Difference between revisions of "Gremlin"
From SpiralKnights
m (Confirmed ironclaw scorchers, demos and thwackers can heal themselves. Couldn't find any Menders. Fixed Darkfang Scorcher image.) |
(→Types: Confirmed all three classes of Gremlin Thwacker can heal themselves, but at different amounts. I've yet to confirm the Darkfang amount though. From memory I think it's 160HP.) |
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|imagename=Gremlin_Thwacker | |imagename=Gremlin_Thwacker | ||
|threat={{star|1}} | |threat={{star|1}} | ||
− | |location=Clockwork Tunnels | + | |location=Clockwork Tunnels: Mechanized Mile |
|description= | |description= | ||
|abilities= | |abilities= | ||
* Strike may inflict [[stun]] status. | * Strike may inflict [[stun]] status. | ||
+ | * May heal self (40HP) | ||
}} | }} | ||
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|imagename=Gremlin_Thwacker_2 | |imagename=Gremlin_Thwacker_2 | ||
|threat={{star|1}} | |threat={{star|1}} | ||
− | |location=Clockwork Tunnels | + | |location=Clockwork Tunnels: Mechanized Mile |
+ | |||
+ | Jigsaw Valley: Emerald Axis, Perimeter Promenade II, Jade Tangle II | ||
|description= | |description= | ||
|abilities= | |abilities= | ||
* Strike may inflict [[stun]] status | * Strike may inflict [[stun]] status | ||
− | * May heal self | + | * May heal self (80HP) |
+ | * Dash | ||
}} | }} | ||
Line 44: | Line 48: | ||
* Charge attack | * Charge attack | ||
* Shield | * Shield | ||
− | * | + | * May heal self (?HP) |
}} | }} | ||
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|imagename=Gremlin_Mender | |imagename=Gremlin_Mender | ||
|threat={{star|1}} | |threat={{star|1}} | ||
− | |location=Clockwork Tunnels | + | |location=Clockwork Tunnels: Mechanized Mile |
|description= | |description= | ||
|abilities= | |abilities= | ||
− | * Heal target | + | * Heal target (20HP) |
* Area Heal | * Area Heal | ||
* Energy Dome | * Energy Dome | ||
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|imagename=Gremlin_Mender_2 | |imagename=Gremlin_Mender_2 | ||
|threat={{star|1}} | |threat={{star|1}} | ||
− | |location=Clockwork Tunnels | + | |location=Clockwork Tunnels: Mechanized Mile |
+ | |||
+ | Jigsaw Valley: Emerald Axis, Perimeter Promenade II, Jade Tangle II | ||
|description= | |description= | ||
|abilities= | |abilities= | ||
− | * Heal target | + | * Heal target (60HP) |
* Area Heal | * Area Heal | ||
* Energy Dome | * Energy Dome | ||
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|imagename=Gremlin_Scorcher | |imagename=Gremlin_Scorcher | ||
|threat={{star|1}} | |threat={{star|1}} | ||
− | |location=Clockwork Tunnels | + | |location=Clockwork Tunnels: Mechanized Mile |
|description= | |description= | ||
|abilities= | |abilities= | ||
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|imagename=Gremlin_Scorcher_2 | |imagename=Gremlin_Scorcher_2 | ||
|threat={{star|1}} | |threat={{star|1}} | ||
− | |location=Clockwork Tunnels | + | |location=Clockwork Tunnels: Mechanized Mile; Jigsaw Valley: Emerald Axis |
|description= | |description= | ||
|abilities= | |abilities= | ||
Line 128: | Line 134: | ||
|imagename=Gremlin_Demo | |imagename=Gremlin_Demo | ||
|threat={{star|1}} | |threat={{star|1}} | ||
− | |location=Clockwork Tunnels | + | |location=Clockwork Tunnels: Mechanized Mile |
|description= | |description= | ||
|abilities= | |abilities= |
Revision as of 12:09, 8 November 2010
Gremlins are a type of monster found in the Clockworks.
Contents
Traits
Gremlins are a race of small, mischievous humanoids that are fascinated with machinery and endlessly tinker away at any they can find. The gremlins were brought to the Clockworks by an unknown means and serve as its builders and repairmen. However, their efforts are often marred by their own tendency to break what it is they're attempting to fix — or in many cases blow it up completely (they're fond of explosives). It is believed that gremlins get their orders from the core itself, but for now their secret is safe, as the gremlin language is completely indecipherable to any other intelligent race.
All enemy gremlins belong to the colony, which serves King Tinkinzar. King Tinkinzar is said to be a great ruler and a mechanical genius who is responsible for the vision of the Clockworks. The king is never seen by common gremlins (nor has he ever been seen by the Knights, rather his orders are carried out by his Crimson Order, a fearful and zealous band of gremlins who alone share audience with the king.
There exists a small band of gremlins who are outcasts from King Tinkinzar's colony. The outcasts have taken refuge in the subtown of Emberlight, but at the cost of being hated by their own kind.
Types
Thwacker
Mender
Scorcher
Demo
Clans
Tenderfoot
Ironclaw
Darkfang
Strategy
Loot
- Tenderfoot Thwackers
- Frayed Fabric
- Sharp Fang
Notable Gremlins
See also
This article is a stub. You can help by expanding it. |