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Revision as of 02:17, 27 March 2014
IMPORTANT NOTE
This wiki page will not be updated on a regular basis due to many of our guild members leading busy lives during the school year. We apologize for the inconvenience, but we assure you that more regular updates will be pushed out during the summer months.
-Zebramf
Contents
News and Updates
We apologize for the severe lack of information making its way to the wiki page. To make up for the gap, here's an overview of everything that happened since the last update in September.
- The guild hall was updated with a new floor, east and west wings included, and a shiny new Hunter's Lodge. Work has already begun on crafting statues and trophies. Donate your unwanted materials to the treasury and go beat up some bosses to help in the statue-building process.
- We upgraded to a 150 guild member limit to deal with the demand of players wanting to join the guild.
- Our alliance with PTP has been called off by the original GM. Details can not yet be shared with the public.
- The founders of Elite Defenders, Giga-Spinax and Giga-Allo, have made their comeback to Spiral Knights at long last after fixing some computer issues. Be sure to say hello if you see them online!
- Zebramf has been promoted to the rank of Guild Master after a unanimous by the officers and other Guild Masters. Thunderbirdva was also crowned the unofficial Head Officer position. Be sure to congratulate them!
- The guild hall has undergone some major renovations. The guild hall has adopted a Power Complex theme, and the main entranceway was redecorated by Thepopguardian and Thunderbirdva.
- After the recent Battle Sprite update, the guild hall upkeep has gone from 60,000 crowns a week to 12,000. This drop in upkeep has sparked interest in expanding the hall by adding a third floor, and will be discussed more in-depth at the next officer meeting.
- More recently, Cold-Death has returned to the Elite Defenders and regained his rank of Veteran. We are all very glad to have him back with us.
After another officer meeting, several decisions were made and an alliance was formed.
- Our next big project is changing the hall's theme. The majority of the officers voted in favor of the Power Complex theme, though the decision is not official yet as we need a GM's vote. If accepted, we will need 95k on top of the 12k for upkeep. In total, that will be 107k in the treasury before upkeep.
- We are now allied with the guild Plasmatech Pride, PTP for short. They are an old guild who recently went under tough times and was forced to restart. There will be a link to their wiki when it is completed. This alliance comes with some rules that both sides need to follow. They go as follow:
- Guild members on both sides are encouraged to help out each other on missions and boss runs. While this is not a requirement, we kindly ask you to help out as much as possible. Remember that begging is not acceptable.
- If you wish to donate directly to PTP, please contact Soupgenie. Neither side will accept crown donations exceeding 2k unless they are low on upkeep. You can still trade with members of PTP as normal.
- Treat members of the other guild as if they were your own. We are allies now, and therefore have to treat each other as such. Showing disrespect to members of either guild will get you kicked.
The officers all met together to discuss important guild matters. A lot was discussed, but here is the list of what has changed and/or been added:
- Promoted Snafupox to Guild Master. Congratulations!
- Added a room renting system. See the 'Guild Benefits' section below for more details.
Added a "Guild Run" day. Every Saturday at 8pm PDT (11pm EDT), members of the guild are required to do a boss run of their choice. 50% of crowns earned from boss runs are to be donated to the guild's treasury. This is an all-day event.- Updated the inactivity requirements. Any Recruit who goes three weeks without donating will be kicked.
Our guild completed it's first official Shadow Lair run today. A group of four knights, made up of Kyrehx, Zebramf, Cold-Death, and Quinzal, braved the icy depths to defeat the royal Ice Queen. The run was a great success, with energy revive prices at only 160ce for each member by the end. Kyrehx and Cold-Death crafted some new armor for themselves once the Sanctuary was reached. Kyrehx now has a full set of Snarbolax, and Cold-Death has Mercurial Demo gear. We hope to do more runs like this in the future.
Here are some snapshots that were taken before and after the run.
At the terminal
The officers held a meeting for all members to attend. Here is that list of what we covered for those of you that missed it.
- Promoted Snafupox, Athenian-Owl, and Thepopguardian to Officer rank.
- Promoted Altimer, Cold-Death, Quinzal, and Hopestheim to Veteran rank.
- Voted unanimously on creating a Wiki page.
- Set a new goal for the guild - 210k in the treasury to purchase a 150 guild member limit. (Goal has been met)
- Officially announced the Steam group. It is now open to the public.
- Created an Introduction forum on the Steam group's discussion board. We ask that you take time to introduce yourselves so we can see who is who.
Statue Status
CURRENT GOAL
- Jelly Crown
COMPLETED
- Replica Natural Snarby (x1)
- Almirian Seal (x1)
- Roarmulus Blueprints (x1)
- Jelly Gem (x4)
Steam Group
We have a Steam group for our members. The group is view-able by the public, but we will only invite you if you are a guild member. The Steam group will always be updated with the latest news and updates. This wiki page will be updated semi-regularly, but the best way to get updates will always be through the Steam group.
