Difference between revisions of "Gremlin"
From SpiralKnights
(Added some lore (which was shamefully plagarized from Bootshuze in Haven)) |
(Edited abilities.) |
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+ | * Strike may inflict [[stun]] status. | ||
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|location=Clockwork Tunnels | |location=Clockwork Tunnels | ||
|description= | |description= | ||
− | |abilities= | + | |abilities= |
+ | * Strike may inflict [[stun]] status | ||
+ | * Charge attack | ||
+ | * Shield | ||
+ | * Heal self | ||
}} | }} | ||
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|location=Clockwork Tunnels | |location=Clockwork Tunnels | ||
|description= | |description= | ||
− | |abilities=Heal target | + | |abilities= |
+ | * Heal target | ||
+ | * Area Heal | ||
+ | * Energy Dome | ||
+ | * Raise dead | ||
}} | }} | ||
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|location=Clockwork Tunnels | |location=Clockwork Tunnels | ||
|description= | |description= | ||
− | |abilities=Heal target | + | |abilities= |
+ | * Heal target | ||
+ | * Area Heal | ||
+ | * Energy Dome | ||
+ | * Raise dead | ||
}} | }} | ||
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|location=Clockwork Tunnels | |location=Clockwork Tunnels | ||
|description= | |description= | ||
− | |abilities=Heal target | + | |abilities= |
+ | * Heal target | ||
+ | * Area Heal | ||
+ | * Energy Dome | ||
+ | * Raise dead | ||
}} | }} | ||
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|location=Clockwork Tunnels | |location=Clockwork Tunnels | ||
|description= | |description= | ||
− | |abilities= | + | |abilities= |
+ | * May inflict [[fire]] status with flamethrower | ||
}} | }} | ||
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|location=Clockwork Tunnels | |location=Clockwork Tunnels | ||
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+ | * May inflict [[fire]] status with flamethrower | ||
}} | }} | ||
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+ | * May inflict [[fire]] status with flamethrower | ||
}} | }} | ||
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|location=Clockwork Tunnels | |location=Clockwork Tunnels | ||
|description= | |description= | ||
− | |abilities=Places bombs | + | |abilities= |
+ | * Places bombs | ||
}} | }} | ||
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|location=Clockwork Tunnels | |location=Clockwork Tunnels | ||
|description= | |description= | ||
− | |abilities=Places bombs | + | |abilities= |
+ | * Places bombs | ||
}} | }} | ||
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+ | * Places bombs | ||
}} | }} | ||
Revision as of 09:38, 6 November 2010
Gremlins are a type of monster found in the Clockworks.
Contents
Traits
Gremlins are a race of small, mischievous humanoids that are fascinated with machinery and endlessly tinker away at any they can find. The gremlins were brought to the Clockworks by an unknown means and serve as its builders and repairmen. However, their efforts are often marred by their own tendency to break what it is they're attempting to fix — or in many cases blow it up completely (they're fond of explosives). It is believed that gremlins get their orders from the core itself, but for now their secret is safe, as the gremlin language is completely indecipherable to any other intelligent race.
All enemy gremlins belong to the colony, which serves King Tinkinzar. King Tinkinzar is said to be a great ruler and a mechanical genius who is responsible for the vision of the Clockworks. The king is never seen by common gremlins (nor has he ever been seen by the Knights, rather his orders are carried out by his Crimson Order, a fearful and zealous band of gremlins who alone share audience with the king.
There exists a small band of gremlins who are outcasts from King Tinkinzar's colony. The outcasts have taken refuge in the subtown of Emberlight, but at the cost of being hated by their own kind.
Types
Thwacker
Mender
Scorcher
Demo
Clans
Tenderfoot
Ironclaw
Darkfang
Strategy
Loot
- Tenderfoot Thwackers
- Frayed Fabric
- Sharp Fang
Notable Gremlins
See also
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