Difference between revisions of "Lumber"

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*Tier 2: Brown wooded, large silver geared Lumber with glowing designs.
 
*Tier 2: Brown wooded, large silver geared Lumber with glowing designs.
 
*Tier 3: Dark brown wooded, large deep purple geared Lumber with glowing designs.
 
*Tier 3: Dark brown wooded, large deep purple geared Lumber with glowing designs.
|attacks=
+
|abilities=
 
*Smash {{attack|elemental}} {{status|stun}}
 
*Smash {{attack|elemental}} {{status|stun}}
 
|drop=
 
|drop=
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*Tier 2: Red wooded, large yellow geared Lumber with glowing designs.
 
*Tier 2: Red wooded, large yellow geared Lumber with glowing designs.
 
*Tier 3: Red wooded, large yellow geared Lumber with glowing designs, banded with what appears to be purple metal.
 
*Tier 3: Red wooded, large yellow geared Lumber with glowing designs, banded with what appears to be purple metal.
|attacks=
+
|abilities=
 
*Smash {{attack|elemental}} {{status|stun}} {{status|fire}}
 
*Smash {{attack|elemental}} {{status|stun}} {{status|fire}}
 
|drop=
 
|drop=
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*Tier 2: Greyish-blue wooded, large blue geared Lumber with glowing designs.
 
*Tier 2: Greyish-blue wooded, large blue geared Lumber with glowing designs.
 
*Tier 3: Greyish-blue wooded, large blue geared Lumber with glowing designs, covered in snow or ice in some places.
 
*Tier 3: Greyish-blue wooded, large blue geared Lumber with glowing designs, covered in snow or ice in some places.
|attacks=
+
|abilities=
 
*Smash {{attack|elemental}} {{status|stun}} {{status|freeze}}
 
*Smash {{attack|elemental}} {{status|stun}} {{status|freeze}}
 
|drop=
 
|drop=
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*Tier 2: Grey wooded, large bronze geared Lumber with glowing designs.
 
*Tier 2: Grey wooded, large bronze geared Lumber with glowing designs.
 
*Tier 3:  
 
*Tier 3:  
|attacks=
+
|abilities=
 
*Smash {{attack|elemental}} {{status|stun}} {{status|shock}}
 
*Smash {{attack|elemental}} {{status|stun}} {{status|shock}}
 
|drop=
 
|drop=
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*Tier 2: Brown wooded, large purple geared Lumber with glowing designs.
 
*Tier 2: Brown wooded, large purple geared Lumber with glowing designs.
 
*Tier 3:  
 
*Tier 3:  
|attacks=
+
|abilities=
 
*Smash {{attack|elemental}} {{status|stun}} {{status|poison}}
 
*Smash {{attack|elemental}} {{status|stun}} {{status|poison}}
 
|drop=
 
|drop=
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*Tier 2: Brown wooded, large silver geared, axe armed Lumber with glowing designs.
 
*Tier 2: Brown wooded, large silver geared, axe armed Lumber with glowing designs.
 
*Tier 3:  
 
*Tier 3:  
|attacks=
+
|abilities=
 
*Smash {{attack|normal}} {{status|stun}}
 
*Smash {{attack|normal}} {{status|stun}}
 
|drop=
 
|drop=

Revision as of 00:29, 28 August 2011

Construct
Icon 55x55px
Damage Resistances
Defense elemental icon.png Defense piercing icon.png Defense shadow icon.png
16px 16px 16px

Lumbers are a type of monster found in the Clockworks.

Traits

Lumbers are a hybrid of tree and steam-punk machinery. Although slow moving they will slam their one giant arm at anything that comes too close, monsters and knights alike.

Lumbers will deal both elemental and normal damage as Knights delve deeper into the Clockworks.

Types

Lumber


Redward


Silversap


Electreant


Vilewood


Ironwood Sentinel


Strategy

All Lumber attack by smashing down their arm like a mace. It is a slow attack with a fairly long charge time. This attack strikes everything in front of it and has a very good chance of stunning all hit targets, knights or monsters. If you can dodge this attack, the Lumber will remain harmless for a few seconds before he strikes again. Use this advantage to get as many hits on it as you can, or get into a better position.

  • If their attack hits you while shielding, you are knocked back, leaving your window of attacking shorter or even allowing you to escape a crowd of monsters.
  • You can also stay behind them and attack as they may not turn around fast enough to counter.
  • Lumbers in higher tiers have less warning before their attack falls.
  • In narrow hallways, it's best to lure them to attack you, fall back, and then retaliate while they recover.
  • Because of their long charge time, they are vulnerable to charge attacks.
  • Even if there's a wall between you and the Lumber, its attack will still push you back, be wary of this around traps.

See Also

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