Difference between revisions of "Gun Puppy"

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*[[Deconstruction Zone]]: Savage Salvaging
 
*[[Deconstruction Zone]]: Savage Salvaging
 
*[[Operation Crimson Hammer]]
 
*[[Operation Crimson Hammer]]
 +
*All [[Compounds|Ruined Compound]]s levels
 
|description=
 
|description=
 
A cute little statue turned into a turret, capable of firing single bullets from its mouth. It remains fixed to the ground but can rotate.
 
A cute little statue turned into a turret, capable of firing single bullets from its mouth. It remains fixed to the ground but can rotate.
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*[[Shadow Lair]]: [[Firestorm Citadel]]
 
*[[Shadow Lair]]: [[Firestorm Citadel]]
 
*[[Mission|Compound 42]]: Outer Facility
 
*[[Mission|Compound 42]]: Outer Facility
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*All [[Compounds|Charred Compound]]s levels
 
|description=
 
|description=
 
A gun puppy equipped with a flamethrower that can set knights, oilers and oil slicks on [[fire]].
 
A gun puppy equipped with a flamethrower that can set knights, oilers and oil slicks on [[fire]].
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*[[Shadow Lair]]: [[Ironclaw Munitions Factory]]
 
*[[Shadow Lair]]: [[Ironclaw Munitions Factory]]
 
*[[Shadow Lair]]: [[Firestorm Citadel]]
 
*[[Shadow Lair]]: [[Firestorm Citadel]]
 +
*All [[Compounds|Ruined Compound]]s levels
 
|description=
 
|description=
 
A Gun Puppy equipped with a rocket launcher, firing missiles that explode on impact. The missiles are capable of lighting knights both knights and monsters on [[fire]] but cannot be fired as quickly as a normal Gun Puppy can fire bullets.
 
A Gun Puppy equipped with a rocket launcher, firing missiles that explode on impact. The missiles are capable of lighting knights both knights and monsters on [[fire]] but cannot be fired as quickly as a normal Gun Puppy can fire bullets.
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*[[Deconstruction Zone]]: Radioactive Recycling
 
*[[Deconstruction Zone]]: Radioactive Recycling
 
*[[Concrete Jungle]]: Totem Trouble I
 
*[[Concrete Jungle]]: Totem Trouble I
 +
*All [[Compounds|Blighted Compound]]s levels
 
|description=
 
|description=
 
A Gun Puppy whose bullets can inflict [[poison]].
 
A Gun Puppy whose bullets can inflict [[poison]].
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*[[Shadow Lair]]: [[Ironclaw Munitions Factory]]
 
*[[Shadow Lair]]: [[Ironclaw Munitions Factory]]
 
*[[Mission|Ghosts in the Machine]]
 
*[[Mission|Ghosts in the Machine]]
 +
*All [[Compounds|Shocked Compound]]s levels
 
|description=
 
|description=
 
A Gun Puppy whose bullets may inflict [[shock]].
 
A Gun Puppy whose bullets may inflict [[shock]].
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*[[Deconstruction Zone]]: Cold Storage
 
*[[Deconstruction Zone]]: Cold Storage
 
*[[Lockdown]]: Avenue
 
*[[Lockdown]]: Avenue
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*All [[Compounds|Frozen Compound]]s levels
 
|description=
 
|description=
 
A Gun Puppy whose bullets may inflict [[freeze]].
 
A Gun Puppy whose bullets may inflict [[freeze]].

Revision as of 10:50, 22 August 2013

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Gun puppies are a type of monster found in the Clockworks.

Traits

Appearing harmless at first, these Gun Puppies will attack you if you attack them first or enter their line of sight. They can be devastating when multiple Gun Puppies are attacking you from all angles, despite being stationary.

There are variations between Gun Puppies between tiers. Tier 1 Gun Puppies will shoot one bullet at a time. Tier 2 Gun Puppies will shoot three bullets at once, and Tier 3 Gun Puppies will shoot a spread of five bullets. Higher tier Gun Puppies will shoot bullets at a slower rate than their lower tier counterparts.

Types

Gun Puppy


Red Rover


Rocket Puppy


Sick Puppy


Sparky


Slush Puppy


Notable Gun Puppies

Love Puppy


Gold Puppy


Strategy

  • General notes
    • Most "Turrets" have a slow turning radius which can be used against them; attack them from behind with your sword, gunning it at a distance, or planting bombs at opposite ends of the puppy while outrunning its gaze.
    • Having a high elemental defense will give you the best chances of survival against puppies.
    • Gun puppies are sometimes unaware of the players' presence until they come close and attack, so if a Puppy hasn't noticed you, use the opportunity to unleash a charged attack on them.
    • Gun puppies are susceptable to getting staggered by weapons like any other enemy, which momentarily prevents them from firing. This is sometimes enough to pull off another lethal combo.
  • Gun Puppy
    • Always shoots at least one shot in the direction of the player. They are quite predictable and easy to kill if alone; however, when multiple puppies appear, the sheer number of projectiles they can create makes them much more dangerous.
    • Tier 2 gun puppies fire a spread of 3 bullets at the same time, and Tier 3 puppies fire a 5 bullet spread from right to left; this can be particularly lethal in areas with multiple gun puppies.
    • Freeze will prevent turrets from rotating, and Shock will interrupt them while they aim making them shoot inaccurately.
  • Red Rover
    • Red Rovers deal less damage than their regular Gun Puppy counterparts.
    • Their flamethrowers have short to medium reach and can be interrupted by physical obstacles like Breakable blocks.
    • In Tier 3, Red Rover flamethrowers will curve toward knights within range of the flamethrower. It is advised to either stay out of range completely or stand behind the Red Rover while it is attacking.


  • Rocket Puppy
    • Rocket Puppies are among the most dangerous type of Gun Puppy, as they launch rockets which can not only deal large amounts of damage but also set Knights alight. In tiers 2 and 3, the Rockets also home in on a player. There are however ways around this;
      • Outrun the rocket until it eventually explodes
      • Try to lure the rocket into other monsters as alternate targets, including the Puppy that fired it
      • or, with good timing, hit the Rocket's warhead (while standing one square away from it) with a sword strike, preferably after having just been fired as it stops for a moment before homing in on you, to detonate it prematurely without causing damage to you; doing this essentially renders the Puppy harmless, which can prove useful in distracting the Puppy at the Charred Court or going in for the kill, as it takes a moment before priming another Rocket.


  • Love puppy
    • The rare Love Puppy's bullets heal knights that run into them by a single health point. As a result, it can be used as an infinite (albeit slow) method of healing during a battle and is usually best saved until last so the entire party can heal themselves using its bullets, especially if killing the Love Puppy triggers the next wave.


Notes

  • The Love Puppy can appear in place of any turret, this includes both Polyps and Howlitzers. As shown here.
Love Puppy on a Howlitzer Respawner in Heart of Ice
  • Slush Puppy is the only one monster that appears in Lockdown (besides Rock Jelly Cubes)

See Also

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