Difference between revisions of "Template:ListAbilities/Armor"

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m (uniform monster abil icons ...Why: shape consistency - the Perk crossed blades might be confusing. Wait...uniform? Or sword bonus? *head explodes*)
m (added the monster duality option...for arcane)
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|Handgun Damage Bonus vs Undead: Very High =    [[File:Wiki Image-GearList-Handgun DMG vs Undead icon.png|36px|Handgun Damage Bonus vs Undead: Very High]]
 
|Handgun Damage Bonus vs Undead: Very High =    [[File:Wiki Image-GearList-Handgun DMG vs Undead icon.png|36px|Handgun Damage Bonus vs Undead: Very High]]
 
|Handgun Damage Bonus vs Undead: Maximum! =    [[File:Wiki Image-GearList-Handgun DMG vs Undead icon.png|36px|Handgun Damage Bonus vs Undead: Maximum!]]
 
|Handgun Damage Bonus vs Undead: Maximum! =    [[File:Wiki Image-GearList-Handgun DMG vs Undead icon.png|36px|Handgun Damage Bonus vs Undead: Maximum!]]
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Positive Abilities/Enemies/Multiple/2
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|Damage Bonus vs Slime: Low and Damage Bonus vs. Beast: Low = [[File:Wiki Image-GearList-Uniform DMG vs Slime+Beast.png|36px|Damage Bonus vs Slime: Low and Damage Bonus vs. Beast: Low]]
 
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Revision as of 12:23, 20 December 2014

02.00000Handgun Charge Time Reduction: Low   +   Handgun Attack Speed Increased: Low   +   Handgun Damage Bonus: Low

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