Difference between revisions of "Blast Network"
From SpiralKnights
(→Power Ups: Add image, need more information on number of power ups after being defeated) |
(Removed best players list and the guide. While the guide may be useful to some, it does not seem to be ready for publishing.) |
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− | [[File: | + | [[File:SpiralKnights News 20-big.png|470px|right]] |
− | + | '''Blast Network''' is an explosive event in [[King Krogmo's Coliseum]] where Knights try to eliminate their opponents by blowing them up. All of your personal equipment is ignored in Blast Network and you instead have use of a single weapon, a [[Blast Network Bomb|bomb]] that explodes in a cross formation. Bombs do not require charging and can be placed immediately. A bomb will kill any Knight caught in its explosion, including the Knight who placed it, so be careful! In each game you earn points for having your bombs eliminate your opponents. The player or team with the most points at the end of the match wins. | |
− | Blast Network is an explosive event in [[King Krogmo's Coliseum]] where Knights try to eliminate their opponents by blowing them up. All of your personal equipment is ignored in Blast Network and you instead have use of a single weapon, a bomb that explodes in a cross formation. Bombs do not require charging and can be placed immediately. A bomb will kill any Knight caught in its explosion, including the Knight who placed it, so be careful! In each game you earn points for having your bombs eliminate your opponents. The player or team with the most points at the end of the match wins. | + | |
+ | The cumulative weekly scores for the leaderboard are reset on Sunday. | ||
==Game Modes== | ==Game Modes== | ||
− | [[File:blast_network.png| | + | [[File:blast_network.png|150px|right]] |
Blast Network has three game modes: | Blast Network has three game modes: | ||
Line 14: | Line 15: | ||
===Guild Team=== | ===Guild Team=== | ||
− | Open up slots for yourself and guild mates to battle another guild team | + | Open up slots for yourself and guild mates to battle another guild team . You can also join forming guild teams by simply pressing the ‘Guild’ tab within the Coliseum interface. A guild team must have 4 players in order for it to start. |
==Power Ups== | ==Power Ups== | ||
Line 33: | Line 34: | ||
===Health Up=== | ===Health Up=== | ||
[[File:Icon_healthup.png|50px]] | [[File:Icon_healthup.png|50px]] | ||
− | Increases your health by | + | Increases your health by three cells. This is no longer ingame. |
==Respawning== | ==Respawning== | ||
− | If you are | + | If you are defeated you will wait in the rolling respawn queue. All players in the respawn queue will respawn at once after the respawn counter reaches zero. |
+ | |||
+ | ==Maps== | ||
+ | There are currently 13 maps in the roster. | ||
+ | |||
+ | *Gridlock | ||
+ | *Gridlock II | ||
+ | *Crystals | ||
+ | *Crystals II | ||
+ | *Backdoor | ||
+ | *Rockets | ||
+ | *Rockets II | ||
+ | *Spikes | ||
+ | *Two Tone | ||
+ | *Islands | ||
+ | *Division | ||
+ | *Stone Cross | ||
+ | *Ring | ||
==Scoring== | ==Scoring== | ||
Line 42: | Line 60: | ||
==Crown Rewards== | ==Crown Rewards== | ||
− | 46.7% of the entrants fees are paid out to winner, second place gets 23.3% if there are more than 4 players. If there are 4 players, the winner gets 70% of the fees, that is 560 crowns. | + | For free for all matches, 46.7% of the entrants fees are paid out to winner, second place gets 23.3% if there are more than 4 players. If there are 4 players, the winner gets 70% of the fees, that is 560 crowns and the losers get 0 crowns. |
+ | |||
+ | Team matches such as the random team and guild versus guild give out 280 crowns to the winners and 0 to the losers. In a 4 man team or more, if some players leave the match on the winning team, the crowns that would be awarded to the ones that left are given to the winners. | ||
+ | |||
+ | ==Krogmo Reward== | ||
+ | The winning player(s) get 2 Krogmo Coins and some more if there was a bribe. Losing players only get 1 Krogmo Coin. | ||
