Difference between revisions of "Mighty Cannon"
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=== Charge Attack === | === Charge Attack === | ||
− | Launches a barrage of six crystals into the sky, landing in a vicinity around three to four tiles ahead of the original charge location or if a [[Monster]] is in front of your charge location. Once the crystals are lodged into the ground, they will continually damage any monsters coming in contact with them until the crystals decay. | + | Launches a barrage of six crystals into the sky, landing in a vicinity around three to four tiles ahead of the original charge location or if a [[Monster]] is in front of your charge location. Once the crystals are lodged into the ground, they will continually damage any monsters coming in contact with them until the crystals decay. While the crystals are lodged into the ground, they act as a nearly impassable wall for Monsters. |
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− | While the crystals are lodged into the ground, they act as a nearly impassable wall for Monsters. | + | |
=== Damage === | === Damage === |
Revision as of 01:48, 2 May 2020
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The Mighty Cannon is a 4-star handgun.
Contents
Description
A handgun alchemized from the shell of a tortodrone. While wielding it, you can feel the unstable energies within just waiting to be unleashed — Tooltip
Acquisition
This item can be crafted at the Mysterious Alchemy Machine. The player does not need to obtain and learn a recipe for this item.
Recipe
The alchemy cost for this 4-star item is 2,500 crowns. Below are the materials needed to make the Mighty Cannon.
Name | Amount |
Blue Shard | 10 |
Ancient Shell | 10 |
Scrap Metal | 3 |
Gel Core | 2 |
Rocky Core | 1 |
Elite Orb of Alchemy | 3 |
Stoic Buster (Heat Level 5+) |
Note: When crafting using bound equipment as a precursor, the upgraded item will also be bound.
Alchemy Path
Mighty Cannon's alchemy path | |||||||||||||||||||||||||
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Combat
Basic Attack
A 2-shot handgun that lunges forward and releases a bullet with each lunge. The first bullet causes slight knock-back while the second bullet causes moderate knock-back.
Charge Attack
Launches a barrage of six crystals into the sky, landing in a vicinity around three to four tiles ahead of the original charge location or if a Monster is in front of your charge location. Once the crystals are lodged into the ground, they will continually damage any monsters coming in contact with them until the crystals decay. While the crystals are lodged into the ground, they act as a nearly impassable wall for Monsters.
Damage
The following damage values represent the weapon at its completed level, without any UV or bonus from other equipment, and are listed as a range found from the first to last floor of each stratum.
Mighty Cannon's Damage Table | ||||||
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Stratum 1 | Stratum 2 | Stratum 3 | Stratum 4 | Stratum 5 | Stratum 6 | |
Lunge | 13 - 14 | 16 - 19 | 31 - 33 | 34 - 35 | 50 - 63 | 68 - 67 |
Bullet | 19 - 20 | 23 - 26 | 48 - 46 | 47 - 49 | 72 - 94 | 98 - 92 |
Charge Impact | 18 - 20 | 26 - 29 | 61 - 62 | 63 | 102 - 145 | 159 - 152 |
Charge Lodged | 12 - 15 | 18 - 20 | 36 - 38 | 40 - 42 | 63 - 85 | 94 - 92 |
Notes
The Mighty Cannon is part of the March of the Tortodrones gear. The items in this set include:
- Mighty Shell
- Mighty Cannon
See Also
- Leveling Equipment
- Unique Variant
- Guides (Player Made)