Difference between revisions of "Talk:Voltech Alchemer Mk II"

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(Raw Damage Values)
(Raw Damage Values)
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| align="left" style="background-color:#A09C99"| Weak || align="left" style="background-color:#E7BE4A"| Beast || align="left"| Alpha Wolvers
 
| align="left" style="background-color:#A09C99"| Weak || align="left" style="background-color:#E7BE4A"| Beast || align="left"| Alpha Wolvers
|  ||  ||  ||   || 2 ||   
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| align="left" style="background-color:#A09C99"| Weak || align="left" style="background-color:#EF9A42"| Gremlin || align="left"| Menders
 
| align="left" style="background-color:#A09C99"| Weak || align="left" style="background-color:#EF9A42"| Gremlin || align="left"| Menders
| 1 ||  ||  ||  ||   ||   
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| 1 ||  ||  ||  || 2 ||   
 
| 3 || 3 || 4 ||  || 5 ||  ||  ||   
 
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|  ||  ||  ||  ||  ||  ||  ||  ||   
 
|-
 
|-
 
| align="left" style="background-color:#C6F6FF"| Neutral || align="left" style="background-color:#E765C6"| Slime || align="left"| Polyp
 
| align="left" style="background-color:#C6F6FF"| Neutral || align="left" style="background-color:#E765C6"| Slime || align="left"| Polyp
|  ||  || 4 ||   ||  ||   
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|  ||  || 4 || 6 ||  ||   
 
| 8 || 9 || 10 ||  || 12 ||  ||  ||   
 
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|-
 
|-
 
| align="left" style="background-color:#FFD7A2"| Strong || align="left" style="background-color:#9C8A73"| Construct || align="left"| Scuttlebots
 
| align="left" style="background-color:#FFD7A2"| Strong || align="left" style="background-color:#9C8A73"| Construct || align="left"| Scuttlebots
|  ||  ||  ||  ||   ||   
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|-
 
|-
 
| align="left" style="background-color:#FFD7A2"| Strong || align="left" style="background-color:#B5BAD6"| Undead || align="left"| Zombies
 
| align="left" style="background-color:#FFD7A2"| Strong || align="left" style="background-color:#B5BAD6"| Undead || align="left"| Zombies
| 3 || 4 || 5 || 7 || 7 ||
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| 3 || 4 || 5 || 7 || 7 || 8
 
|  ||  ||  ||  ||  ||  ||  ||   
 
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{{SKDamageRow|Depth 5| 5 | 7 | 16 | 29 |  |  }}
 
{{SKDamageRow|Depth 5| 5 | 7 | 16 | 29 |  |  }}
 
{{SKDamageRow|Depth 6| 6 | 8 | 19 | 35 |  |  }}
 
{{SKDamageRow|Depth 6| 6 | 8 | 19 | 35 |  |  }}
{{SKDamageRow|Depth 7|  |  |  |  |   |   }}
+
{{SKDamageRow|Depth 7|  |  |  |  | 29 | 50 }}
 
{{SKNewRow}}{{SKCell2|'''Moorcroft Manor - Town of Restless Spirits'''|2=center|4=7|background=#947552}}
 
{{SKNewRow}}{{SKCell2|'''Moorcroft Manor - Town of Restless Spirits'''|2=center|4=7|background=#947552}}
 
{{SKDamageRow|Depth 9 | 9  | 13 | 30 | 60 |  |  }}
 
{{SKDamageRow|Depth 9 | 9  | 13 | 30 | 60 |  |  }}

Revision as of 17:07, 21 October 2011

Raw Damage Values

Shock Damage (Up to 3 Ticks)
Type Class Name Tier 1 Tier 2 Tier 3
D01 D02 D03 D05 D06 D07 D09 D10 D11 D12 D14 D15 D16 D17 D19 D20 D21 D22 D24 D25 D26 D27 D28
Weak Beast Alpha Wolvers 2 2 3 4 4 5
Neutral Slime Blast Cubes 6 10 13 14
Weak Beast Chromalisks 1 1 2 2 3 3 4 4 5
Weak Gremlin Demos
Neutral Fiend Devilites 4 8 9
Neutral Fiend Greavers
Strong Construct Gun Puppies 7 7
Strong Undead Howlitzer 3 8
Neutral Slime Jelly Cubes 3 6 9 10 10 13 14
Strong Undead Kats 3 7
Neutral Slime Lichens 10
Strong Construct Lumbers 7
Strong Construct Mecha Knights
Weak Gremlin Menders 1 2 3 3 4 5
Neutral Slime Polyp 4 6 8 9 10 12
Strong Construct Retrodes
Neutral Slime Rock Jellies 10
Weak Gremlin Scorchers
Strong Construct Scuttlebots 7
Weak Gremlin Thwackers 3
Neutral Fiend Trojans
Neutral Fiend Wings 3 6 8 9 10 13 14
Weak Beast Wolvers 1 2 2 2 3 3 4 4
Strong Undead Zombies 3 4 5 7 7 8

Weak = Versus Beasts and Gremlins
Neutral = Versus Fiends & Slimes
Strong = Versus Constructs & Undead

Weak Neutral Strong
Normal Charge Normal Charge Normal Charge
Depth 1 3 4 12 22 17 27
Depth 2 4 5 19 32
Depth 3 4 6 14 26 21
Clockworks Terminal - The Crossroads of Adventure
Depth 5 5 7 16 29
Depth 6 6 8 19 35
Depth 7 29 50
Moorcroft Manor - Town of Restless Spirits
Depth 9 9 13 30 60
Depth 10 9 13
Depth 11 9 14 30 59
Depth 12 10 15 32 62
Clockworks Terminal - The Crossroads of Adventure
Depth 14 11 16 33 63
Depth 15 34 64
Depth 16 34 64
Depth 17
Emberlight - Town of Gremlin Outcasts
Depth 19
Depth 20
Depth 21
Depth 22
Clockworks Terminal - The Crossroads of Adventure
Depth 24
Depth 25
Depth 26
Depth 27
Depth 28
The Core - The Path is Sealed

Notes:

  • Lichen & Jelly Cube variants seem to take the same amount of damage. (Unlike fire)
    • D5 Toxigel 6
    • D6 Ice Cube 7
    • D9 Lichen Colony 8
    • D11 Oiler 10 dmg
    • D14 Ice Cube 12 dmg
    • D14 Lichen Colony 12 dmg
    • D15 Toxigel 13 dmg

Last updated: SK Tactics 13:40, 20 October 2011 (UTC)

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