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− | __NOTOC__
| + | #REDIRECT[[Pickup]] |
− | Pickups are [[items]] that can be found in dungeons. Pickups are transient items, meaning that they will not be brought back to [[town]] with the player's knight.
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− | ==Belt==
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− | [[Image:Vial_Belt.png|left]]Pickups are picked up by walking over them. They are added to your belt shown at the top of the screen. Press the numbers 1 - 5 to use a pickup. Vials are thrown and Capsules are consumed on the spot. There is room for only 3 pickups per slot in the belt, and you can only have one slot of each type.
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− | You can drag pickups off the belt to drop them on the ground or to trade them, if you wish.
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− | ==Capsules==
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− | Capsules are used to affect yourself. Press the numbers 1 - 5 to consume the capsule.
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− | {{Table/Pickups_Container}}
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− | {{Table/Capsules_Entry|[[Image:Item-Health_Capsule.png|40px]]|Health Capsule|Heals your knight for 3 units of health when consumed.}}
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− | {{Table/Capsules_Entry|[[Image:Item-Super_Health_Capsule.png|40px]]|Super Health Capsule|A slightly stronger version of the Health Capsule that heals your knight for 6 units of health when consumed.}}
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− | {{Table/Capsules_Entry|[[Image:Item-Ultra_Health_Capsule.png|40px]]|Ultra Health Capsule|A stronger version of the Health Capsule that heals your knight for 9 units of health when consumed.}}
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− | {{Table/Capsules_Entry|[[Image:Item-Remedy_Capsule.png|40px]]|Remedy Capsule|When consumed, remedy capsules remove afflictions you may have such as fire, curse, stun, etc.}}
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− | |}
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− | ==Vials==
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− | Vials are thrown to affect a target. Press the numbers 1 - 5 (as default) to ready a vial and click the ATTACK key to throw the vial in the direction your knight is facing. All vials come in a more powerful variation with the same color as the lesser vial, shown as a larger bottle marked with a star.
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− | {{SKWindow
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− | | width = 100%
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− | | title = Vials
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− | | body =
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− | {{SKCell|'''Status'''}}{{SKCell|'''Vial'''}}{{SKCell|'''Super Vial'''}}{{SKCell|'''Ultra Vial'''}}{{SKCell|'''Description'''}}
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− | {{SKNewRow}}
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− | {{SKCell|'''Curse'''}} {{SKCell|[[Image:Item-Curse_Vial.png|40px]]}} {{SKCell|[[Image:Item-Super_Curse_Vial.png|40px]]}}{{SKCell|[[Image:Item-Ultra_Curse_Vial.png|40px]]}}{{SKCell|A Curse Vial will [[curse]] the target, making it take damage for each attack it executes.}}
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− | {{SKNewRow}}
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− | {{SKCell|'''Fire'''}} {{SKCell|[[Image:Item-Fire_Vial.png|40px]]}} {{SKCell|[[Image:Item-Super_Fire_Vial.png|40px]]}}{{SKCell|[[Image:Item-Ultra_Fire_Vial.png|40px]]}}{{SKCell|A Fire Vial will temporarily set the target on [[fire]] and deals fire damage over time.}}
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− | {{SKNewRow}}
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− | {{SKCell|'''Freeze'''}} {{SKCell|[[Image:Item-Freeze_Vial.png|40px]]}} {{SKCell|[[Image:Item-Super_Freeze_Vial.png|40px]]}}{{SKCell|[[Image:Item-Ultra_Freeze_Vial.png|40px]]}}{{SKCell|A Freeze Vial will temporarily trap the target in a block of ice making it unable to move, but will still be able to attack. If the target catches on fire or is attacked, this will melt the ice.}}
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− | {{SKNewRow}}
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− | {{SKCell|'''Poison'''}} {{SKCell|[[Image:Item-Poison_Vial.png|40px]]}} {{SKCell|[[Image:Item-Super_Poison_Vial.png|40px]]}}{{SKCell|[[Image:Item-Ultra_Poison_Vial.png|40px]]}}{{SKCell|Poison Vial will temporarily [[poison]] the target. This will make make the target unable to heal and will also lower its attack power..}}
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− | {{SKNewRow}}
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− | {{SKCell|'''Shock'''}} {{SKCell|[[Image:Item-Shock_Vial.png|40px]]}} {{SKCell|[[Image:Item-Super_Shock_Vial.png|40px]]}}{{SKCell|[[Image:Item-Ultra_Shock_Vial.png|40px]]}}{{SKCell|A Shock Vial inflicts [[shock]] on the target which randomly interrupts its actions and may cause damage if another shocked opponent is nearby.}}
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− | {{SKNewRow}}
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− | {{SKCell|'''Sleep'''}} {{SKCell|[[Image:Item-Sleep_Vial.png|40px]]}} {{SKCell|[[Image:Item-Super_Sleep_Vial.png|40px]]}}{{SKCell|[[Image:Item-Ultra_Sleep_Vial.png|40px]]}}{{SKCell|A Sleep Vial will temporarily put the target to sleep, which will make the target unable to move or attack. Target will regenerate health while affected, this effect may be delayed.}}
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− | {{SKNewRow}}
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− | {{SKCell|'''Stun'''}} {{SKCell|[[Image:Item-Stun_Vial.png|40px]]}} {{SKCell|[[Image:Item-Super_Stun_Vial.png|40px]]}}{{SKCell|[[Image:Item-Ultra_Stun_Vial.png|40px]]}}{{SKCell|A Stun Vial will temporarily [[stun]] the target, making it slower to move and attack.}}
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− | }}
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− | ==Other==
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− | {{Table/Pickups_Container}}
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− | {{Table/Capsules_Entry|[[Image:Item-MechKnight_Kit.png]]|MechKnight Kit|Construct your own mechanical knight that will follow you as far as the next elevator and attack your foes. Randomly suffers from the shock status condition.}}
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− | [[Category:Items]]
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