Difference between revisions of "In Cold Blood"

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m (Runthrough)
m (Runthrough: GateLevel template)
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===First Floor===
 
===First Floor===
{{Level/Standard Lobby|showbasil=yes}}
+
{{GateLevel
 +
|level = Mission Lobby
 +
|depth = 0
 +
|plug  = {{PAGENAME}}/Lobby
 +
}}
  
 
===Second Floor===
 
===Second Floor===
{{Level
+
{{GateLevel
|name        = Killer Trail
+
|icon = Clockwork Tunnels-Wild Path
|icon 1      = Clockwork Tunnels-Wild Path
+
|area  = Clockwork Tunnels
|depth      = 19
+
|level = Killer Trail
|monsters    =  
+
|depth = 19
*{{Monster|Wolver}}
+
|plug  = Clockwork Tunnels: Wild Path
*{{Monster|Alpha Wolver}}
+
*{{Monster|Chromalisk}}
+
*{{Monster|Lumber}}
+
*{{Monster|Darkfang Mender}}
+
*{{Monster|Jelly Cube}}
+
*{{Monster|Polyp}}
+
*{{Monster|Lichen}}
+
 
+
|exploration =
+
*{{area|Clockwork Tunnels|Wild Path|random segments}}.
+
 
+
|floor notes = Goal: Get to the elevator.
+
 
}}
 
}}
  
 
===Third Floor===
 
===Third Floor===
{{Level
+
{{GateLevel
|name        = Ice Cube Alley
+
|icon = Cooling Chamber-Slimeway
|icon 1      = Cooling Chamber-Slimeway
+
|area  = Clockwork Tunnels
|depth        = 20
+
|level = Ice Cube Alley
|monsters  =
+
|depth = 20
*{{Monster|Slush Puppy}}
+
|plug  = Cooling Chamber: Slimeway
*{{Monster|Gun Puppy}}
+
*{{Monster|Darkfang Mender}}
+
*{{Monster|Ice Cube}}
+
*{{Monster|Jelly Cube}}
+
 
+
|exploration =
+
*{{area|Cooling Chamber|Slimeway|random segments}}.
+
 
+
|floor notes = Goal: Get to the elevator.
+
 
}}
 
}}
  
 
===Fourth Floor===
 
===Fourth Floor===
{{Level
+
{{GateLevel
|name          = Lizard Lounge
+
|icon = Starlight Cradle
|icon 1        = Starlight Cradle
+
|area  = Unique
|depth        = 21
+
|level = Lizard Lounge
|monsters      =
+
|depth = 21
*{{Monster|Chromalisk}}
+
|plug = Lizard Lounge
*{{Monster|Kleptolisk}}
+
*{{Monster|Tundralisk}}
+
*{{Monster|Salamander}}
+
*{{Monster|Electrolisk}}
+
*{{Monster|Virulisk}}
+
*{{Monster|Gun Puppy}}
+
*{{Monster|Lumber}}
+
*{{Monster|Silversap}}
+
*{{Monster|Silkwing}}
+
 
+
|exploration  =
+
*A fixed area reminiscent of ''[[Aurora Isles]]'' during the [[Starlight Cradle|night]].
+
 
+
|floor notes = Goal: Defeat the chromalisks and get to the elevator.  
+
 
+
|gallery=
+
<gallery widths=200px heights=150px>
+
File:Map-In Cold Blood-Lizard Lounge.png|Map of "Lizard Lounge."
+
File:Area-In Cold Blood-Lizard Lounge.png|A pleasant place.
+
File:Area-In Cold Blood-Lizard Lounge-2.png|These knights look distressed.
+
File:Area-In Cold Blood-Lizard Lounge-3.png|Don't camp near chromalisks.
+
</gallery>
+
 
}}
 
}}
  
 
==See Also==
 
==See Also==
 
{{mission see also}}
 
{{mission see also}}

Revision as of 13:16, 16 December 2015

In Cold Blood
Mission-In Cold Blood.png
Mission List: Rank (Defender)
Preceded By:

7-2 Interface-icon-Dialogue.png Mission: Best of the Beast

Followed By:

7-2 Interface-icon-PvE.png Mission: Vicious and Viscous

Important Stratum Themes:
  • Monsters: Gate Icon-Beast.png Gate Icon-Slime.png
  • Status: Icon status freeze.png
Rewards:

In Cold Blood is a 7-2 rank mission.

Overview

Description:

Something has really riled up the Chromalisks in the levels below the town of Emberlight. Spiral HQ sent a squad in to investigate and they quickly fell off the radar. Now they've sent out a distress signal stating that they're cornered at depth 21 by chromalisks of all varieties.

Biotechs speculate these chromalisks are agitated due to their proximity to the Core. Others believe it may be mating season. Regardless of the reason, the squad needs saving before they meet their end to the likes of these lizards!


Objective:

Prevent the lost squad from becoming dinner to a lounge of lethal lizards.

Notes

The Lizard Lounge depth is the only area where all variations of T3 chromalisks can be encountered in the same floor.

Runthrough

First Floor

Gate-Ancient Grove.png
Depth: 0
Level Link: {{{note}}}.

Second Floor

Gate-Clockwork Tunnels-Wild Path.png
Depth: 19
Level Link: {{{note}}}.

Third Floor

Gate-Cooling Chamber-Slimeway.png
Depth: 20
Level Link: {{{note}}}.

Fourth Floor

Gate-Starlight Cradle.png
Depth: 21
Level Link: {{{note}}}.

See Also

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