Difference between revisions of "Template:ArmorList/Simple"
From SpiralKnights
m (woops wrong one) |
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<noinclude>{|</noinclude>|- valign="middle" | <noinclude>{|</noinclude>|- valign="middle" | ||
− | | style="background: #c7dbea; color: #000000; padding: | + | | style="background: #c7dbea; color: #000000; padding: 4px 3px 0px 4px; border-radius: 5px; -moz-border-radius: 5px; -webkit-border-radius: 5px; -khtml-border-radius: 5px; -icab-border-radius: 5px; -o-border-radius: 5px;" align = "left" valign="middle" height="47px" |[[File:Equipment-{{{name}}}_icon.png|36px|left|middle|link={{{name}}}]] [[{{{name}}}]] |
− | |style="background: #8F9EA8; color: #800000; padding: 3px 3px 3px 3px; border-radius: 5px; -moz-border-radius: 5px; -webkit-border-radius: 5px; -khtml-border-radius: 5px; -icab-border-radius: 5px; -o-border-radius: 5px;" align = "center" valign="middle" |{{{normal|}}} | + | | style="background: #8F9EA8; color: #800000; padding: 3px 3px 3px 3px; border-radius: 5px; -moz-border-radius: 5px; -webkit-border-radius: 5px; -khtml-border-radius: 5px; -icab-border-radius: 5px; -o-border-radius: 5px; font-size:150%;" align = "center" valign="middle" |{{{normal|}}} |
− | | style="background: #8F9EA8; color: #338033; padding: 3px 3px 3px 3px; border-radius: 5px; -moz-border-radius: 5px; -webkit-border-radius: 5px; -khtml-border-radius: 5px; -icab-border-radius: 5px; -o-border-radius: 5px;" align = "center" valign="middle" |{{{elemental|}}} | + | | style="background: #8F9EA8; color: #338033; padding: 3px 3px 3px 3px; border-radius: 5px; -moz-border-radius: 5px; -webkit-border-radius: 5px; -khtml-border-radius: 5px; -icab-border-radius: 5px; -o-border-radius: 5px; font-size:150%;" align = "center" valign="middle" |{{{elemental|}}} |
− | | style="background: #8F9EA8; color: #665229; padding: 3px 3px 3px 3px; border-radius: 5px; -moz-border-radius: 5px; -webkit-border-radius: 5px; -khtml-border-radius: 5px; -icab-border-radius: 5px; -o-border-radius: 5px;" align = "center" valign="middle" |{{{piercing|}}} | + | | style="background: #8F9EA8; color: #665229; padding: 3px 3px 3px 3px; border-radius: 5px; -moz-border-radius: 5px; -webkit-border-radius: 5px; -khtml-border-radius: 5px; -icab-border-radius: 5px; -o-border-radius: 5px; font-size:150%;" align = "center" valign="middle" |{{{piercing|}}} |
− | | style="background: #8F9EA8; color: #520052; padding: 3px 3px 3px 3px; border-radius: 5px; -moz-border-radius: 5px; -webkit-border-radius: 5px; -khtml-border-radius: 5px; -icab-border-radius: 5px; -o-border-radius: 5px;" align = "center" valign="middle" |{{{shadow|}}} | + | | style="background: #8F9EA8; color: #520052; padding: 3px 3px 3px 3px; border-radius: 5px; -moz-border-radius: 5px; -webkit-border-radius: 5px; -khtml-border-radius: 5px; -icab-border-radius: 5px; -o-border-radius: 5px; font-size:150%;" align = "center" valign="middle" |{{{shadow|}}} |
− | | style="background: #9FAFBB; color: #CC0052; padding: 3px 3px 3px 3px; border-radius: 5px; -moz-border-radius: 5px; -webkit-border-radius: 5px; -khtml-border-radius: 5px; -icab-border-radius: 5px; -o-border-radius: 5px;" align = "center" valign="middle" |{{{curse|}}} | + | | style="background: #9FAFBB; color: #CC0052; padding: 3px 3px 3px 3px; border-radius: 5px; -moz-border-radius: 5px; -webkit-border-radius: 5px; -khtml-border-radius: 5px; -icab-border-radius: 5px; -o-border-radius: 5px; font-size:150%;" align = "center" valign="middle" |{{{curse|}}} |
