 43 || 3 || 2
 
| 0 || 43 || 3 || 2
Line 26: Line 26:
 
| 7 ||    ||  ||  
 
| 7 ||    ||  ||  
 
|-
 
|-
| 8 ||   ||   ||  
+
| 8 || 25  || || 1
 
|}
 
|}
 
Since self-curse is what you run into most of the time, I think it might be helpful to add this to the page when it's finished (or almost finished).  Feel free to add your tested numbers. I'll continue to add if I can find the right UV'd gear.  I tested points of resistance 0, 2, 4, and 6.  (Used a combo of a Curse: Med helm and a Curse: Max! body to test these values and yes, they do stack past "Maximum!").  Leaving spots up to 8 points of resistance, since two Curse: Maximum Resistances would be the highest we could calculate definitively.  I'm not sure how non-UV curse resistances apply to the point system so I'd say avoid those when testing.  Thanks.  [[User:ExTribble|ExTribble]] 22:47, 28 January 2012 (UTC)
 
Since self-curse is what you run into most of the time, I think it might be helpful to add this to the page when it's finished (or almost finished).  Feel free to add your tested numbers. I'll continue to add if I can find the right UV'd gear.  I tested points of resistance 0, 2, 4, and 6.  (Used a combo of a Curse: Med helm and a Curse: Max! body to test these values and yes, they do stack past "Maximum!").  Leaving spots up to 8 points of resistance, since two Curse: Maximum Resistances would be the highest we could calculate definitively.  I'm not sure how non-UV curse resistances apply to the point system so I'd say avoid those when testing.  Thanks.  [[User:ExTribble|ExTribble]] 22:47, 28 January 2012 (UTC)

Revision as of 12:28, 2 April 2012

Sealed Sword

The way the page is formatted now make it looks like sealed sword can curse you whith it's random charge, I can't confirm it because of it's random nature but i think it should be changed Juances 14:32, 14 September 2011 (UTC)

Silver Amulet

Tested the amulet in the training room, with no other curse resistance. Without the amulet, the curse locked 3 vials and 2 weapons, for 39 seconds. With the only 2 vials locked, still 2 weapons, and duration reduced to 38 seconds. Dlemvigh 14:40, 31 October 2011 (CET)


Table for self-curse info?

Points of Resistance Duration #Vials #Weapons
0 43 3 2
1
2 37 2 2
3
4 33 2 2
5
6 29 2 1
7
8 25 1 1

Since self-curse is what you run into most of the time, I think it might be helpful to add this to the page when it's finished (or almost finished). Feel free to add your tested numbers. I'll continue to add if I can find the right UV'd gear. I tested points of resistance 0, 2, 4, and 6. (Used a combo of a Curse: Med helm and a Curse: Max! body to test these values and yes, they do stack past "Maximum!"). Leaving spots up to 8 points of resistance, since two Curse: Maximum Resistances would be the highest we could calculate definitively. I'm not sure how non-UV curse resistances apply to the point system so I'd say avoid those when testing. Thanks. ExTribble 22:47, 28 January 2012 (UTC)

Personal tools