Difference between revisions of "Template:GearList/Defensive/doc"

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This template is part of the Gear List system.
 
This template is part of the Gear List system.
  
This template should be used to organize armor, helmet, shield, or trinket items into a sortable list with other items of the same type. Use in junction with [[:Template:ArmorList/Defensive/Start]].
+
This template should be used to organize armor, helmet, shield, or trinket items into a sortable list with other items of the same type. Use in junction with [[:Template:GearList/Defensive/Start]].
  
 
==Code==
 
==Code==

Revision as of 23:49, 16 June 2015

Usage

This template is part of the Gear List system.

This template should be used to organize armor, helmet, shield, or trinket items into a sortable list with other items of the same type. Use in junction with Template:GearList/Defensive/Start.

Code

{{ArmorList
| name      = 
| normal    = 
| piercing  = 
| elemental = 
| shadow    = 
| curse     = 
| fire      = 
| freeze    = 
| poison    = 
| shock     = 
| sleep     = 
| stun      = 
| ability 1 = 
| ability 2 = 
| ability 3 = 
| penalty 1 = 
| penalty 2 = 
| penalty 3 = 
}}

Examples

{{ArmorList
| name      = Armor of the Fallen
| normal    = 5.05
| shadow    = 5.05
| curse     = -4
| fire      = +4
| poison    = +4
| ability 1 = ASI: Low (uniform) 
| penalty 1 = DMG Penalty vs Fiend: Medium
}}

Notes

For general entry:

  • Please add new items to the bottom of the list. This is because the list is ordered by Date of Release when in default.
  • If items are released at the same time, just group them together alphabetically, then add 'em all to the bottom of the established list.

For defense data entry:

  • WikiTool-DefenseBars.png

For status weakness and resistance data entry:

  • WikiTool-StatusBars.png

For ability entry:

  • Please only use entries that apply to the item. For example, if the item does not have any poison resistance or weakness, leave out | poison =. Or if the item has no abilities or penalties, don't include any ability 1 or penalty 1 parameters, and so on.
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