Jigsaw Valley

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Jigsaw Valley
File:Gate-Jigsaw Valley.png
Important stratum themes:
  • Sky Island Skirmish
  • Traversing the Aurora Isles

The Jigsaw Valley is a region. Regions categorize levels with similar characteristics that have been incorporated into the Clockworks.



Appearing to be sky islands ripped apart and put back together again as if it were a puzzle this world can sometimes be confusing to navigate. Unfortunately it also seems to be home to a host of mindless slimes and constructs who do not seem to mind its erratic layout. — Gate Icons


Each level map is fixed.

When accessible via the arcade, they are usually found in a rotation of 2 levels in the depth they occupy. Levels with similar names group together. For example, Emerald Axis is never in a rotation with Jade Tangle or Perimeter Promenade, only Emerald Axis II. Rotation time seems to always be 3 minutes or less. They are a fairly common sight in arcade gates.

Levels are populated by multitudes of Constructs and Gremlins.

Jade Tangle and Jade Tangle II are the only Jigsaw Valley levels in which Brambles are found, perhaps emphasizing "tangle."

The background is a day sky dome with sun bulbs.

Similar grassy terrain can be seen in the Aurora Isles, Lichenous Lair, Treasure Vault, and Wolver Den.


According to lore provided by the 6-1 Mission: Axes of Evil and 7-3 Mission: Beyond the Axes of Evil, levels of the Jigsaw Valley are sites of Gremlin logging operations. The purpose of this activity seems to be harvesting resources for nefarious schemes such as "Project R."


While the gate map description mentions slimes, no slimes are found in the Jiggsaw Valley unless they are found in monster cages. This description is likely a leftover from release 2011-07-20 monster spawn changes.


See Also

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