Difference between revisions of "Wild Buster"

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(Created page with '{{WeaponInfo | name = {{PAGENAME}} | type = handgun | star = 3 | abilities = }} == Description == A handgun alchemized from a hardened tortodrone shell. While wielding it, you c…')
 
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== Description ==
 
== Description ==
A handgun alchemized from a hardened tortodrone shell. While wielding it, you can feel the fierce energies within just waiting to be unleashed.
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''A handgun alchemized from the shell of a hardened [[tortodrone]] shell. While wielding it, you can feel the fierce energies within just waiting to be unleashed.''
  
 
== Attacks ==
 
== Attacks ==
 
=== Basic Attack ===
 
=== Basic Attack ===
A thrust of the weapon which releases a shot. Has a second thrust with a longer reach.
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A 2-shot handgun that lunges forward and releases a bullet with each lunge. The bullet causes slight knock-back.
  
 
=== Charge Attack ===
 
=== Charge Attack ===
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Launches a barrage of crystals into the sky, landing in a vicinity around three tiles ahead or if a [[Monster]] is locked-onto with Auto Target. Once the crystals are lodged into the ground, they will continually damage any monsters coming in contact with them until the crystals decay.
  
 
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While the crystals are lodged into the ground, they act as a nearly impassable wall for Monsters.
Below table shows the approximate charge time in milliseconds:
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{{SKAbilitiesTable|Charge Time in Milliseconds|
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{{SKAbilitiesRow|{{PAGENAME}}|?|?|?|?|?|?|?}}
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}}
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== Damage ==
 
== Damage ==
The following damage values represent the weapon at its completed level, without any UV or bonus from other equipment, and listed as the damage dealt on the first and last floor of each stratum.  
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The following damage values represent the weapon at its completed level, without any UV or bonus from other equipment, and listed as the damage dealt on the first and last floor of each stratum.
 
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{{SKDamageTable|
 
{{SKDamageTable|
 
{{SKNewRow}}
 
{{SKNewRow}}
{{SKCell2||background=#114255}}  {{SKCell2|'''Versus Constructs and Slimes'''|background=#A09C99|color=#52344A|2=center|4=6}}
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{{SKCell2||background=#114255}}  {{SKCell2|'''Versus Beasts and Fiends'''|background=#A09C99|color=#52344A|2=center|4=6}}
{{SKDamageRow|Thrust          | ? - ? | ? - ? | ? - ? | ? - ? | ? - ? | ? - 11 }}
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{{SKDamageRow|Lunge|?|?|?|?|?|?}}
{{SKDamageRow|Bullet         | ? - ? | ? - ? | ? - ? | ? - ? | ? - ? | ? - 14 }}
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{{SKDamageRow|Bullet|?|?|?|?|?|?}}
{{SKDamageRow|Charge Explosion| ? - ? | ? - ? | ? - ? | ? - ? | ? - ? | ? - 16 }}
+
{{SKDamageRow|Charge Impact|?|?|?|?|?|?}}
{{SKDamageRow|Charge Shard    | ? - ? | ? - ? | ? - ? | ? - ? | ? - ? | ? - 12 }}
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{{SKDamageRow|Charge Lodged|?|?|?|?|?|?}}
 
{{SKNewRow}}
 
{{SKNewRow}}
 
{{SKCell2||background=#114255}}  {{SKCell2|'''Versus Gremlins and Undead'''|background=#C6F6FF|color=#315173|2=center|4=6}}
 
{{SKCell2||background=#114255}}  {{SKCell2|'''Versus Gremlins and Undead'''|background=#C6F6FF|color=#315173|2=center|4=6}}
{{SKDamageRow|Thrust          | ? - ? | ? - ? | ? - ? | ? - ? | ? - ? | ? - 25 }}
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{{SKDamageRow|Lunge|?|?|?|?|?|?}}
{{SKDamageRow|Bullet         | ? - ? | ? - ? | ? - ? | ? - ? | ? - ? | ? - 33 }}
+
{{SKDamageRow|Bullet|?|?|?|?|?|?}}
{{SKDamageRow|Charge Explosion| ? - 24 | ? - ? | ? - ? | ? - ? | ? - ? | ? - 38 }}
+
{{SKDamageRow|Charge Impact|?|?|?|?|?|?}}
{{SKDamageRow|Charge Shard    | ? - 15 | ? - ? | ? - ? | ? - ? | ? - ? | ? - 27 }}
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{{SKDamageRow|Charge Lodged|?|?|?|?|?|?}}
 
