Difference between revisions of "Lancer Knightz (Guild)/Sword Combos Per Minute"
From SpiralKnights
(oops; fixed my own update to WHB DPS) |
(new text; sections; more DPS to come) |
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− | + | This page is part of the [[Lancer Knightz (Guild)|Lancer Knightz]] [[Lancer Knightz (Guild)/Data|data collection project]]. These particular data were collected between late 2011 and early 2013. Data from swords marked <sup>B</sup> were collected by [[User:Jdavis|Bopp]]; all other data were collected by Donkeyhaute. Thanks to Squamph for some preliminary data. The data suggest that each level of [[Abilities|attack speed increase]] (ASI) increases comboing speed by roughly 3.6%. The data also let us estimate damage per second (DPS) of swords. | |
− | + | ==Procedure== | |
+ | |||
+ | The tester goes to a safe area, such as [[Moorcroft Manor]]. He (or she) notes the total amount of ASI in effect on the sword. He executes combos for a minute straight against thin air, turning as necessary to avoid obstacles. At the end of the minute, he rounds the number of combos to the nearest multiple of 0.5. He repeats the test until it seems to settle on a single answer. He records all of the test results in the hidden wiki markup in the table below, or mails them to Donkeyhaute. | ||
+ | |||
+ | ==Data== | ||
+ | |||
+ | The table displays the combos per minute at all levels of ASI from -2 (Medium penalty) to +6 (Maximum!). In many cases, more than one measurement has been made. Only the average of the measurements is displayed. All of the measurements can be viewed in the hidden wiki markup for the table. Because combos per minute are rounded to the nearest whole number, and because comboing speed may vary from player to player, these numbers should be viewed as approximate. | ||
{{User:Vroom/start}} | {{User:Vroom/start}} | ||
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{{User:Vroom/end}} | {{User:Vroom/end}} | ||
− | + | ==Remarks== | |
+ | |||
* In most cases, each increment of ASI results in a 2%-5% increase in the combos per minute. The geometric mean of the increases is about 3.6%. | * In most cases, each increment of ASI results in a 2%-5% increase in the combos per minute. The geometric mean of the increases is about 3.6%. | ||
− | * Gran Faust's speed bar is much longer than Divine Avenger's, although it seems no faster in practice. These data support | + | * Gran Faust's speed bar is much longer than Divine Avenger's, although it seems no faster in practice. These data support the view that GF is not faster than DA. |
* Either Dread Venom Striker reaches a speed cap, or the tester just can't swing fast enough to exploit ASI+6. | * Either Dread Venom Striker reaches a speed cap, or the tester just can't swing fast enough to exploit ASI+6. | ||
− | * | + | * Wild Hunting Blade seems to be slightly slower than Dread Venom Striker. This has been confirmed by Bopp's retesting of both swords, and it is also true for [[Lancer Knightz (Guild)/Sword_Charges_Per_Minute|charges]]. |
− | We can combine our combos per minute data with damage data from the wiki, to compute the damage per second (DPS) that results for comboing as fast as possible. In detail, we take the ASI+6 data from the table above | + | ==Damage per Second== |
+ | |||
+ | We can combine our combos-per-minute data with damage data from the wiki, to compute the damage per second (DPS) that results for comboing as fast as possible. In detail, we take the ASI+6 data from the table above. For swords with no data (e.g., Voltedge), we use the available data from similar swords (Glacius). We total the damage for all of the strokes in the sword's combo. Then we compute | ||
