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m (Dormir trasladada a Sueño: Error de traducción)
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{{traducir}}
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{{status conditions|sleep}}
{{status conditions}}
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'''Sleep''' is a status condition that will render the target unresponsive until woken. While asleep, the target will slowly regenerate HP. Since a knight cannot consume a [[Pickup#Capsules|Remedy Capsule]] while asleep, it must wear off by itself.
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==Techniques with Sleep==
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'''{{PAGENAME}}''' is a rare status condition that will render the target completely unresponsive until woken. While asleep, the target will slowly regenerate small amounts of HP and rendered temporarily immune to all forms of knockback, including [[Shieldbearer_Guide#Shield_Bumping|Shield bumps]].  
If you wish to ignore a sleeping enemy, you should [[Poison]] the enemy first, so that they don't heal them selves much or at all during their nap.
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Knights may also unleash powerful attacks on sleeping enemies that do several hits, even if the attack would normally push the enemy out of most of the hits; this is because sleeping enemies won't move until they wake up. But beware: monsters will wake if hit with something that makes them flinch/fall over.  
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==Técnicas con Sueño==
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Sleep is useful for completely immobilizing tricky enemies which won't stay still for very long, or are in the habit of dodging attacks frequently. One such example are [[Mender#Darkfang_Mender|Darkfang Menders]], as they will not heal enemies or run away whilst asleep.
  
==Themed Enemies==
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==Enemigos Temáticos==
'''Sleep''' is not a possible [[Gate#Stratum Themes|stratum theme]], but the following monsters may inflict '''sleep''' status:
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Sleep is not currently a possible [[Gate#Stratum Themes|stratum theme]], and the following monsters could inflict sleep status but no longer exist in-game:  
*[[Lichen#Sloom|Slooms]] and Sloombargos
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*[[Lichen#Sloom|Slooms]] and Sloombargos.
  
The following monsters are immune to '''sleep''':
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The following monsters are immune to sleep:
  
 
*[[Lichen#Sloom|Slooms]] and Sloombargos
 
*[[Lichen#Sloom|Slooms]] and Sloombargos
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*[[Lord Vanaduke]]
 
*[[Lord Vanaduke]]
  
==Inflicting Sleep==
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==Infligiendo y Recibiendo Sueño==
Spiral Knights can inflict '''sleep''' on monsters by using '''sleep''' vials against them or using a weapon that has a chance of inflicting '''sleep'''.
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Knights are only able to inflict sleep on monsters by using [[Recolectable#Viales|viales]], and no monsters currently exist in-game which inflict the status, deeming the Status resistance completely useless until it awakens once again as a primary status for Monsters.
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==Resistiendo Sueño==
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The following armor [[sets]] grant knights resistance to the sleep status:
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* Vea: [[:Categoría:Yelmos con resistencia a Sueño]]
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* Vea: [[:Categoría:Armaduras con resistencia a Sueño]]
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The following [[escudo]]s will protect against certain sleep attacks:
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* Vea: [[:Categoría:Escudos con resistencia a Sueño]]
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The following [[bagatela]]s will carry knights through the sleeping spells in the Clockworks:
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* Vea: [[:Categoría:Bagatelas con resistencia a Sueño]]
  
*There currently are no weapons that can inflict '''sleep''' on monsters.
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== Otros enlaces ==
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* {{en|Sleep}}

Última revisión de 08:36 17 oct 2015

Estado:
Sueño
Icon status sleep.png
Todas las
condiciones de Estado
Icon status stun.png Aturdir

Icon status poison.png Veneno

Icon status fire.png Fuego

Icon status freeze.png Congelar

Icon status shock.png Descarga

Icon status curse.png Maldición

Icon status sleep.png Sueño

Sueño is a rare status condition that will render the target completely unresponsive until woken. While asleep, the target will slowly regenerate small amounts of HP and rendered temporarily immune to all forms of knockback, including Shield bumps.

Técnicas con Sueño

Sleep is useful for completely immobilizing tricky enemies which won't stay still for very long, or are in the habit of dodging attacks frequently. One such example are Darkfang Menders, as they will not heal enemies or run away whilst asleep.

Enemigos Temáticos

Sleep is not currently a possible stratum theme, and the following monsters could inflict sleep status but no longer exist in-game:

The following monsters are immune to sleep:

Infligiendo y Recibiendo Sueño

Knights are only able to inflict sleep on monsters by using viales, and no monsters currently exist in-game which inflict the status, deeming the Status resistance completely useless until it awakens once again as a primary status for Monsters.

Resistiendo Sueño

The following armor sets grant knights resistance to the sleep status:

The following escudos will protect against certain sleep attacks:

The following bagatelas will carry knights through the sleeping spells in the Clockworks:

Otros enlaces

  • Artículo en inglés: Sleep
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