Difference between revisions of "March of the Tortodrones (Mission)"

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m (Mission Lobby (Depth 0))
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The lobby of this mission is called the Ancient Grove. It is a place similar to [[Gloaming Wildwoods]]. A [[Mysterious Alchemy Machine]] can be found here. [[Basil]] will is at the top left of the map.
 
The lobby of this mission is called the Ancient Grove. It is a place similar to [[Gloaming Wildwoods]]. A [[Mysterious Alchemy Machine]] can be found here. [[Basil]] will is at the top left of the map.
  
As the Fiendish Memo of [[Morgral'm]] indicates; a member of the party needs to use the [[File:Crafting-Fiendish ID Card.png|20px|link=Fiendish ID Card]] [[Fiendish ID Card]] in order to access the next level, "Call of the Colossi." The party will be lock after the ID Card is used. To "use" the ID card, simply have one in your arsenal, and interact with the portal in the middle of the Grim Gate (it has the chains and a lock on it). Doing so will remove the lock and consume the ID card. The party can proceed to the next floor once everyone is standing on the pad.
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As the Fiendish Memo from [[Morgral'm]] indicates (interact with screens in front of the Grim Gate to read it); a member of the party needs to use the [[File:Crafting-Fiendish ID Card.png|20px|link=Fiendish ID Card]] [[Fiendish ID Card]] in order to access the next level, "Call of the Colossi." The party will be lock after the ID Card is used. To "use" the ID card, simply have one in your arsenal, and interact with the portal in the middle of the Grim Gate (it has the chains and a lock on it). Doing so will remove the lock and consume the ID card. The party can proceed to the next floor once everyone is standing on the pad.
  
 
<gallery>
 
<gallery>
 
File:Map-March of the Tortodrones-Lobby-1A.png        |Map of the lobby.
 
File:Map-March of the Tortodrones-Lobby-1A.png        |Map of the lobby.
File:Grim_Gate Memo.png                                |Memo from [[Morgral'm]] to <nowiki>[all]</nowiki> fiendish employees about the Fiendish ID card.
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File:Grim_Gate Memo.png                                |Memo from [[Morgral'm]].  
File:Grim_Gate.png                                    |''"The Grim Gate requires a [[Fiendish ID Card]] to activate."''
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File:Grim_Gate.png                                    |''"The Grim Gate requires a [[Fiendish ID Card]] <br> to activate."''
File:Area-March of the Tortodrones-Lobby-1A-View.png  |This place is rather verdant.
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File:Area-March of the Tortodrones-Lobby-1A-View.png  |General view of the <br> Ancient Grove.
 
</gallery>
 
</gallery>
  

Revision as of 18:09, 13 March 2015


Mission-March of the Tortodrones.png The topic of this article or section is part of the March of the Tortodrones.
As such, the content described below is only available during the event.


March of the Tortodrones
Mission-March of the Tortodrones.png
Mission List: Prestige (Daily)
Important Stratum Themes:
  • Monsters: Gate Icon-Fiend.png Gate Icon-Construct.png
  • Status:
Rewards:

None, though defeated Tortodrones will drop Crafting-Ancient Shell.png Ancient Shells.

March of the Tortodrones is a prestige mission.

Overview

Description:

Pieces of fallen Tortodrones and clusters of Dark Matter have been showing up in the Clockworks, leading Spiral HQ to believe that the Fiends are somehow linked to the disappearance of those once-mythical beings. In order to discover what the Fiends are up to, you will need to find a way to unlock one of their Grim Gates and travel through it. Spiral HQ suspects that the glyphs that the Fiends carry with them might be the keys to opening the gate yourself.

Objective:

Investigate the Ancient Grove and put a stop to a Fiendish plot.

Runthrough

Mission Lobby (Depth 0)

The lobby of this mission is called the Ancient Grove. It is a place similar to Gloaming Wildwoods. A Mysterious Alchemy Machine can be found here. Basil will is at the top left of the map.

As the Fiendish Memo from Morgral'm indicates (interact with screens in front of the Grim Gate to read it); a member of the party needs to use the Crafting-Fiendish ID Card.png Fiendish ID Card in order to access the next level, "Call of the Colossi." The party will be lock after the ID Card is used. To "use" the ID card, simply have one in your arsenal, and interact with the portal in the middle of the Grim Gate (it has the chains and a lock on it). Doing so will remove the lock and consume the ID card. The party can proceed to the next floor once everyone is standing on the pad.

Call of the Colossi

Players must defeat two corrupted Tortodrones. Devilites and rarely Greavers can spawn infinitely from portals. These portals can be destroyed with regular attacks, but the portals will respawn quickly. Special hazards (Vortex Blocks and Super Explosive Blocks), brambles, and Silkwing respawners can be encountered.

After defeating the corrupted Tortodrones and heading to the elevator, the party can see a lot of normal Tortodrones marching in the background, this is probably the called Long Migration.

Monsters:

Notes

Any fiend in any level can drop glyphs during the March of the Tortodrones event.

Strategy

  • Pending. Bring shock and shadow resistant gear.

See Also

External Links

  • Pending
Personal tools