Difference between revisions of "Lancer Knightz (Guild)/Handgun Damage (Depth 19)"
From SpiralKnights
(more Hail, Polaris, Biohazard data) |
(Polaris data) |
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{{User:Vroom/cell|regular}} | {{User:Vroom/cell|regular}} | ||
{{User:Vroom/cell|neutral}} | {{User:Vroom/cell|neutral}} | ||
− | {{User:Vroom/cell9| | | 83 | | 99 | | 113 | | }} | + | {{User:Vroom/cell9| | | 83 | | 99 | | 113 | | 174}} |
{{User:Vroom/row}} | {{User:Vroom/row}} | ||
{{User:Vroom/cell|charge}} | {{User:Vroom/cell|charge}} | ||
{{User:Vroom/cell|neutral}} | {{User:Vroom/cell|neutral}} | ||
− | {{User:Vroom/cell9| | | 207 | | 231 | | 254 | | }} | + | {{User:Vroom/cell9| | | 207 | | 231 | | 254 | | 386}} |
{{User:Vroom/end}} | {{User:Vroom/end}} | ||
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{{User:Vroom/end}} | {{User:Vroom/end}} | ||
− | [[Polaris]]: | + | [[Polaris]]' short regular shots seem to do the same damage as Hail Driver's regular shots: |
{{User:Vroom/start}} | {{User:Vroom/start}} | ||
{{User:Vroom/header|Aspect}} | {{User:Vroom/header|Aspect}} | ||
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{{User:Vroom/cell|regular short}} | {{User:Vroom/cell|regular short}} | ||
{{User:Vroom/cell|neutral}} | {{User:Vroom/cell|neutral}} | ||
− | {{User:Vroom/cell9| | | 71 | | 84 | | 99 | | }} | + | {{User:Vroom/cell9| | | 71 | | 84 | | 99 | | 112}} |
{{User:Vroom/row}} | {{User:Vroom/row}} | ||
{{User:Vroom/cell|regular long}} | {{User:Vroom/cell|regular long}} | ||
{{User:Vroom/cell|neutral}} | {{User:Vroom/cell|neutral}} | ||
− | {{User:Vroom/cell9| | | 98 | | 113 | | 128 | | }} | + | {{User:Vroom/cell9| | | 98 | | 113 | | 128 | | 143}} |
{{User:Vroom/row}} | {{User:Vroom/row}} | ||
{{User:Vroom/cell|charge}} | {{User:Vroom/cell|charge}} | ||
{{User:Vroom/cell|neutral}} | {{User:Vroom/cell|neutral}} | ||
− | {{User:Vroom/cell9| | | 229 | | 255 | | 280 | | }} | + | {{User:Vroom/cell9| | | 229 | | 255 | | 280 | | 306}} |
{{User:Vroom/row}} | {{User:Vroom/row}} | ||
{{User:Vroom/cell|regular short}} | {{User:Vroom/cell|regular short}} | ||
{{User:Vroom/cell|resistant}} | {{User:Vroom/cell|resistant}} | ||
− | {{User:Vroom/cell9| | | 21 | | 22 | | 24 | | }} | + | {{User:Vroom/cell9| | | 21 | | 22 | | 24 | | 26}} |
{{User:Vroom/row}} | {{User:Vroom/row}} | ||
{{User:Vroom/cell|regular long}} | {{User:Vroom/cell|regular long}} | ||
{{User:Vroom/cell|resistant}} | {{User:Vroom/cell|resistant}} | ||
− | {{User:Vroom/cell9| | | 24 | | 26 | | 28 | | }} | + | {{User:Vroom/cell9| | | 24 | | 26 | | 28 | | 30}} |
{{User:Vroom/row}} | {{User:Vroom/row}} | ||
{{User:Vroom/cell|charge}} | {{User:Vroom/cell|charge}} | ||
{{User:Vroom/cell|resistant}} | {{User:Vroom/cell|resistant}} | ||
− | {{User:Vroom/cell9| | | 43 | | 47 | | 51 | | }} | + | {{User:Vroom/cell9| | | 43 | | 47 | | 51 | | 55}} |
{{User:Vroom/end}} | {{User:Vroom/end}} | ||
Revision as of 17:04, 26 December 2012
The guild Lancer Knightz has a long-running project to collect data on the speed and damage of various weapons. If you'd like to help, then please contact Donkeyhaute.
