Difference between revisions of "Template:ArmorList/Simple"
From SpiralKnights
m (test) |
m (added in organization for gunner abils) |
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|Damage Bonus vs Beast: Very High = 019.02 | |Damage Bonus vs Beast: Very High = 019.02 | ||
|Damage Bonus vs Beast: Maximum! = 019.01 | |Damage Bonus vs Beast: Maximum! = 019.01 | ||
+ | |Handgun Damage Bonus vs Beast: Low = 019.05 | ||
+ | |Handgun Damage Bonus vs Beast: Medium = 019.04 | ||
+ | |Handgun Damage Bonus vs Beast: High = 019.03 | ||
+ | |Handgun Damage Bonus vs Beast: Very High = 019.02 | ||
+ | |Handgun Damage Bonus vs Beast: Maximum! = 019.01 | ||
|Damage Bonus vs Construct: Low = 018.05 | |Damage Bonus vs Construct: Low = 018.05 | ||
Line 244: | Line 249: | ||
|Damage Bonus vs Construct: Very High = 018.02 | |Damage Bonus vs Construct: Very High = 018.02 | ||
|Damage Bonus vs Construct: Maximum! = 018.01 | |Damage Bonus vs Construct: Maximum! = 018.01 | ||
+ | |Handgun Damage Bonus vs Construct: Low = 018.05 | ||
+ | |Handgun Damage Bonus vs Construct: Medium = 018.04 | ||
+ | |Handgun Damage Bonus vs Construct: High = 018.03 | ||
+ | |Handgun Damage Bonus vs Construct: Very High = 018.02 | ||
+ | |Handgun Damage Bonus vs Construct: Maximum! = 018.01 | ||
|Damage Bonus vs Fiend: Low = 017.05 | |Damage Bonus vs Fiend: Low = 017.05 | ||
Line 250: | Line 260: | ||
|Damage Bonus vs Fiend: Very High = 017.02 | |Damage Bonus vs Fiend: Very High = 017.02 | ||
|Damage Bonus vs Fiend: Maximum! = 017.01 | |Damage Bonus vs Fiend: Maximum! = 017.01 | ||
+ | |Handgun Damage Bonus vs Fiend: Low = 017.05 | ||
+ | |Handgun Damage Bonus vs Fiend: Medium = 017.04 | ||
+ | |Handgun Damage Bonus vs Fiend: High = 017.03 | ||
+ | |Handgun Damage Bonus vs Fiend: Very High = 017.02 | ||
+ | |Handgun Damage Bonus vs Fiend: Maximum! = 017.01 | ||
|Damage Bonus vs Gremlin: Low = 016.05 | |Damage Bonus vs Gremlin: Low = 016.05 | ||
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|Damage Bonus vs Gremlin: Very High = 016.02 | |Damage Bonus vs Gremlin: Very High = 016.02 | ||
|Damage Bonus vs Gremlin: Maximum! = 016.01 | |Damage Bonus vs Gremlin: Maximum! = 016.01 | ||
+ | |Handgun Damage Bonus vs Gremlin: Low = 016.05 | ||
+ | |Handgun Damage Bonus vs Gremlin: Medium = 016.04 | ||
+ | |Handgun Damage Bonus vs Gremlin: High = 016.03 | ||
+ | |Handgun Damage Bonus vs Gremlin: Very High = 016.02 | ||
+ | |Handgun Damage Bonus vs Gremlin: Maximum! = 016.01 | ||
|Damage Bonus vs Slime: Low = 015.05 | |Damage Bonus vs Slime: Low = 015.05 | ||
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|Damage Bonus vs Slime: Very High = 015.02 | |Damage Bonus vs Slime: Very High = 015.02 | ||
|Damage Bonus vs Slime: Maximum! = 015.01 | |Damage Bonus vs Slime: Maximum! = 015.01 | ||
+ | |Handgun Damage Bonus vs Slime: Low = 015.05 | ||
+ | |Handgun Damage Bonus vs Slime: Medium = 015.04 | ||
+ | |Handgun Damage Bonus vs Slime: High = 015.03 | ||
+ | |Handgun Damage Bonus vs Slime: Very High = 015.02 | ||
+ | |Handgun Damage Bonus vs Slime: Maximum! = 015.01 | ||
|Damage Bonus vs Undead: Low = 014.05 | |Damage Bonus vs Undead: Low = 014.05 | ||
Line 268: | Line 293: | ||
|Damage Bonus vs Undead: Very High = 014.02 | |Damage Bonus vs Undead: Very High = 014.02 | ||
|Damage Bonus vs Undead: Maximum! = 014.01 | |Damage Bonus vs Undead: Maximum! = 014.01 | ||
+ | |Handgun Damage Bonus vs Undead: Low = 014.05 | ||
+ | |Handgun Damage Bonus vs Undead: Medium = 014.04 | ||
+ | |Handgun Damage Bonus vs Undead: High = 014.03 | ||
+ | |Handgun Damage Bonus vs Undead: Very High = 014.02 | ||
+ | |Handgun Damage Bonus vs Undead: Maximum! = 014.01 | ||
|Bomb Charge Time Reduction: Low = 013.04 | |Bomb Charge Time Reduction: Low = 013.04 |
Revision as of 01:48, 14 December 2014
[[File:Equipment-{{{name}}}_icon.png|36px|left|middle|link={{{name}}}]] [[{{{name}}}]] |