March of the Tortodrones (Mission)

From SpiralKnights

Revision as of 17:12, 13 March 2015 by Novaster (Talk | contribs)

Jump to: navigation, search


Mission-March of the Tortodrones.png The topic of this article or section is part of the March of the Tortodrones.
As such, the content described below is only available during the event.


March of the Tortodrones
Mission-March of the Tortodrones.png
Mission List: Prestige (Daily)
Important Stratum Themes:
  • Monsters: Gate Icon-Fiend.png Gate Icon-Construct.png
  • Status:
Rewards:

None, though defeated Tortodrones will drop Crafting-Ancient Shell.png Ancient Shells.

March of the Tortodrones is a prestige mission.

Overview

Description:

Pieces of fallen Tortodrones and clusters of Dark Matter have been showing up in the Clockworks, leading Spiral HQ to believe that the Fiends are somehow linked to the disappearance of those once-mythical beings. In order to discover what the Fiends are up to, you will need to find a way to unlock one of their Grim Gates and travel through it. Spiral HQ suspects that the glyphs that the Fiends carry with them might be the keys to opening the gate yourself.

Objective:

Investigate the Ancient Grove and put a stop to a Fiendish plot.

Runthrough

Crafting-Fiendish ID Card.png
The Fiendish ID Card is required to access the fight in this event's prestige mission. It acts like a Shadow Key: one player can use one card for the entire squad, and each card can only be used once. Craft it at the Mysterious Alchemy Machine. It will be bound when crafted.

Fiendish Glyphs (Crafting-Fiendish Amu Glyph.png Amu, Crafting-Fiendish Ur Glyph.png Ur, Fiendish Tor Glyph Tor, Crafting-Fiendish Nok Glyph.png Nok, Crafting-Fiendish Sol Glyph.png Sol), which are materials for crafting this card, have a chance to drop from any defeated loot-dropping fiend, anywhere, during this event.

They also drop in bulk as rewards for fighting in special event-exclusive arcade areas.

Glyphs are unbound upon acquisition.

Mission Lobby (Depth 0)

The lobby of this mission is called the Ancient Grove. It is a place similar to Gloaming Wildwoods. A Mysterious Alchemy Machine can be found here. Basil will is at the top left of the map.

As the Fiendish Memo of Morgral'm indicates; a member of the party needs to use the Fiendish ID Card in order to access the next level, "Call of the Colossi." The party will be lock after the ID Card is used. To "use" the ID card, simply have one in your arsenal, and interact with the portal that has the chains and the lock on it. Doing so will remove the lock and consume the ID card. The party can proceed to the next floor once everyone is standing on the pad.

Call of the Colossi

Players must defeat two corrupted Tortodrones. Devilites and rarely Greavers can spawn infinitely from portals. These portals can be destroyed with regular attacks, but the portals will respawn quickly. Special hazards (Vortex Blocks and Super Explosive Blocks), brambles, and Silkwing respawners can be encountered.

After defeating the corrupted Tortodrones and heading to the elevator, the party can see a lot of normal Tortodrones marching in the background, this is probably the called Long Migration.

Monsters:

Notes

Any fiend in any level can drop glyphs during the March of the Tortodrones event.

Gallery

Click images to see larger versions of them.

See Also

External Links

  • Pending
Personal tools