High Temperature Hostages |
|
|
High Temperature Hostages is a 6-1 rank mission.
Overview
Description:
Intel had reported a gremlin deconstruction crew dismantling a portion of the Clockworks in order to generate scrap resources for use in their Project R. Using powerful welding torches, they are truly burning the place to the ground. One of the squads investigating the site has gone missing and is believed to be now held in captivity at the site.
Infiltrate the fiery deconstruction zone and rescue the captive knights. But be warned, the deconstruction crew are said to have a powerful security construct hidden somewhere on site.
Objective:
Rescue the captured knights within the fiery Deconstruction Zone.
Notes
This mission was introduced with release 2012-02-22.
The "powerful security construct hidden somewhere on site" redacted in the description refers to the Battlepod in the third depth.
Runthrough
First Floor
Level: Mission Lobby Depth: 0
|
There is no combat here.
|
Basil is located top left. Wares include certain tier-appropriate pickups and a vitapod. Basil has recipes for sale in most mission lobbies.
{{:{{{mission}}}/Basil}}
|
Notes
A place to gear up.
[[{{{mission}}}]]'s lobby is exactly the same as other standard lobbies, with the exception of Basil's inventory.
|
Gallery
Map of the standard lobby.
The standard lobby is a zoomed-out Ready Room.
|
|
Second Floor
Level: Tracking Depth: 14
|
|
- - moved to better umbrella name (so "area" vs. "level" isn't as confusing).
|
Notes
Goal: Get to the elevator.
|
|
Third Floor
Level: Resistance Depth: 15
|
|
- - moved to better umbrella name (so "area" vs. "level" isn't as confusing).
|
Notes
Goal: Get to the elevator.
|
|
Fourth Floor
Level: Extraction Depth: 16
|
|
- - moved to better umbrella name (so "area" vs. "level" isn't as confusing).
|
Notes
Goal: Get to the elevator.
Gallery
|
|
See also