− | | style="background: #9FAFBB; color: #B24700; padding: 3px 3px 3px 3px; border-radius: 5px; -moz-border-radius: 5px; -webkit-border-radius: 5px; -khtml-border-radius: 5px; -icab-border-radius: 5px; -o-border-radius: 5px;" align = "center" valign="middle" |{{{fire|}}} | + | | style="background: #9FAFBB; color: #B24700; padding: 3px 3px 3px 3px; border-radius: 5px; -moz-border-radius: 5px; -webkit-border-radius: 5px; -khtml-border-radius: 5px; -icab-border-radius: 5px; -o-border-radius: 5px; font-size:150%;" align = "center" valign="middle" |{{{fire|}}} |
− | | style="background: #9FAFBB; color: #000000; padding: 3px 3px 3px 3px; border-radius: 5px; -moz-border-radius: 5px; -webkit-border-radius: 5px; -khtml-border-radius: 5px; -icab-border-radius: 5px; -o-border-radius: 5px;" align = "center" valign="middle" |{{{freeze|}}} | + | | style="background: #9FAFBB; color: #000000; padding: 3px 3px 3px 3px; border-radius: 5px; -moz-border-radius: 5px; -webkit-border-radius: 5px; -khtml-border-radius: 5px; -icab-border-radius: 5px; -o-border-radius: 5px; font-size:150%;" align = "center" valign="middle" |{{{freeze|}}} |
− | | style="background: #9FAFBB; color: #005200; padding: 3px 3px 3px 3px; border-radius: 5px; -moz-border-radius: 5px; -webkit-border-radius: 5px; -khtml-border-radius: 5px; -icab-border-radius: 5px; -o-border-radius: 5px;" align = "center" valign="middle" |{{{poison|}}} | + | | style="background: #9FAFBB; color: #005200; padding: 3px 3px 3px 3px; border-radius: 5px; -moz-border-radius: 5px; -webkit-border-radius: 5px; -khtml-border-radius: 5px; -icab-border-radius: 5px; -o-border-radius: 5px; font-size:150%;" align = "center" valign="middle" |{{{poison|}}} |
− | | style="background: #9FAFBB; color: #1F7A7A; padding: 3px 3px 3px 3px; border-radius: 5px; -moz-border-radius: 5px; -webkit-border-radius: 5px; -khtml-border-radius: 5px; -icab-border-radius: 5px; -o-border-radius: 5px;" align = "center" valign="middle" |{{{shock|}}} | + | | style="background: #9FAFBB; color: #1F7A7A; padding: 3px 3px 3px 3px; border-radius: 5px; -moz-border-radius: 5px; -webkit-border-radius: 5px; -khtml-border-radius: 5px; -icab-border-radius: 5px; -o-border-radius: 5px; font-size:150%;" align = "center" valign="middle" |{{{shock|}}} |
− | | style="background: #9FAFBB; color: #006666; padding: 3px 3px 3px 3px; border-radius: 5px; -moz-border-radius: 5px; -webkit-border-radius: 5px; -khtml-border-radius: 5px; -icab-border-radius: 5px; -o-border-radius: 5px;" align = "center" valign="middle" |{{{sleep|}}} | + | | style="background: #9FAFBB; color: #006666; padding: 3px 3px 3px 3px; border-radius: 5px; -moz-border-radius: 5px; -webkit-border-radius: 5px; -khtml-border-radius: 5px; -icab-border-radius: 5px; -o-border-radius: 5px; font-size:150%;" align = "center" valign="middle" |{{{sleep|}}} |
− | | style="background: #9FAFBB; color: #665229; padding: 3px 3px 3px 3px; border-radius: 5px; -moz-border-radius: 5px; -webkit-border-radius: 5px; -khtml-border-radius: 5px; -icab-border-radius: 5px; -o-border-radius: 5px;" align = "center" valign="middle" |{{{stun|}}} | + | | style="background: #9FAFBB; color: #665229; padding: 3px 3px 3px 3px; border-radius: 5px; -moz-border-radius: 5px; -webkit-border-radius: 5px; -khtml-border-radius: 5px; -icab-border-radius: 5px; -o-border-radius: 5px; font-size:150%;" align = "center" valign="middle" |{{{stun|}}} |
| style="background: #c7dbea; color: #B28F00; padding: 3px 3px 3px 3px; border-radius: 5px; -moz-border-radius: 5px; -webkit-border-radius: 5px; -khtml-border-radius: 5px; -icab-border-radius: 5px; -o-border-radius: 5px;" align = "center" | <span style="display:none">{{#switch:{{{ability 1|}}} | | style="background: #c7dbea; color: #B28F00; padding: 3px 3px 3px 3px; border-radius: 5px; -moz-border-radius: 5px; -webkit-border-radius: 5px; -khtml-border-radius: 5px; -icab-border-radius: 5px; -o-border-radius: 5px;" align = "center" | <span style="display:none">{{#switch:{{{ability 1|}}} | ||
|none=999 | |none=999 | ||
