Difference between revisions of "Template:Floor/Compound"

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<!--===============================
+
<includeonly><!--===============================
  
  
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===============================-->
 
===============================-->
{{Floor
+
{{Level
|type       = level
+
|area       = Compound
 +
|disambigfix = Compound
 
|name        = {{#switch:{{{status|}}}
 
|name        = {{#switch:{{{status|}}}
 
|#default = Ruined
 
|#default = Ruined
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|shock  = Shocked
 
|shock  = Shocked
 
}} Compound-(Gremlin)
 
}} Compound-(Gremlin)
|depth      = Depends on [[Gate]]
 
 
|monsters    = {{#switch:{{{monster|undead}}}
 
|monsters    = {{#switch:{{{monster|undead}}}
 
<!--===============================
 
<!--===============================
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===============================-->
 
===============================-->
{{showhide|[[File:Gate-{{#switch:{{{status|}}}
+
{{showhide|state = uncollapsed|width=100%|[[File:Gate-{{#switch:{{{status|}}}
 
|#default = Ruined
 
|#default = Ruined
 
|fire  = Charred
 
|fire  = Charred
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|poison = Blighted
 
|poison = Blighted
 
|shock  = Shocked
 
|shock  = Shocked
}} Compound-(Gremlin).png|16px]] Organic Segments|content=
+
}} Compound-(Gremlin).png|16px]] Brush Segments|content=
 
{{{1}}}
 
{{{1}}}
 
}}
 
}}
  
{{showhide|[[File:Gate-{{#switch:{{{status|}}}
+
{{showhide|state = uncollapsed|width=100%|[[File:Gate-{{#switch:{{{status|}}}
 
|#default = Ruined
 
|#default = Ruined
 
|fire  = Charred
 
|fire  = Charred
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|poison = Blighted
 
|poison = Blighted
 
|shock  = Shocked
 
|shock  = Shocked
}} Compound-(Construct).png|16px]] Mechanical Segments|content=
+
}} Compound-(Construct).png|16px]] Facility Segments|content=
 
{{{2}}}
 
{{{2}}}
 
}}
 
}}
  
{{showhide|[[File:Gate-{{#switch:{{{status|}}}
+
{{showhide|state = uncollapsed|width=100%|[[File:Gate-{{#switch:{{{status|}}}
 
|#default = Ruined
 
|#default = Ruined
 
|fire  = Charred
 
|fire  = Charred
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|poison = Blighted
 
|poison = Blighted
 
|shock  = Shocked
 
|shock  = Shocked
}} Compound-(Fiend).png|16px]] Mechanical Segments|content=
+
}} Compound-(Fiend).png|16px]] Facility Segments|content=
 
{{{3}}}
 
{{{3}}}
 
}}
 
}}
  
{{showhide|[[File:Gate-{{#switch:{{{status|}}}
+
{{showhide|state = uncollapsed|width=100%|[[File:Gate-{{#switch:{{{status|}}}
 
|#default = Ruined
 
|#default = Ruined
 
|fire  = Charred
 
|fire  = Charred
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|poison = Blighted
 
|poison = Blighted
 
|shock  = Shocked
 
|shock  = Shocked
}} Compound-(Gremlin).png|16px]] Mechanical Segments|content=
+
}} Compound-(Gremlin).png|16px]] Facility Segments|content=
 
{{{4}}}
 
{{{4}}}
 
}}
 
}}
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===============================-->
 
===============================-->
 
|exploration =  
 
|exploration =  
*Brambles (organic segments only)
+
*Brambles (brush segments only)
 
<!--===============================
 
<!--===============================
  
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===============================-->
 
===============================-->
 
|floor notes =  
 
|floor notes =  
*{{{floor notes|No missions use these levels.}}}
+
{{{floor notes|No missions use these levels.}}}
 
<!--===============================
 
<!--===============================
  
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===============================-->
 
===============================-->
}}
+
}}</includeonly><noinclude>
 +
{{documentation}}
 +
</noinclude>

Latest revision as of 19:35, 16 December 2015

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