:damage per second = damage per combo * combos per minute * minutes per second, | :damage per second = damage per combo * combos per minute * minutes per second, | ||
− | where minutes per second is obviously 1/60. It is worth noting that, because combos per minute are precise to within a few percent only, so is DPS precise to within a few percent only. For example, the difference between 628 | + | where minutes per second is obviously 1/60. It is worth noting that, because combos per minute are precise to within a few percent only, so is DPS precise to within a few percent only. For example, the difference between 628 DPS and 607 DPS may not be significant. |
+ | |||
+ | Here is the DPS for swords at depth 28 with [[Abilities|damage]]+0 (from other sources; these figures include the family-specific damage bonuses on Cold Iron Vanquisher and Wild Hunting Blade). Warmaster Rocket Hammer's damage is given as a range, depending on whether the second stroke hits once or thrice. | ||
{{User:Vroom/start}} | {{User:Vroom/start}} | ||
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{{User:Vroom/cell|<!--378-->227}} | {{User:Vroom/cell|<!--378-->227}} | ||
{{User:Vroom/cell|<!--597-->358}} | {{User:Vroom/cell|<!--597-->358}} | ||
+ | |||
+ | {{User:Vroom/end}} | ||
+ | |||
+ | Similarly, here is the DPS for swords at depth 24 with damage+6. | ||
+ | |||
+ | {{User:Vroom/start}} | ||
+ | |||
+ | {{User:Vroom/header|Name}} | ||
+ | {{User:Vroom/header|Damage}} | ||
+ | {{User:Vroom/header|Slimes}} | ||
+ | {{User:Vroom/header|Gremlins}} | ||
+ | {{User:Vroom/header|Beasts}} | ||
+ | {{User:Vroom/header|Fiends}} | ||
+ | {{User:Vroom/header|Undead}} | ||
+ | {{User:Vroom/header|Constructs}} | ||
+ | |||
+ | {{User:Vroom/row}} | ||
+ | |||
+ | {{User:Vroom/cell|[[Leviathan Blade]]}} | ||
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+ | |||
+ | {{User:Vroom/row}} | ||
+ | |||
+ | {{User:Vroom/cell|[[Cold Iron Vanquisher]]}} | ||
+ | {{User:Vroom/cell|normal}} | ||
+ | {{User:Vroom/cell|<!---->}} | ||
+ | {{User:Vroom/cell|<!---->}} | ||
+ | {{User:Vroom/cell|<!---->}} | ||
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+ | {{User:Vroom/cell|<!---->}} | ||
+ | |||
+ | {{User:Vroom/row}} | ||
+ | |||
+ | {{User:Vroom/cell|[[Dread Venom Striker]]}} | ||
+ | {{User:Vroom/cell|normal}} | ||
+ | {{User:Vroom/cell|<!---->}} | ||
+ | {{User:Vroom/cell|<!---->}} | ||
+ | {{User:Vroom/cell|<!---->}} | ||
+ | {{User:Vroom/cell|<!---->}} | ||
+ | {{User:Vroom/cell|<!---->}} | ||
+ | {{User:Vroom/cell|<!---->}} | ||
+ | |||
+ | {{User:Vroom/row}} | ||
+ | |||
+ | {{User:Vroom/cell|[[Wild Hunting Blade]]}} | ||
+ | {{User:Vroom/cell|normal}} | ||
+ | {{User:Vroom/cell|<!---->}} | ||
+ | {{User:Vroom/cell|<!---->}} | ||
+ | {{User:Vroom/cell|<!---->}} | ||
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+ | {{User:Vroom/cell|<!---->}} | ||
+ | |||
+ | {{User:Vroom/row}} | ||
+ | |||
+ | {{User:Vroom/cell|[[Sudaruska]]}} | ||
+ | {{User:Vroom/cell|normal}} | ||
+ | {{User:Vroom/cell|<!---->}} | ||
+ | {{User:Vroom/cell|<!---->}} | ||
+ | {{User:Vroom/cell|<!---->}} | ||
+ | {{User:Vroom/cell|<!---->}} | ||
+ | {{User:Vroom/cell|<!---->}} | ||
+ | {{User:Vroom/cell|<!---->}} | ||
+ | |||
+ | {{User:Vroom/row}} | ||
+ | |||
+ | {{User:Vroom/cell|[[Triglav]]}} | ||
+ | {{User:Vroom/cell|normal}} | ||
+ | {{User:Vroom/cell|<!---->}} | ||
+ | {{User:Vroom/cell|<!---->}} | ||
+ | {{User:Vroom/cell|<!---->}} | ||
+ | {{User:Vroom/cell|<!---->}} | ||
