Difference between revisions of "Kat"

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m (Notable Kats)
(wow, I can't believe I never noticed how inaccurate the kat damage types were)
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*Tier 3: Scarred and can shoot 3 bullets. Attacks more frequently than in Tier 2.
 
*Tier 3: Scarred and can shoot 3 bullets. Attacks more frequently than in Tier 2.
 
|abilities=
 
|abilities=
*Bite {{attack|shadow}}
+
*Bite {{attack|normal}} {{attack|shadow}}
*Bullets {{attack|shadow}} {{attack|elemental}}
+
*Bullets {{attack|shadow}}
 
|drop=
 
|drop=
 
*{{Mat|Dark Shard}}
 
*{{Mat|Dark Shard}}
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*Tier 3: Scarred and can shoot 3 bullets. Attacks more frequently than in Tier 2.
 
*Tier 3: Scarred and can shoot 3 bullets. Attacks more frequently than in Tier 2.
 
|abilities=
 
|abilities=
* Bite {{attack|shadow}}
+
* Bite {{attack|normal}} {{attack|shadow}} {{status|poison}}
* Bullets {{attack|elemental}} {{status|poison}}
+
* Bullets {{attack|shadow}} {{status|poison}}
 
|drop=
 
|drop=
 
*{{Mat|Dark Shard}}
 
*{{Mat|Dark Shard}}
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*Tier 3: Smooth-skinned and very shiny, can shoot 3 bullets.
 
*Tier 3: Smooth-skinned and very shiny, can shoot 3 bullets.
 
|abilities=
 
|abilities=
*Bite {{attack|shadow}}
+
*Bite {{attack|normal}} {{attack|shadow}} {{status|freeze}}
*Bullets {{attack|elemental}} {{status|freeze}}
+
*Bullets {{attack|shadow}} {{status|freeze}}
 
|drop=*{{Mat|Ecto Drop}}
 
|drop=*{{Mat|Ecto Drop}}
 
*{{Mat|Fine Fabric}}
 
*{{Mat|Fine Fabric}}
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*Tier 3: Scarred and can shoot 3 bullets. Attacks more frequently than in Tier 2.
 
*Tier 3: Scarred and can shoot 3 bullets. Attacks more frequently than in Tier 2.
 
|abilities=
 
|abilities=
*Bite {{attack|shadow}}
+
*Bite {{attack|normal}} {{attack|shadow}} {{status|fire}}
*Bullets {{attack|elemental}} {{status|fire}}
+
*Bullets {{attack|shadow}} {{status|fire}}
 
|drop=*{{Mat|Ecto Drop}}
 
|drop=*{{Mat|Ecto Drop}}
 
*{{Mat|Fine Fabric}}
 
*{{Mat|Fine Fabric}}
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*Tier 3: More scarred and can shoot 3 bullets.
 
*Tier 3: More scarred and can shoot 3 bullets.
 
|abilities=
 
|abilities=
*Bite {{attack|shadow}}
+
*Bite {{attack|normal}} {{attack|shadow}} {{status|shock}}
*Bullets {{attack|elemental}} {{status|shock}}
+
*Bullets {{attack|shadow}} {{status|shock}}
 
|drop=*{{Mat|Ecto Drop}}
 
|drop=*{{Mat|Ecto Drop}}
 
*{{Mat|Fine Fabric}}
 
*{{Mat|Fine Fabric}}
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*[[Candlestick Keep]]: Fear The Dark, Noxious Night, Burning Blackout, and Cold Shadows
 
*[[Candlestick Keep]]: Fear The Dark, Noxious Night, Burning Blackout, and Cold Shadows
 
|abilities=  
 
|abilities=  
*Bite {{attack|normal}}
+
*Bite {{attack|normal}} {{attack|shadow}}
 
-}}
 
-}}
  

Revision as of 17:38, 30 October 2011

Undead
Icon 55x55px
Damage Resistances
Defense elemental icon.png Defense piercing icon.png Defense shadow icon.png
16px 16px 16px

Kats are a type of monster found in the Clockworks.

Traits

General cuteness until spotting a living creature. Things turn ugly afterward.

All Kats are immune to Curse.

Kats become progressively more terrifying as knights delve deeper into the Clockworks. Starting at Tier 2, they can spit projectiles. In Tier 3, their scream upon defeat is much deeper to match their scarier appearance.

Types

Spookat


Hurkat


Bloogato


Pepperkat

Statikat




Notable Kats

Mewkat


Grimalkin


Strategy

There are a few ways you can manage these monsters:

  • Wait for an opening after they charge forward, turn and attack.
  • Relentlessly strike them into a wall or corner and take them out quickly.
  • Run towards the Kat if it quickly flies in your direction. This is a signal that Kats will bite you.
  • Back away about 6-8 tiles and leave a bomb for when they charge.

The "cooldown" between attacks gets shorter and shorter the deeper you go, so short-ranged strategies become slightly less effective, while traps (such as leaving a bomb for them to fly through) become slightly better since they move around more.

See also

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