Difference between revisions of "Lichen"

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(I am not sure how Giant Toxoils look in the Tier 2 of Compound 42...)
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|abilities=
 
|abilities=
 
*Tackle {{attack|piercing}} {{status|poison}}
 
*Tackle {{attack|piercing}} {{status|poison}}
*Spin Attack {{attack|piercing}}{{status|poison}}
+
*Spin Attack {{attack|piercing}} {{status|poison}}
 
|drop=
 
|drop=
 
*{{Mat|Light Shard}}
 
*{{Mat|Light Shard}}
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|abilities=
 
|abilities=
 
*Tackle {{attack|piercing}} {{status|poison}}
 
*Tackle {{attack|piercing}} {{status|poison}}
*Spin Attack {{attack|piercing}}{{status|poison}}
+
*Spin Attack {{attack|piercing}} {{status|poison}}
 
|drop= ''Void'' (absolutely nothing)  
 
|drop= ''Void'' (absolutely nothing)  
 
}}
 
}}
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*{{Mat|Plague Essence}}
 
*{{Mat|Plague Essence}}
 
|description= This monster is a cross between a Toxigel and an Oiler. [[Fire|On fire]] it gains resistance to elemental damage and a small movement speed increase, it dashes like a Giant Lichen Colony and it leaves trails like an Oiler that [[Poison|Poison]] the players and when set on fire will burn like an Oiler's trails, causing the player to burn.
 
|description= This monster is a cross between a Toxigel and an Oiler. [[Fire|On fire]] it gains resistance to elemental damage and a small movement speed increase, it dashes like a Giant Lichen Colony and it leaves trails like an Oiler that [[Poison|Poison]] the players and when set on fire will burn like an Oiler's trails, causing the player to burn.
|abilities=* Tackle {{attack|pierce}} {{status|poison}}{{status|fire}}
+
* Tier 1: Does not exist.
 +
* Tier 2: Has short spikes around its body, causing it to resemble a Lichen Colony.
 +
* Tier 3: Has still more spikes around its body, causing it to resemble a Giant Lichen Colony.
 +
|abilities=* Tackle {{attack|piercing}} {{status|poison}} {{status|fire}}
 
* Spin Attack {{attack|piercing}} {{status|poison}}
 
* Spin Attack {{attack|piercing}} {{status|poison}}
 
* Heals when [[Fire|burned]]
 
* Heals when [[Fire|burned]]
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|name=Giant Toxoil
 
|name=Giant Toxoil
 
|location=*[[Mission|Compound 42]]: Containment
 
|location=*[[Mission|Compound 42]]: Containment
|description = Two of these Giant Toxoils can be found in the last arena of the mission, they have a lot of HP but move very slowly. They look like [[Toxilargo|Toxilargos]].  
+
|description = Big Toxoils founded in the the last arena of the second depth of Compound 42, they have a lot of health but move very slowly and can't dash around. They look like [[Toxilargo|Toxilargos]].
 +
* Tier 1: Does not exist.
 +
* Tier 2:
 +
* Tier 3: Acquires several spikes around its body, and can use a Spin Attack to release them and deal damage at long range. Spikes have a chance to inflict poison.
 
|drop=
 
|drop=
 
*{{Mat|Green Shard}}
 
*{{Mat|Green Shard}}
Line 279: Line 285:
 
*{{Mat|Royal Core}}
 
*{{Mat|Royal Core}}
 
*{{Mat|Torchstone}}
 
*{{Mat|Torchstone}}
|abilities=* Tackle {{attack|pierce}} {{status|poison}}{{status|fire}}
+
|abilities=* Tackle {{attack|piercing}} {{status|poison}} {{status|fire}}
 
* Spin Attack {{attack|piercing}} {{status|poison}}
 
* Spin Attack {{attack|piercing}} {{status|poison}}
 
* Heals when [[Fire|burned]]
 
* Heals when [[Fire|burned]]

Revision as of 17:31, 1 August 2013

Slime
Icon 55x55px
Damage Resistances
Defense elemental icon.png Defense piercing icon.png Defense shadow icon.png
16px 16px 16px

Lichen are a type of enemy encountered in the Clockworks.

Traits

Unlike its cubic cousins, Lichens tend to ooze along towards the player. They also move faster than Jelly Cubes, and some Lichens develop a projectile attack in later tiers.

Lichens can inflict normal and piercing damage.

Types

Lichen


Lichen Colony


Giant Lichen Colony


Oiler


Quicksilver


Toxigel


Toxilargo


Void Gel


Sloom



Toxoil


Giant Toxoil


Strategy

  • Defeating non-elemental Lichens is very simple, but you must keep in mind that when they merge:
    • The resulting Lichen has full health and is cured of status effects
    • The bigger they get, the harder they hit you
    • For more skilled players, it may be beneficial to let them form into giant colonies before attacking so you will get increased heat
  • Don't let Red Rovers take notice of you when there are Oilers or Toxoils around, and don't use weapons that inflict fire or they will be set aflame.
  • Oilers slide around for a bit after they stop moving, meaning they can charge up an attack and still hit you as you run away.
  • A frozen Oiler or Toxoil will lose its "aflame" status, and elemental damage will do normal damage to it instead of reduced damage. They can be relit quite easily however from fire traps, shadow fire, red rovers and other lit oilers.
  • If a Quicksilver has been shocked, it can damage or kill other enemies (including other Quicksilvers, which can be useful when there are a large number of Quicksilvers in the vicinity) but will heal itself.

Notable Lichens

Soul Jelly



Trivia

  • According to the mission: Alien Ooze (Rank 3-1), Lichens are an alien species of the slime family thought to have come to the Clockworks via a meteor that crashed on to the surface of Cradle. A specific Scenario Room shows a meteor crashed into the Clockworks with some Lichens nearby.
  • The mission: A Pinch of Salt states that Lichens hate rock salt; that stuff makes them dissolve.
  • Toxoils and Giant Toxoils were created by Herex but apparently formed an intelligence well beyond the scope of a standard bio-toxin. Herex ordered the facility destroyed seeing that those experiments could endanger the Order.

See also

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