Difference between revisions of "Stable Rocket Hammer"
From SpiralKnights
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''Designed by Warmaster Seerus himself, this nefarious gremlin weapon is equipped with a rocket engine that can launch the wielder forward with a powerful hammer smash. This particular model is a more stable version that blew up gremlin test subjects far fewer times than the prototype.'' | ''Designed by Warmaster Seerus himself, this nefarious gremlin weapon is equipped with a rocket engine that can launch the wielder forward with a powerful hammer smash. This particular model is a more stable version that blew up gremlin test subjects far fewer times than the prototype.'' | ||
− | [[ | + | [[File:Stable_Rocket_Hammer_charge_attack.png|300px|right|thumb|Charge Attack]] |
== Sources == | == Sources == | ||
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== Damage == | == Damage == | ||
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{{SKDamageTable| | {{SKDamageTable| | ||
− | {{ | + | {{Damage/Header/Effective|Elemental}} |
− | + | {{SKDamageRow|First Hit | 7 - ? | ? - ? | ? - ? | ? - ? | ? - ? | ? - ? }} | |
− | {{SKDamageRow|Hit | + | {{SKDamageRow|Dash | 5 - ? | ? - ? | ? - ? | ? - ? | ? - ? | ? - ? }} |
− | {{SKDamageRow| | + | {{SKDamageRow|Final Hit | 8 - ? | ? - ? | ? - ? | ? - ? | ? - ? | ? - ? }} |
− | {{SKDamageRow|Hit | + | {{SKDamageRow|Charge Attack|10 - ? | ? - ? | ? - ? | ? - ? | ? - ? | ? - ? }} |
− | {{SKDamageRow|Charge|?|?|?|?|?|?}} | + | {{Damage/Header/Neutral|Elemental}} |
− | {{ | + | {{SKDamageRow|First Hit |40 - 47|53 - 60 | 95 - 103|108 - 115|100 - 75 | 68 - 59}} |
− | {{ | + | {{SKDamageRow|Dash |24 - ? | ? - ? | ? - ? | ? - ? | ? - ? | ? - ?}} |
− | {{SKDamageRow| | + | {{SKDamageRow|Final Hit |47 - 56|65 - 74 |115 - 126|133 - 144|129 - 100| 85 - 72}} |
− | + | {{SKDamageRow|Charge Attack|65 - 78|92 - 105|162 - 180|192 - 210|195 - 171|154 - 111}} | |
− | {{SKDamageRow|Hit | + | {{Damage/Header/Resisted|Elemental}} |
− | {{SKDamageRow|Charge| | + | {{SKDamageRow|First Hit |45 - ? | ? - ? | ? - ? | ? - ? | ? - ? | ? - ? }} |
− | + | {{SKDamageRow|Dash |29 - ? | ? - ? | ? - ? | ? - ? | ? - ? | ? - ? }} | |
− | {{ | + | {{SKDamageRow|Final Hit |52 - ? | ? - ? | ? - ? | ? - ? | ? - ? | ? - ? }} |
− | + | {{SKDamageRow|Charge Attack|70 - ? | ? - ? | ? - ? | ? - ? | ? - ? | ? - ? }} | |
− | {{SKDamageRow|Hit | + | |
− | {{SKDamageRow| | + | |
− | {{SKDamageRow|Hit | + | |
− | {{SKDamageRow|Charge|?|?|?|?|?|? | + | |
− | + | ||
}} | }} | ||
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== See Also == | == See Also == | ||
{{equipment see also}} | {{equipment see also}} | ||
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Revision as of 13:05, 12 December 2014
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The Stable Rocket Hammer is a 3-star sword.
Contents
Description
Designed by Warmaster Seerus himself, this nefarious gremlin weapon is equipped with a rocket engine that can launch the wielder forward with a powerful hammer smash. This particular model is a more stable version that blew up gremlin test subjects far fewer times than the prototype.
Sources
This item can be obtained from completing the tier 2 version of the expansion mission Operation Crimson Hammer. This item cannot be dropped, sold, or unbound.
Attacks
Basic Attack
The basic attack consists of three attacks: The first attack is identical to that of any Heavy Sword's first hit, such as the Sealed Sword series. The second attack causes the Knight to "dash" 5 tiles in the direction they're facing. Any enemies directly in their path takes a moderate amount of damage. The third attack is identical to all Heavy Swords' second swings; more powerful and with significant knockback. All 3 attacks cause a small explosion directly in front of the Knight if an attack is landed on an enemy.
Charge Attack
The charge attack is two consecutive overhead smashes into the ground, similar to the Troika's charge. Each smash causes a moderate-sized explosion, and the Knight takes a step forward in between attacks. The attack cannot be interrupted unless Shocked or knocked out.
Note: This attack can sometimes push teammates away.
Damage
Stable Rocket Hammer's Damage Table | ||||||
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Stratum 1 | Stratum 2 | Stratum 3 | Stratum 4 | Stratum 5 | Stratum 6 | |
Versus Constructs and Undead | ||||||
First Hit | 7 - ? | ? - ? | ? - ? | ? - ? | ? - ? | ? - ? |
Dash | 5 - ? | ? - ? | ? - ? | ? - ? | ? - ? | ? - ? |
Final Hit | 8 - ? | ? - ? | ? - ? | ? - ? | ? - ? | ? - ? |
Charge Attack | 10 - ? | ? - ? | ? - ? | ? - ? | ? - ? | ? - ? |
Versus Slimes and Fiends | ||||||
First Hit | 40 - 47 | 53 - 60 | 95 - 103 | 108 - 115 | 100 - 75 | 68 - 59 |
Dash | 24 - ? | ? - ? | ? - ? | ? - ? | ? - ? | ? - ? |
Final Hit | 47 - 56 | 65 - 74 | 115 - 126 | 133 - 144 | 129 - 100 | 85 - 72 |
Charge Attack | 65 - 78 | 92 - 105 | 162 - 180 | 192 - 210 | 195 - 171 | 154 - 111 |
Versus Beasts and Gremlins | ||||||
First Hit | 45 - ? | ? - ? | ? - ? | ? - ? | ? - ? | ? - ? |
Dash | 29 - ? | ? - ? | ? - ? | ? - ? | ? - ? | ? - ? |
Final Hit | 52 - ? | ? - ? | ? - ? | ? - ? | ? - ? | ? - ? |
Charge Attack | 70 - ? | ? - ? | ? - ? | ? - ? | ? - ? | ? - ? |
Recipe
None.
Alchemy Path
Note that although the item has an alchemy path, it's not craftable.
Stable Rocket Hammer's alchemy path | ||||||||||||
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See Also
- Leveling Equipment
- Unique Variant
- Guides (Player Made)