Difference between revisions of "Voltech Alchemer"

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Similarly, shock damage is listed as the damage done per "tick" against the strongest monster on the first floor and the weakest monster on the last floor of each stratum.  
 
Similarly, shock damage is listed as the damage done per "tick" against the strongest monster on the first floor and the weakest monster on the last floor of each stratum.  
 
{{SKDamageTable|
 
{{SKDamageTable|
{{SKNewRow}} {{SKCell2||background=#114255}}  {{SKCell2|'''Versus Beasts and Gremlins'''|background=#A09C99|color=#52344A|2=center|4=6}}
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{{SKNewRow}} {{SKCell2||background=#114255}}  {{SKCell2|'''Versus Beasts and Gremlins'''|background=#ADADAD|2=center|4=6}}
{{SKDamageRow|Basic Attack | 3 - 4 | 5 - 5 | 8 - 10|10 - 9 | 9 - 9 |? - ?}}
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{{SKDamageRow|Basic Attack | ? - ? | 5 - 6 | ? - ? | ? - ? | ? - ? |? - ?}}
{{SKDamageRow|Charge Attack| 4 - 5 | 7 - 8 |12 - 14|14 - 14|14 - 14|? - ?}}
+
{{SKDamageRow|Charge Attack| ? - ? | 8 - 10| ? - ? | ? - ? | ? - ? |? - ?}}
 
{{SKDamageRow|Shock (x3)  | 1 - 2 | 2 - 3 | 3 - 4 | 5 - 6 | 5 - 5 |? - ?}}
 
{{SKDamageRow|Shock (x3)  | 1 - 2 | 2 - 3 | 3 - 4 | 5 - 6 | 5 - 5 |? - ?}}
{{SKNewRow}} {{SKCell2||background=#114255}}  {{SKCell2|'''Versus Fiends and Slimes'''|background=#C6F6FF|color=#315173|2=center|4=6}}
+
{{SKNewRow}} {{SKCell2||background=#114255}}  {{SKCell2|'''Versus Fiends and Slimes'''|background=#8CCAFE|2=center|4=6}}
{{SKDamageRow|Basic Attack |11 - 12|15 - 17|28 - 30|29 - 26|25 - 23|? - ?}}
+
{{SKDamageRow|Basic Attack |12 - 15| ? - ? | ? - ? | ? - ? | ? - ? |? - ?}}
{{SKDamageRow|Charge Attack|21 - 22|27 - 29|54 - 58|50 - 44|40 - 36|? - ?}}
+
{{SKDamageRow|Charge Attack|28 - 34| ? - ? | ? - ? | ? - ? | ? - ? |? - ?}}
 
{{SKDamageRow|Shock (x3)  | 3 - 4 | 6 - 7 | 8 - 10|12 - 14|14 - 13|? - ?}}
 
{{SKDamageRow|Shock (x3)  | 3 - 4 | 6 - 7 | 8 - 10|12 - 14|14 - 13|? - ?}}
{{SKNewRow}} {{SKCell2||background=#114255}}  {{SKCell2|'''Versus Constructs and Undead'''|background=#FFD7A2|color=#732C10|2=center|4=6}}
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{{SKNewRow}} {{SKCell2||background=#114255}}  {{SKCell2|'''Versus Constructs and Undead'''|background=#FDEE39|2=center|4=6}}
{{SKDamageRow|Basic Attack |16 - 18|22 - 24|43 - 48|44 - 37|33 - 30|? - ?}}
+
{{SKDamageRow|Basic Attack |17 - 22| ? - ? | ? - ? | ? - ? | ? - ? |? - ?}}
{{SKDamageRow|Charge Attack|27 - 30|38 - 44|74 - 85|81 - 74|66 - 54|? - ?}}
+
{{SKDamageRow|Charge Attack|33 - 42| ? - ? | ? - ? | ? - ? | ? - ? |? - ?}}
 
{{SKDamageRow|Shock (x3)  | 3 - 5 | 7 - 8 | 8 - 12|15 - 18|17 - 16|? - ?}}
 
{{SKDamageRow|Shock (x3)  | 3 - 5 | 7 - 8 | 8 - 12|15 - 18|17 - 16|? - ?}}
 
}}
 
}}

Revision as of 06:14, 14 October 2012

Voltech Alchemer
Voltech Alchemer-Equipped.png
★★☆☆☆
Offenses:
Damage type(s) and Attack Speed influence combat. The attack style of the weapon in relation to the combat environment is also important. Consider both when choosing weapons to wield.