==Screenshots== | ==Screenshots== | ||
<gallery widths=200px perrow=4> | <gallery widths=200px perrow=4> | ||
+ | File:Loading Screen-Blast Network 1.png|One of the special loading screen for Blast Network. | ||
+ | File:Loading Screen-Blast Network 2.png|The other posible special loading screen for Blast Network. | ||
File:BN_01.jpg | File:BN_01.jpg | ||
File:BN_02.jpg | File:BN_02.jpg | ||
Line 54: | Line 79: | ||
==Trivia== | ==Trivia== | ||
− | *Blast Network gameplay is based loosely on the Bomberman game series by Hudson Soft. | + | *Blast Network gameplay is based loosely on the Bomberman game series by Hudson Soft, which has been absorbed into Konami on March 1, 2012. |
+ | |||
+ | ==See Also== | ||
+ | * [[Lockdown]] | ||
+ | * [[King Krogmo's Coliseum]] | ||
+ | |||
+ | [[Category:Geography]][[Category:Terminology]] |
Latest revision as of 22:28, 6 July 2021
Blast Network is an explosive event in King Krogmo's Coliseum where Knights try to eliminate their opponents by blowing them up. All of your personal equipment is ignored in Blast Network and you instead have use of a single weapon, a bomb that explodes in a cross formation. Bombs do not require charging and can be placed immediately. A bomb will kill any Knight caught in its explosion, including the Knight who placed it, so be careful! In each game you earn points for having your bombs eliminate your opponents. The player or team with the most points at the end of the match wins.
The cumulative weekly scores for the leaderboard are reset on Sunday.
Contents
Game Modes
Blast Network has three game modes:
Free For All
Blow up every player in sight, trying not to include yourself.
Random Team
Get placed in a random team with the sole purpose of blowing up the other team.
Guild Team
Open up slots for yourself and guild mates to battle another guild team . You can also join forming guild teams by simply pressing the ‘Guild’ tab within the Coliseum interface. A guild team must have 4 players in order for it to start.
Power Ups
Scattered over the play field are various pick ups which can augment a Knight's attributes. Picking up a power up will automatically activate it for your knight. If you are defeated, your excess power ups are removed.
Bomb Blast Up
Increases the blast area of a Knight's bomb by one tile. A Knight may have up to 15 Bomb Blast Ups.
Bomb Count Up
Increases the number of bombs you can drop at once. A Knight may have up to 5 Bomb Count Ups.
Speed Up
Increases the movement speed of a Knight. A Knight may have up to 5 Speed Ups.
Health Up
Increases your health by three cells. This is no longer ingame.
Respawning
If you are defeated you will wait in the rolling respawn queue. All players in the respawn queue will respawn at once after the respawn counter reaches zero.
Maps
There are currently 13 maps in the roster.
- Gridlock
- Gridlock II
- Crystals
- Crystals II
- Backdoor
- Rockets
- Rockets II
- Spikes
- Two Tone
- Islands
- Division
- Stone Cross
- Ring
Scoring
A knight's score increases by 1 whenever another player is eliminated, and 1 extra point is scored if the elimination was caused by said knight's bombs. In Free For All mode, players with lower death counts take precedence in case of tie breaks. Players with equal kills and deaths take the same place, meaning a match can have multiple winners.
Crown Rewards
For free for all matches, 46.7% of the entrants fees are paid out to winner, second place gets 23.3% if there are more than 4 players. If there are 4 players, the winner gets 70% of the fees, that is 560 crowns and the losers get 0 crowns.
Team matches such as the random team and guild versus guild give out 280 crowns to the winners and 0 to the losers. In a 4 man team or more, if some players leave the match on the winning team, the crowns that would be awarded to the ones that left are given to the winners.
Krogmo Reward
The winning player(s) get 2 Krogmo Coins and some more if there was a bribe. Losing players only get 1 Krogmo Coin.
Screenshots
Trivia
- Blast Network gameplay is based loosely on the Bomberman game series by Hudson Soft, which has been absorbed into Konami on March 1, 2012.