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+ | {{User:Vroom/cell|<!---->}} | ||
+ | |||
+ | {{User:Vroom/row}} | ||
+ | |||
+ | {{User:Vroom/cell|[[Barbarous Thorn Blade]]}} | ||
+ | {{User:Vroom/cell|piercing}} | ||
+ | {{User:Vroom/cell|<!---->}} | ||
+ | {{User:Vroom/cell|<!---->}} | ||
+ | {{User:Vroom/cell|<!---->}} | ||
+ | {{User:Vroom/cell|<!---->}} | ||
+ | {{User:Vroom/cell|<!---->}} | ||
+ | {{User:Vroom/cell|<!---->}} | ||
+ | |||
+ | {{User:Vroom/row}} | ||
+ | |||
+ | {{User:Vroom/cell|[[Final Flourish]]}} | ||
+ | {{User:Vroom/cell|piercing}} | ||
+ | {{User:Vroom/cell|<!---->}} | ||
+ | {{User:Vroom/cell|<!---->}} | ||
+ | {{User:Vroom/cell|<!---->}} | ||
+ | {{User:Vroom/cell|<!---->}} | ||
+ | {{User:Vroom/cell|<!---->}} | ||
+ | {{User:Vroom/cell|<!---->}} | ||
+ | |||
+ | {{User:Vroom/row}} | ||
+ | |||
+ | {{User:Vroom/cell|[[Fearless Rigadoon]]}} | ||
+ | {{User:Vroom/cell|piercing}} | ||
+ | {{User:Vroom/cell|<!---->}} | ||
+ | {{User:Vroom/cell|<!---->}} | ||
+ | {{User:Vroom/cell|<!---->}} | ||
+ | {{User:Vroom/cell|<!---->}} | ||
+ | {{User:Vroom/cell|<!---->}} | ||
+ | {{User:Vroom/cell|<!---->}} | ||
+ | |||
+ | {{User:Vroom/row}} | ||
+ | |||
+ | {{User:Vroom/cell|[[Furious Flamberge]]}} | ||
+ | {{User:Vroom/cell|piercing}} | ||
+ | {{User:Vroom/cell|<!---->}} | ||
+ | {{User:Vroom/cell|<!---->}} | ||
+ | {{User:Vroom/cell|<!---->}} | ||
+ | {{User:Vroom/cell|<!---->}} | ||
+ | {{User:Vroom/cell|<!---->}} | ||
+ | {{User:Vroom/cell|<!---->}} | ||
+ | |||
+ | {{User:Vroom/row}} | ||
+ | |||
+ | {{User:Vroom/cell|[[Warmaster Rocket Hammer]]}} | ||
+ | {{User:Vroom/cell|elemental}} | ||
+ | {{User:Vroom/cell|<!---->}} | ||
+ | {{User:Vroom/cell|<!---->}} | ||
+ | {{User:Vroom/cell|<!---->}} | ||
+ | {{User:Vroom/cell|<!---->}} | ||
+ | {{User:Vroom/cell|<!---->}} | ||
+ | {{User:Vroom/cell|<!---->}} | ||
+ | |||
+ | {{User:Vroom/row}} | ||
+ | |||
+ | {{User:Vroom/cell|[[Divine Avenger]]}} | ||
+ | {{User:Vroom/cell|elem+norm}} | ||
+ | {{User:Vroom/cell|<!---->}} | ||
+ | {{User:Vroom/cell|<!---->}} | ||
+ | {{User:Vroom/cell|<!---->}} | ||
+ | {{User:Vroom/cell|<!---->}} | ||
+ | {{User:Vroom/cell|<!---->}} | ||
+ | {{User:Vroom/cell|<!---->}} | ||
+ | |||
+ | {{User:Vroom/row}} | ||
+ | |||
+ | {{User:Vroom/cell|[[Fang of Vog]]}} | ||
+ | {{User:Vroom/cell|elem+norm}} | ||
+ | {{User:Vroom/cell|<!---->}} | ||
+ | {{User:Vroom/cell|<!---->}} | ||
+ | {{User:Vroom/cell|<!---->}} | ||
+ | {{User:Vroom/cell|<!---->}} | ||
+ | {{User:Vroom/cell|<!---->}} | ||
+ | {{User:Vroom/cell|<!---->}} | ||
+ | |||
+ | {{User:Vroom/row}} | ||
+ | |||
+ | {{User:Vroom/cell|[[Voltedge]]}} | ||
+ | {{User:Vroom/cell|elem+norm}} | ||
+ | {{User:Vroom/cell|<!---->}} | ||
+ | {{User:Vroom/cell|<!---->}} | ||
+ | {{User:Vroom/cell|<!---->}} | ||
+ | {{User:Vroom/cell|<!---->}} | ||
+ | {{User:Vroom/cell|<!---->}} | ||
+ | {{User:Vroom/cell|<!---->}} | ||
+ | |||
+ | {{User:Vroom/row}} | ||
+ | |||
+ | {{User:Vroom/cell|[[Combuster]]}} | ||
+ | {{User:Vroom/cell|elem+norm}} | ||
+ | {{User:Vroom/cell|<!---->}} | ||
+ | {{User:Vroom/cell|<!---->}} | ||
+ | {{User:Vroom/cell|<!---->}} | ||
+ | {{User:Vroom/cell|<!---->}} | ||
+ | {{User:Vroom/cell|<!---->}} | ||
+ | {{User:Vroom/cell|<!---->}} | ||
+ | |||
+ | {{User:Vroom/row}} | ||
+ | |||
+ | {{User:Vroom/cell|[[Glacius]]}} | ||
+ | {{User:Vroom/cell|elem+norm}} | ||
+ | {{User:Vroom/cell|<!---->}} | ||
+ | {{User:Vroom/cell|<!---->}} | ||
+ | {{User:Vroom/cell|<!---->}} | ||
+ | {{User:Vroom/cell|<!---->}} | ||
+ | {{User:Vroom/cell|<!---->}} | ||
+ | {{User:Vroom/cell|<!---->}} | ||
+ | |||