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|Damage Bonus vs Beast: Very High = 019.02 | |Damage Bonus vs Beast: Very High = 019.02 | ||
|Damage Bonus vs Beast: Maximum! = 019.01 | |Damage Bonus vs Beast: Maximum! = 019.01 | ||
+ | |Handgun Damage Bonus vs Beast: Low = 019.05 | ||
+ | |Handgun Damage Bonus vs Beast: Medium = 019.04 | ||
+ | |Handgun Damage Bonus vs Beast: High = 019.03 | ||
+ | |Handgun Damage Bonus vs Beast: Very High = 019.02 | ||
+ | |Handgun Damage Bonus vs Beast: Maximum! = 019.01 | ||
|Damage Bonus vs Construct: Low = 018.05 | |Damage Bonus vs Construct: Low = 018.05 | ||
Line 244: | Line 249: | ||
|Damage Bonus vs Construct: Very High = 018.02 | |Damage Bonus vs Construct: Very High = 018.02 | ||
|Damage Bonus vs Construct: Maximum! = 018.01 | |Damage Bonus vs Construct: Maximum! = 018.01 | ||
+ | |Handgun Damage Bonus vs Construct: Low = 018.05 | ||
+ | |Handgun Damage Bonus vs Construct: Medium = 018.04 | ||
+ | |Handgun Damage Bonus vs Construct: High = 018.03 | ||
+ | |Handgun Damage Bonus vs Construct: Very High = 018.02 | ||
+ | |Handgun Damage Bonus vs Construct: Maximum! = 018.01 | ||
|Damage Bonus vs Fiend: Low = 017.05 | |Damage Bonus vs Fiend: Low = 017.05 | ||
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|Damage Bonus vs Fiend: Very High = 017.02 | |Damage Bonus vs Fiend: Very High = 017.02 | ||
|Damage Bonus vs Fiend: Maximum! = 017.01 | |Damage Bonus vs Fiend: Maximum! = 017.01 | ||
+ | |Handgun Damage Bonus vs Fiend: Low = 017.05 | ||
+ | |Handgun Damage Bonus vs Fiend: Medium = 017.04 | ||
+ | |Handgun Damage Bonus vs Fiend: High = 017.03 | ||
+ | |Handgun Damage Bonus vs Fiend: Very High = 017.02 | ||
+ | |Handgun Damage Bonus vs Fiend: Maximum! = 017.01 | ||
|Damage Bonus vs Gremlin: Low = 016.05 | |Damage Bonus vs Gremlin: Low = 016.05 | ||
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|Damage Bonus vs Gremlin: Very High = 016.02 | |Damage Bonus vs Gremlin: Very High = 016.02 | ||
|Damage Bonus vs Gremlin: Maximum! = 016.01 | |Damage Bonus vs Gremlin: Maximum! = 016.01 | ||
+ | |Handgun Damage Bonus vs Gremlin: Low = 016.05 | ||
+ | |Handgun Damage Bonus vs Gremlin: Medium = 016.04 | ||
+ | |Handgun Damage Bonus vs Gremlin: High = 016.03 | ||
+ | |Handgun Damage Bonus vs Gremlin: Very High = 016.02 | ||
+ | |Handgun Damage Bonus vs Gremlin: Maximum! = 016.01 | ||
|Damage Bonus vs Slime: Low = 015.05 | |Damage Bonus vs Slime: Low = 015.05 | ||
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|Damage Bonus vs Slime: Very High = 015.02 | |Damage Bonus vs Slime: Very High = 015.02 | ||
|Damage Bonus vs Slime: Maximum! = 015.01 | |Damage Bonus vs Slime: Maximum! = 015.01 | ||
+ | |Handgun Damage Bonus vs Slime: Low = 015.05 | ||
+ | |Handgun Damage Bonus vs Slime: Medium = 015.04 | ||
+ | |Handgun Damage Bonus vs Slime: High = 015.03 | ||
+ | |Handgun Damage Bonus vs Slime: Very High = 015.02 | ||
+ | |Handgun Damage Bonus vs Slime: Maximum! = 015.01 | ||
|Damage Bonus vs Undead: Low = 014.05 | |Damage Bonus vs Undead: Low = 014.05 | ||
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|Damage Bonus vs Undead: Very High = 014.02 | |Damage Bonus vs Undead: Very High = 014.02 | ||
|Damage Bonus vs Undead: Maximum! = 014.01 | |Damage Bonus vs Undead: Maximum! = 014.01 | ||
+ | |Handgun Damage Bonus vs Undead: Low = 014.05 | ||
+ | |Handgun Damage Bonus vs Undead: Medium = 014.04 | ||
+ | |Handgun Damage Bonus vs Undead: High = 014.03 | ||
+ | |Handgun Damage Bonus vs Undead: Very High = 014.02 | ||
+ | |Handgun Damage Bonus vs Undead: Maximum! = 014.01 | ||
|Bomb Charge Time Reduction: Low = 013.04 | |Bomb Charge Time Reduction: Low = 013.04 |
Latest revision as of 04:18, 14 December 2014
[[File:Equipment-{{{name}}}_icon.png|36px|left|middle|link={{{name}}}]] [[{{{name}}}]] |