Jigsaw Valley

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Jigsaw Valley
File:Gate-Jigsaw Valley.png
Theme(s)
Levels
Emerald Axis I

Emerald Axis II

Jade Tangle I

Jade Tangle II

Perimeter Promenade I

Perimeter Promenade II

Contents

Description

Appearing to be sky islands ripped apart and put back together again as if it were a puzzle this world can sometimes be confusing to navigate. Unfortunately it also seems to be home to a host of mindless slimes and constructs who do not seem to mind its erratic layout.

Jigsaw Valley is a set of levels appearing in The Clockworks. Although it is categorized as Construct, this level contains multiple Gremlins. Its landscape is similar to the Treasure Vault, with Knights adventuring on a bright and sunny day in a lush, grassy area.

Levels

Emerald Axis I - II

Maps

Emerald Axis
Emerald Axis II

The key in Emerald Axis II appears when players stepped on the nearby party button.

Monsters

Jade Tangle I - II

Maps

Jade Tangle
Jade Tangle II

Stepping on the party button on the lower right of the map in Jade Tangle I will spawn four scuttlebots and four gun puppies behind the locked gate.

Monsters


Perimeter Promenade I - II

Maps

Perimeter Promenade
Perimeter Promenade II

Perimeter Promenade II contains caged monsters:

Monsters

Note

  • Mission 6-1 Axes of Evil also showcases this set of levels
    • The first floor, Felling Giants is Emerald Axis I.
    • The second floor, Chopping Block is Jade Tangle I.
  • Mission 7-3 Beyond Axes of Evil also takes place on these levels
    • The first floor, Lumbering Doom is Emerald Axis II.
    • The second floor, Barking Mad is Jade Tangle II.
    • The final floor, Outpost of Tyranny rotates between Perimeter Promenade I and Perimeter Promenade II.

See Also

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