+ | {{User:Vroom/row}} | ||
+ | |||
+ | {{User:Vroom/cell|[[Acheron]]}} | ||
+ | {{User:Vroom/cell|shad+norm}} | ||
+ | {{User:Vroom/cell|<!---->}} | ||
+ | {{User:Vroom/cell|<!---->}} | ||
+ | {{User:Vroom/cell|<!---->}} | ||
+ | {{User:Vroom/cell|<!---->}} | ||
+ | {{User:Vroom/cell|<!---->}} | ||
+ | {{User:Vroom/cell|<!---->}} | ||
+ | |||
+ | {{User:Vroom/row}} | ||
+ | |||
+ | {{User:Vroom/cell|[[Gran Faust]]}} | ||
+ | {{User:Vroom/cell|shad+norm}} | ||
+ | {{User:Vroom/cell|<!---->}} | ||
+ | {{User:Vroom/cell|<!---->}} | ||
+ | {{User:Vroom/cell|<!---->}} | ||
+ | {{User:Vroom/cell|<!---->}} | ||
+ | {{User:Vroom/cell|<!---->}} | ||
+ | {{User:Vroom/cell|<!---->}} | ||
{{User:Vroom/end}} | {{User:Vroom/end}} |
Revision as of 22:29, 15 August 2013
This page is part of the Lancer Knightz data collection project. These particular data were collected between late 2011 and early 2013. Data from swords marked B were collected by Bopp; all other data were collected by Donkeyhaute. Thanks to Squamph for some preliminary data. The data suggest that each level of attack speed increase (ASI) increases comboing speed by roughly 3.6%. The data also let us estimate damage per second (DPS) of swords.
Contents
Procedure
The tester goes to a safe area, such as Moorcroft Manor. He (or she) notes the total amount of ASI in effect on the sword. He executes combos for a minute straight against thin air, turning as necessary to avoid obstacles. At the end of the minute, he rounds the number of combos to the nearest multiple of 0.5. He repeats the test until it seems to settle on a single answer. He records all of the test results in the hidden wiki markup in the table below, or mails them to Donkeyhaute.
Data
The table displays the combos per minute at all levels of ASI from -2 (Medium penalty) to +6 (Maximum!). In many cases, more than one measurement has been made. Only the average of the measurements is displayed. All of the measurements can be viewed in the hidden wiki markup for the table. Because combos per minute are rounded to the nearest whole number, and because comboing speed may vary from player to player, these numbers should be viewed as approximate.
Name | Damage | -2 | -1 | 0 | +1 | +2 | +3 | +4 | +5 | +6 |
Leviathan Blade | normal | 29 | 30 | 31 | 32 | 34 | 35 | 36 | 38 | 39 |
Cold Iron VanquisherB | normal | 30 | 31 | 32 | 33 | 34 | 36 | 37 | 38 | 40 |
Dread Venom Striker | normal | 22 | 23 | 24 | 25 | 26 | 27 | 28 | 29 | 29 |
Wild Hunting BladeB | normal | 21.5 | 22 | 23 | 24 | 25 | 25.5 | 26.6 | 27 | |
Sudaruska | normal | 24 | 25 | 26 | 27 | 28 | 29 | 30 | 31 | 32 |
Triglav | normal | |||||||||
Barbarous Thorn Blade | piercing | 31 | 32 | 33 | 35 | 36 | 37 | 38 | 39 | 40 |
Final Flourish | piercing | 31 | 32 | 33 | 35 | 36 | 37 | 38 | 39 | 40 |
Fearless RigadoonB | piercing | 31 | 32 | 33 | 35 | 36 | 37 | 38 | 39 | 40 |
Furious FlambergeB | piercing | 31 | 32 | 33 | 35 | 36 | 37 | 38 | 39 | 40 |
Warmaster Rocket Hammer | elemental | 22 | 23 | 24 | 25 | 26 | 27 | 28 | 29 | 30 |
Divine Avenger | elem+norm | 29 | 30 | 32 | 33 | 34 | 35 | 37 | ||
Fang of Vog | elem+norm | 24 | 25 | 26 | 27 | 28 | 29 | 30 | 31 | 32 |
Voltedge | elem+norm | |||||||||
Combuster | elem+norm | 29 | 30 | 31 | 33 | 34 | 35 | 36 | 38 | 39 |
Glacius | elem+norm | 29 | 30 | 31 | 33 | 34 | 35 | 36 | 38 | 39 |
Acheron | shad+norm | 31 | 33 | 34 | 35 | 36 | 38 | 39 | ||
Gran Faust | shad+norm | 29 | 30 | 31 | 33 | 34 | 35 | 36 |
Remarks
- In most cases, each increment of ASI results in a 2%-5% increase in the combos per minute. The geometric mean of the increases is about 3.6%.
