Difference between revisions of "User:Annevdw/Mission1"

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m (cleared our activity, now that the mission page is published. All changes are retained in page history if restoring previous edits is desired.)
 
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Trying to make the new mission page format for the mission: [[In_Cold_Blood| In Cold Blood]]
 
  
{{MissionInfo
 
|name          = In Cold Blood
 
|event        = no
 
|type          = rank
 
|mission rank  = 7-2
 
|host rank    = 7-1
 
|depth range  = 19-21
 
|combat floors = 3
 
|preceded by  = -
 
|followed by  = -
 
|stratum      =
 
*Monsters: {{Monster_Icons|Slime}} {{Monster_Icons|Beast}} {{Monster_Icons|Gremlin}} {{Monster_Icons|Construct}} {{Monster_Icons|Fiend}} 
 
*Status: {{Status|freeze}} {{Status|fire}} {{Status|shock}} {{Status|poison}}
 
|rewards      =
 
*70 [[Prestige]]
 
* [[Crest#Predator_Crest|Predator Crest]]
 
|NPCs          =
 
}}
 
 
==Overview==
 
'''Description:'''
 
 
''Something has really riled up the Chromalisks in the levels below the town of Emberlight. Spiral HQ sent a squad in to investigate and they quickly fell off the radar. Now they've sent out a distress signal stating that they're cornered at depth 21 by chromalisks of all varieties.
 
 
''Biotechs speculate these chromalisks are agitated due to their proximity to the Core. Others believe it may be mating season. Regardless of the reason, the squad needs saving before they meet their end to the likes of these lizards!
 
 
'''Objective:'''
 
 
Prevent the lost squad from becoming dinner to a lounge of lethal lizards.
 
 
 
==Notes==
 
The depth Lizard Lounge is the only one level where you can see all types of Chromalisks at same time in the whole game.
 
 
==Runthrough==
 
 
===First Floor===
 
{{floor
 
|name      =  Mission Lobby
 
|icon 1      = Generic Lobby
 
|depth      = 0
 
|monsters    = There is no combat here.
 
|exploration =
 
*[[Basil]] is located top left. 
 
*An [[Alchemy Machine]] is located top right.
 
 
|floor notes = A place to gear up.
 
 
'''Gallery'''
 
----
 
<gallery widths=200px heights=150px>
 
File:Map-Lobby-Standard.png  |Map of the lobby.
 
File:Area-Lobby-Standard.png |Screens displaying random views of Cradle.
 
</gallery>
 
}}
 
 
===Second Floor===
 
{{floor
 
|name            = Killer Trail
 
|icon 1          = ?
 
|depth            = 19
 
|monsters      =
 
'''Monsters''':
 
*{{Monster_Icons|Slime}} [[Jelly#Jelly_Cube| Jelly Cube]]
 
*{{Monster_Icons|Slime}} [[Lichen#Lichen| Lichen]]
 
*{{Monster_Icons|Slime}} [[Polyp#Polyp| Polyp]]
 
*{{Monster_Icons|Beast}} [[Wolver#Wolver| Wolver]]
 
*{{Monster_Icons|Beast}} [[Chromalisk#Chromalisk| Chromalisk]]
 
*{{Monster_Icons|Gremlin}} [[Mender#Darkfang_Mender| Darkfang Mender]]
 
|exploration =
 
*This area is similar to ''[[Clockwork_Tunnels| Clockwork Tunnels: Wild Path]]
 
 
|floor notes = Goal: ?
 
 
'''Gallery'''
 
----
 
*{{update|pending gallery}}
 
}}
 
 
===Third Floor===
 
{{floor
 
|name        = Ice Cube Alley
 
|icon 1        = ?
 
|depth        = 20
 
|monsters  =
 
'''Monsters''':
 
*{{Monster_Icons|Slime}} [[Lichen#Lichen| Lichen]]
 
*{{Monster_Icons|Slime}} {{Status|freeze}} [[Jelly#Ice_Cube| Ice Cube]]
 
*{{Monster_Icons|Slime}} {{Status|freeze}} [[Polyp#Polar_Polyp| Polar Polyp]]
 
*{{Monster_Icons|Beast}} {{status|freeze}} [[Chromalisk#Tundralisk| Tundralisk]]
 
*{{Monster_Icons|Beast}} {{status|freeze}} [[Wolver#Alpha_Frostifur| Alpha Frostifur]]
 
*{{Monster_Icons|Gremlin}} [[Mender#Darkfang_Mender| Darkfang Mender]]
 
|exploration =
 
*This area is similar to ''[[Cooling_Chamber| Cooling Chamber: Wild Path]]
 
 
|floor notes= Goal: ?
 
 
'''Gallery'''
 
----
 
*{{update|pending gallery}}
 
}}
 

Latest revision as of 03:01, 31 July 2015

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