Difference between revisions of "Arcade"
From SpiralKnights
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[[File:Map_Arcade.png|thumb|350px]] | [[File:Map_Arcade.png|thumb|350px]] | ||
− | The '''Arcade''' is the district of [[Haven]] from which players can launch their explorations into the [[Clockworks]] | + | The '''Arcade''' is the district of [[Haven]] from which players can launch their explorations into the [[Clockworks]]. It is also the location of the [[Krogmo_Alchemy_Machine|Krogmo Alchemy Machine]]. |
== Description == | == Description == | ||
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{{main|Gate}} | {{main|Gate}} | ||
Gates act as entry points into the Clockworks. Although certain Boss levels are consistent within the gate they are assigned to, gates vary in their strata themes, levels per depth, and level rotation time, so that taking the same path through a single gate is not always likely. The gates themselves rotate like the rest of the Clockworks and are shifted along every two days (as there are four active gate slots, each gate remains accessible for eight days). | Gates act as entry points into the Clockworks. Although certain Boss levels are consistent within the gate they are assigned to, gates vary in their strata themes, levels per depth, and level rotation time, so that taking the same path through a single gate is not always likely. The gates themselves rotate like the rest of the Clockworks and are shifted along every two days (as there are four active gate slots, each gate remains accessible for eight days). | ||
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=== Vendors === | === Vendors === | ||
* [[Sullivan]] Trader | * [[Sullivan]] Trader | ||
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+ | ==Historical Notes== | ||
+ | Previously, players would deposit [[Mineral]]s into dormant gates to determine their strata in a process known as [[gate construction]]. This was removed as the first phase of a complete arcade revamp in [[Release_Notes_2013-10-23|release 2013-10-23]] | ||
== See Also == | == See Also == |
Revision as of 18:16, 26 October 2013
The Arcade is the district of Haven from which players can launch their explorations into the Clockworks. It is also the location of the Krogmo Alchemy Machine.
Description
The Arcade allows access to the Clockworks via various gates along the north edge of the Arcade, overlooking the Clockworks.
On the west side of the Arcade is the trader Sullivan along with the Krogmo Alchemy Machine. Here, Krogmo coins can be traded for items and recipes. Lieutenant Feron stands across from him, surrounded by monitoring consoles, an escape pod and a regular Alchemy Machine; to the east is Chief Geo Knight Wegner (who will dispense advice on minerals and gate construction with zeal when prompted).
Obvious exits are North, South and South-West.
Gates
Gates act as entry points into the Clockworks. Although certain Boss levels are consistent within the gate they are assigned to, gates vary in their strata themes, levels per depth, and level rotation time, so that taking the same path through a single gate is not always likely. The gates themselves rotate like the rest of the Clockworks and are shifted along every two days (as there are four active gate slots, each gate remains accessible for eight days).
Denizens
Informants
Vendors
- Sullivan Trader
Historical Notes
Previously, players would deposit Minerals into dormant gates to determine their strata in a process known as gate construction. This was removed as the first phase of a complete arcade revamp in release 2013-10-23