- Gran Faust's speed bar is much longer than Divine Avenger's, although it seems no faster in practice. These data support the view that GF is not faster than DA.
- Either Dread Venom Striker reaches a speed cap, or the tester just can't swing fast enough to exploit ASI+6.
- Wild Hunting Blade seems to be slightly slower than Dread Venom Striker. This has been confirmed by Bopp's retesting of both swords, and it is also true for charges.
Damage per Second
We can combine our combos-per-minute data with damage data from the wiki, to compute the damage per second (DPS) that results for comboing as fast as possible. In detail, we take the ASI+6 data from the table above. For swords with no data (e.g., Voltedge), we use the available data from similar swords (Glacius). We total the damage for all of the strokes in the sword's combo. Then we compute
- damage per second = damage per combo * combos per minute * minutes per second,
where minutes per second is obviously 1/60. It is worth noting that, because combos per minute are precise to within a few percent only, so is DPS precise to within a few percent only. For example, the difference between 628 DPS and 607 DPS may not be significant.
Here is the DPS for swords at depth 28 with damage+0 (from other sources; these figures include the family-specific damage bonuses on Cold Iron Vanquisher and Wild Hunting Blade). Warmaster Rocket Hammer's damage is given as a range, depending on whether the second stroke hits once or thrice.
Name | Damage | Slimes | Gremlins | Beasts | Fiends | Undead | Constructs |
Leviathan Blade | normal | 432 | 432 | 432 | 432 | 432 | 432 |
Cold Iron Vanquisher | normal | 407 | 407 | 407 | 407 | 495 | 407 |
Dread Venom Striker | normal | 445 | 445 | 445 | 445 | 445 | 445 |
Wild Hunting Blade | normal | 414 | 414 | 507? | 414 | 414 | 414 |
Sudaruska | normal | 325 | 325 | 325 | 325 | 325 | 325 |
Triglav | normal | 325 | 325 | 325 | 325 | 325 | 325 |
Barbarous Thorn Blade | piercing | 99 | 443 | 607 | 607 | 443 | 99 |
Final Flourish | piercing | 99 | 443 | 607 | 607 | 443 | 99 |
Fearless Rigadoon | piercing | 87 | 342 | 513 | 513 | 342 | 87 |
Furious Flamberge | piercing | 87 | 342 | 513 | 513 | 342 | 87 |
Warmaster Rocket Hammer | elemental | 366-519 | 81-122 | 81-122 | 366-519 | 492-733 | 492-733 |
Divine Avenger | elem+norm | 368 | 233 | 233 | 368 | 477 | 477 |
Fang of Vog | elem+norm | 329 | 218 | 218 | 329 | 468 | 468 |
Voltedge | elem+norm | 454 | 296 | 296 | 454 | 628 | 628 |
Combuster | elem+norm | 454 | 296 | 296 | 454 | 628 | 628 |
Glacius | elem+norm | 454 | 296 | 296 | 454 | 628 | 628 |
Acheron | shad+norm | 628 | 628 | 454 | 296 | 296 | 454 |
Gran Faust | shad+norm | 464 | 464 | 358 | 227 | 227 | 358 |
Similarly, here is the DPS for swords at depth 24 with damage+6.
Name | Damage | Slimes | Gremlins | Beasts | Fiends | Undead | Constructs |
Leviathan Blade | normal | ||||||
Cold Iron Vanquisher | normal | ||||||
Dread Venom Striker | normal | ||||||
Wild Hunting Blade | normal | ||||||
Sudaruska | normal | ||||||
Triglav | normal | ||||||
Barbarous Thorn Blade | piercing | ||||||
Final Flourish | piercing | ||||||
Fearless Rigadoon | piercing | ||||||
Furious Flamberge | piercing | ||||||
Warmaster Rocket Hammer | elemental | ||||||
Divine Avenger | elem+norm | ||||||
Fang of Vog | elem+norm | ||||||
Voltedge | elem+norm | ||||||
Combuster | elem+norm | ||||||
Glacius | elem+norm | ||||||
Acheron | shad+norm | ||||||
Gran Faust | shad+norm |