{{SKNewRow}}
 
{{SKNewRow}}
{{SKCell2||background=#114255}}  {{SKCell2|'''Versus Beasts and Fiends'''|background=#FFD7A2|color=#732C10|2=center|4=6}}
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{{SKCell2||background=#114255}}  {{SKCell2|'''Versus Slimes and Constructs'''|background=#FFD7A2|color=#732C10|2=center|4=6}}
{{SKDamageRow|Thrust          | ? - 22 | ? - ? | ? - ? | ? - ? | ? - ? | ? - 32 }}
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{{SKDamageRow|Lunge|?|?|?|?|?|?}}
{{SKDamageRow|Bullet         | ? - 32 | ? - ? | ? - ? | ? - ? | ? - ? | ? - 45 }}
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{{SKDamageRow|Bullet|?|?|?|?|?|?}}
{{SKDamageRow|Charge Explosion| ? - 35 | ? - ? | ? - ? | ? - ? | ? - ? | ? - 54 }}
+
{{SKDamageRow|Charge Impact|?|?|?|?|?|?}}
{{SKDamageRow|Charge Shard    | ? - 21 | ? - ? | ? - ? | ? - ? | ? - ? | ? - 36 }}
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{{SKDamageRow|Charge Lodged|?|?|?|?|?|?}}
 
}}
 
}}
  
== Vendors ==
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== Acquisition ==
 +
*The {{PAGENAME}} may only be crafted at the [[Mysterious Alchemy Machine]].
  
 
== Recipe ==
 
== Recipe ==
{{recipe/start|star=3}}
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{{recipe/start|star=3ev}}
{{recipe/row|Green Shard|20}}
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{{recipe/row|Green Shard|10}}
{{recipe/row||6}}
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{{recipe/row|Ancient Shell|6}}
 
{{recipe/row|Beast Scale|3}}
 
{{recipe/row|Beast Scale|3}}
 
{{recipe/row|Monster Bone|2}}
 
{{recipe/row|Monster Bone|2}}
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== Alchemy Path ==
 
== Alchemy Path ==
{{:Autogun/alchemy path}}
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{{:Autogun/Alchemy Path}}
 +
 
 +
== Equipment Set ==
 +
The {{PAGENAME}} is part of the Wild Equipment Set:
 +
 
 +
{{item|Wild Buster}}
 +
{{item|Wild Shell}}
  
 
== See Also ==
 
== See Also ==
 
{{equipment see also}}
 
{{equipment see also}}
 
[[Category:Weapons]]
 
[[Category:Equipment]]
 
[[Category:Handguns]]
 

Revision as of 20:58, 17 July 2014

Wild Buster
Wild Buster-Equipped.png
★★★☆☆
Offenses:
Damage type(s) and Attack Speed influence combat. The attack style of the weapon in relation to the combat environment is also important. Consider both when choosing weapons to wield.

Stats

Abilities:
Boosts and Penalties are both considered "abilities" in general. Many items don't have any special abilities. See the Abilities page for details. Some enemies are immune to certain status conditions - see individual status pages for details.

This item doesn't have any special abilities.

CTR:
All weapons gain these CTR bonuses as they level.
  • Level 5+: CTR: Low
  • Level 10: CTR: Medium

The Wild Buster is a 3-star handgun.

Description

A handgun alchemized from the shell of a hardened tortodrone shell. While wielding it, you can feel the fierce energies within just waiting to be unleashed.

Attacks

Basic Attack

A 2-shot handgun that lunges forward and releases a bullet with each lunge. The bullet causes slight knock-back.

Charge Attack

Launches a barrage of crystals into the sky, landing in a vicinity around three tiles ahead or if a Monster is locked-onto with Auto Target. Once the crystals are lodged into the ground, they will continually damage any monsters coming in contact with them until the crystals decay.

While the crystals are lodged into the ground, they act as a nearly impassable wall for Monsters.

Damage

The following damage values represent the weapon at its completed level, without any UV or bonus from other equipment, and listed as the damage dealt on the first and last floor of each stratum.

Wild Buster's Damage Table
Stratum 1 Stratum 2 Stratum 3 Stratum 4 Stratum 5 Stratum 6
Versus Beasts and Fiends
Lunge  ?  ?  ?  ?  ?  ?
Bullet  ?  ?  ?  ?  ?  ?
Charge Impact  ?  ?  ?  ?  ?  ?
Charge Lodged  ?  ?  ?  ?  ?  ?
Versus Gremlins and Undead
Lunge  ?  ?  ?  ?  ?  ?
Bullet  ?  ?  ?  ?  ?  ?
Charge Impact  ?  ?  ?  ?  ?  ?
Charge Lodged  ?  ?  ?  ?  ?  ?
Versus Slimes and Constructs
Lunge  ?  ?  ?  ?  ?  ?
Bullet  ?  ?  ?  ?  ?  ?
Charge Impact  ?  ?  ?  ?  ?  ?
Charge Lodged  ?  ?  ?  ?  ?  ?

Acquisition

Recipe

The alchemy cost for this 3-star item is 10,000 crowns. Below are the materials needed to make the Wild Buster.

Name Amount
Crafting-Green Shard.png Green Shard 10
Crafting-Ancient Shell.png Ancient Shell 6
Crafting-Beast Scale.png Beast Scale 3
Crafting-Monster Bone.png Monster Bone 2
Rarity-Advanced Orb of Alchemy icon.png Advanced Orb of Alchemy 3
Equipment-Autogun icon.png Autogun (Heat Level 1+)

Note: When crafting using bound equipment as a precursor, the upgraded item will also be bound.

Alchemy Path

Autogun/Alchemy Path

Equipment Set

The Wild Buster is part of the Wild Equipment Set:

See Also

Personal tools