User talk:Richlv

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Grand Flourish Damage Table

Hi, i'm referring to your question on Grand Flourish Damage Table.
There should only be 1 damage value against constructs & slimes on each level. If you are seeing 9/10 vs constucts/slimes on the same level, it could be due to the following:

  • You have a damage increase UV vs slimes on your Grand Flourish.
  • You are wearing something that gives a damage increase vs slimes. (e.g Volcanic_Salamander_Suit)
  • Damage is taken in a Danger_Room. Some monsters inside danger rooms are higher level(more resistant + more health) than usual.
  • Monster was afflicted with Poison.
  • Some levels feature higher level monsters mixed with the usual mobs. (E.g. Alpha Wolvers at the end of "Wolvers Den", Devilites in "Devilish Drudgery", Kats within "Scarlet Fortress", Jelly Cubes in "Jelly Farm". Though i do not remember seeing any "higher level" constructs before during my tests.)
  • Monster was released from a Cage. (Unsure about this.)

Sidenote: On the issue of "abnormal" damage, oilers that are on fire also take less damage than usual. That's about all i can recall right now.

Regards, --SK Tactics 21:02, 21 November 2011 (UTC)


that's an excellent list - and reviewing this i found out that i have a salamander suit, which gives me low damage bonus against slimes... so i guess my values are slightly suspect for those categories :/
looks like i will have to skip testing on slimes for now.
this all would belong to some general page, though - is there a page that describes how these values should be gathered (as i asked in http://forums.spiralknights.com/en/node/20632) ?
--Richlv 12:04, 22 November 2011 (UTC)


Not really. There's a mini discussion on how to standardize damage tables here, but I think the description above each damage table already summed it up pretty nicely...
"The following damage values represent the weapon at its completed level, without any UV or bonus from other equipment, 
 and listed as the damage dealt on the first and last floor of each stratum."
If you want to, you can grab one of the empty "raw data tables" from my user page & put it on the weapon's discussion page to help you keep track of the damage done per level. (Check the discussion pages of some of the 2~3 star guns to see what i'm talking about. Usage is optional, but i find that it helps me keep track of progress & reduce errors.)
--SK Tactics 17:48, 22 November 2011 (UTC)
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