Click here to go to the Steam group.
Summary
The Elite Defenders is a small, friendly community of gamers that enjoy exploring the Clockworks, defeating bosses, playing Lockdown, and just hanging out together. Many of our members range between Tier 2 and 3, but we'll accept just about anyone that wants to join. We are all active members of the Spiral Knights community, so there will always be someone online to chat and play with! Stop by our hall sometime and see what we've got to offer - we'd love to have your company!
Joining the Elite Defenders
Joining the guild is a simple process. All you need to do is send a message to one of the Officers or Guild Masters listed (preferably via mail) and we'll get back to you as soon as we can. You can also visit us in our guild hall. We try to keep it open as frequently as we possibly can.
Member Benefits
Here is a list of amenities that we currently offer our members:
- A big guild hall with three floors and all wings unlocked.
- Member, Veteran, and Officer storage (for gear and materials)
- Our own Auction House and Alchemy stations
- A bar, barracks, and garden for relaxation
- A War Room for guild meetings
- Hunter's Lodge for creating epic statues
- A 200-member limit
- Friendly guildmates and active officers
Room Renting Guide
SUSPENDED UNTIL FURTHER NOTICE
We currently have two rooms available in the guild hall for members to rent. By paying a weekly fee, you'll be able to customize your room with all sorts of furniture. Renters can expect the following:
- Promotion to Veteran. This way, you can edit your the room, but you must get an officer or GM's approval before it can be published. Stealing furniture from other rooms is not allowed. You will be demoted back to member when you either miss your rent or choose to stop renting the room. This does not apply to current Veterans.
- Must pay 21k per week. This can be paid either all at once, or at a rate of 3k per day. (Must pay 21k by the end of the week, or you will be evicted. Your room will be emptied of all furniture and become open for others to rent.)
- Must buy furniture with your own money. We'll buy the furniture for you, but only if you provide the crowns. Energy Wells cannot be purchased. For the complete list of furniture that can be purchased, click here: Furniture
If you have any questions regarding this system, please feel free to contact an officer or GM.
Rules, Guidelines, and Rankings
These are the guidelines that we'd like to see every member follow to keep this guild in a close-knit, family-style setting.
- Be a good person - Being a nice person is a large part of what we ask for in this guild. Simply showing that you care for your fellow guildmates will help immensely. Though, just for clarification, we aren't asking that you give out all of your crowns and Energy to those who beg.
- Use common sense - This goes hand-in-hand with the above guideline. Please use common sense when playing in the guild. We all want to trust that you can make good, healthy decisions on your own terms.
- Do not beg for promotions - Not much needs to be said here. Do not beg to be promoted to Veteran or above - chances are, we're going to ignore you and move on. Prove to us that you can be trusted with a promotion, and then we'll talk.
- Be active - We would love to have as many active members as possible. We understand if you can't be on every single day, but being absent for too long without a reason isn't good for the guild. See the Guild Ranks section below for the amount of time we allow members of each rank to be absent for.
- Use storage correctly - Materials and gear put in storage is not there for people to take for free. If you take something out of storage, put something back in of equal value. For example, taking out a 2-star material for crafting means that you need to put in another 2-star material to even things out. Taking out two 2-star materials means two 2-star materials must be put back in. The same system applies to everything else in storage.
Rankings
Getting through the ranks can be as easy as you make it. We're looking for knights who are willing to help out the guild and it's members. Donating crowns and being a friendly person will help your progress more than begging and whining ever will.
- Recruit: Everyone in the guild starts at this rank. No special right or privileges. Donating 1,000 crowns to the treasury will earn promotion to Member rank. Recruits can go inactive for up to three weeks (21 days) before being kicked.
- Member: Earned by donating 1,000 crowns to the treasury. Members get the officer's thanks and access to Member Storage. Continue helping the guild and its members and you may be promoted to Veteran status. Members can go inactive for up to five weeks (35 days) before being kicked.
- Veteran: Highly respected in the guild. Earns the rights to Veteran Storage and may rent one of the guild hall's empty rooms for their own personal use. Veterans have the opportunity to become an Officer by showing that they can be a respected leader. This is NOT a guarantee. Veterans can go inactive for up to eight weeks (56 days) before being kicked.
- Officer: Officers are the core of our guild. They help set up guild meetings, organize boss runs, and support their fellow guild members. Remember, though, they are guild members just like everyone else. Officers can be inactive for up to ten weeks (70 days) before being kicked.
- GM: Consider them all-controlling, god-like entities in the guild. Their word is law, and all decisions are final. GMs will never be kicked for inactivity.
Contact Us
If you have any questions regarding the guild, send one of the officers an in-game message (It can be by mail or PM).