These particular data were collected by Bopp and Donkeyhaute. The tables show the damage dealt by every gun shot, for many 5-star guns, at heat level 10, against every kind of monster, at every level of damage bonus from -2 (Medium penalty) to +6 (Maximum!). These data are from depth 19; see also the depth-24 data.
Aspect | Target | -2 | -1 | 0 | +1 | +2 | +3 | +4 | +5 | +6 |
regular | neutral | 83 | 99 | 113 | 174 | |||||
charge | neutral | 207 | 231 | 254 | 386 |
Aspect | Target | -2 | -1 | 0 | +1 | +2 | +3 | +4 | +5 | +6 |
regular | vulnerable | 156 | 172 | 188 | 204 | |||||
charge | vulnerable | 296 | 324 | 351 | 378 | |||||
regular | neutral | 111 | 119 | 127 | 135 | 143 | 151 | 159 | ||
charge | neutral | 251 | 265 | 279 | 292 | 306 | 320 | 333 | ||
regular | resistant | 26 | 28 | 30 | 33 | |||||
charge | resistant | 46 | 51 | 55 | 60 |
Blitz Needle, Argent Peacemaker, and Sentenza:
Aspect | Target | -2 | -1 | 0 | +1 | +2 | +3 | +4 | +5 | +6 |
regular | vulnerable | 78 | 88 | 98 | 108 | |||||
charge | vulnerable | 164 | 181 | 197 | 214 | |||||
regular | neutral | 46 | 51 | 57 | 63 | |||||
charge | neutral | 119 | 136 | 152 | 169 | |||||
regular | resistant | 15 | 17 | 18 | 19 | |||||
charge | resistant | 27 | 29 | 32 | 34 |
Aspect | Target | -2 | -1 | 0 | +1 | +2 | +3 | +4 | +5 | +6 |
regular | vulnerable | 143 | 158 | 173 | 188 | |||||
charge | vulnerable | 274 | 300 | 325 | 351 | |||||
regular | neutral | 98 | 113 | 128 | 143 | |||||
charge | neutral | 229 | 255 | 280 | 306 | |||||
regular | resistant | 24 | 26 | 28 | 30 | |||||
charge | resistant | 43 | 47 | 51 | 55 |
Hail Driver (and probably Storm Driver and Magma Driver):
Aspect | Target | -2 | -1 | 0 | +1 | +2 | +3 | +4 | +5 | +6 |
regular | vulnerable | 118 | 131 | 144 | 157 | |||||
charge | vulnerable | 231 | 253 | 275 | 297 | |||||
regular | neutral | 71 | 84 | 99 | 112 | |||||
charge | neutral | 186 | 208 | 230 | 252 | |||||
regular | resistant | 21 | 22 | 24 | 26 | |||||
charge | resistant | 36 | 40 | 43 | 47 |
Polaris' short regular shots seem to do the same damage as Hail Driver's regular shots:
Aspect | Target | -2 | -1 | 0 | +1 | +2 | +3 | +4 | +5 | +6 |
regular short | vulnerable | 118 | 131 | 144 | 157 | |||||
regular long | vulnerable | 143 | 158 | 173 | 188 | |||||
charge | vulnerable | 274 | 300 | 325 | 351 | |||||
regular short | neutral | 71 | 84 | 99 | 112 | |||||
regular long | neutral | 98 | 113 | 128 | 143 | |||||
charge | neutral | 229 | 255 | 280 | 306 | |||||
regular short | resistant | 21 | 22 | 24 | 26 | |||||
regular long | resistant | 24 | 26 | 28 | 30 | |||||
charge | resistant | 43 | 47 | 51 | 55 |
Aspect | Target | -2 | -1 | 0 | +1 | +2 | +3 | +4 | +5 | +6 |
regular | vulnerable | 118 | 131 | 144 | 157 | |||||
charge | vulnerable | 296 | 324 | 351 | 378 | |||||
regular | neutral | 71 | 84 | 99 | 112 | |||||
charge | neutral | 251 | 279 | 306 | 333 | |||||
regular | resistant | 21 | 22 | 24 | 26 | |||||
charge | resistant | 46 | 51 | 55 | 60 |