Stats

Abilities:
Boosts and Penalties are both considered "abilities" in general. Many items don't have any special abilities. See the Abilities page for details. Some enemies are immune to certain status conditions - see individual status pages for details.

This item doesn't have any special abilities.

CTR:
All weapons gain these CTR bonuses as they level.
  • Level 5+: CTR: Low
  • Level 10: CTR: Medium

The Voltech Alchemer is a 2-star handgun.

Description

An alchemical handgun that fires highly charged ionic bullets that split on impact.

Attacks

Basic Attack

Demo animation of combo-attack.

Fires a slow moving ball of electricity that has a range of 7 squares and explode on impact, damaging target and any enemy within 0.5 square radius.
The projectile has a chance of inflicting Shock status on hit.
There is no recoil when using the basic attack and the user may fire up to 2 shots before reloading.

Charge Attack

Demo animation of charge-attack. Click to show.

A charged ball of electricity that flies at medium speed up to 10 squares away, exploding on impact and damaging any enemy within 0.5 square radius.
In addition, it will split into 2 smaller bolts at 135° and 225° of point of impact which deals additional damage (same as basic attack) if they hit.
All 3 projectiles have a chance of inflicting Shock status on hit and the recoil from the attack will push the user back 2/3 of a square.

Below table shows the approximate charge time in milliseconds:

None Low Medium High V. High Ultra Max
Voltech Alchemer 2600 2400 2200 2000 1800  ?  ?

Damage

The following damage values represent the weapon at its completed level, without any UV or bonus from other equipment, and listed as the damage dealt on the first and last floor of each stratum.
Similarly, shock damage is listed as the damage done per "tick" against the strongest monster on the first floor and the weakest monster on the last floor of each stratum.

Voltech Alchemer's Damage Table
Stratum 1 Stratum 2 Stratum 3 Stratum 4 Stratum 5 Stratum 6
Versus Beasts and Gremlins
Basic Attack  ? - ? 5 - 6  ? - ?  ? - ?  ? - ?  ? - ?
Charge Attack  ? - ? 8 - 10  ? - ?  ? - ?  ? - ?  ? - ?
Shock (x3) 1 - 2 2 - 3 3 - 4 5 - 6 5 - 5  ? - ?
Versus Fiends and Slimes
Basic Attack 12 - 15  ? - ?  ? - ?  ? - ?  ? - ?  ? - ?
Charge Attack 28 - 34  ? - ?  ? - ?  ? - ?  ? - ?  ? - ?
Shock (x3) 3 - 4 6 - 7 8 - 10 12 - 14 14 - 13  ? - ?
Versus Constructs and Undead
Basic Attack 17 - 22  ? - ?  ? - ?  ? - ?  ? - ?  ? - ?
Charge Attack 33 - 42  ? - ?  ? - ?  ? - ?  ? - ?  ? - ?
Shock (x3) 3 - 5 7 - 8 8 - 12 15 - 18 17 - 16  ? - ?

Vendors

Vendors that sell this item:

  • Ricasso
  • Basil (Recipe) in Clockworks and in Mission lobby of Shocking Sentient Sentries (4-3)
  • Daxen (Recipe)
  • Vatel (Recipe)

Recipe

36px ITEM NAME Recipe (★★☆☆☆: 1,000 crowns)

Alchemy Path

Voltech Alchemer's alchemy path
☆☆☆☆☆ ★☆☆☆☆ ★★☆☆☆ ★★★☆☆ ★★★★☆ ★★★★★



Voltech Alchemer
Equipment-Voltech Alchemer icon.png

Voltech Alchemer Mk II
Equipment-Voltech Alchemer Mk II icon.png

Volt Driver
Equipment-Volt Driver icon.png

Storm Driver
Equipment-Storm Driver icon.png

See Also

Personal tools