Difference between revisions of "Template:ListAbilities/Armor"
From SpiralKnights
m (icons for bombs) |
m (icons for handgun vs. monsters - testing undead (not sortable yet)) |
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− | |Health Bonus: +1 =<span style="display: none;"> | + | |Health Bonus: +1 =<span style="display: none;">-999</span>[[File:Wiki Image-GearList-Uniform-HealthBoost icon.png|36px|Health Bonus: +1 more than standard health]] |
− | |Health Bonus: +2 =<span style="display: none;"> | + | |Health Bonus: +2 =<span style="display: none;">-998</span>[[File:Wiki Image-GearList-Uniform-HealthBoost icon.png|36px|Health Bonus: +2 more than standard health]] |
− | |Health Bonus: +3 =<span style="display: none;"> | + | |Health Bonus: +3 =<span style="display: none;">-997</span>[[File:Wiki Image-GearList-Uniform-HealthBoost icon.png|36px|Health Bonus: +3 more than standard health]] |
|Attack Speed Increased: Low =<span style="display: none;">00.00013</span>[[File:Wiki Image-GearList-Armor Uniform ASI icon.png|36px|Uniform Attack Speed Increased: Low]] | |Attack Speed Increased: Low =<span style="display: none;">00.00013</span>[[File:Wiki Image-GearList-Armor Uniform ASI icon.png|36px|Uniform Attack Speed Increased: Low]] | ||
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|Handgun Damage Bonus vs Slime: Maximum! = [[File:Ability_Handgun Damage Bonus vs Slime icon.png|36px|Handgun Damage Bonus vs Slime: Maximum!]] | |Handgun Damage Bonus vs Slime: Maximum! = [[File:Ability_Handgun Damage Bonus vs Slime icon.png|36px|Handgun Damage Bonus vs Slime: Maximum!]] | ||
− | |Damage Bonus vs Undead: Low = [[File:Ghostbuster.png|36px|Damage Bonus vs Undead: Low]] | + | |Damage Bonus vs Undead: Low = [[File:Ghostbuster.png|36px|Damage Bonus vs Undead: Low]] |
− | |Damage Bonus vs Undead: Medium = [[File:Ghostbuster.png|36px|Damage Bonus vs Undead: Medium]] | + | |Damage Bonus vs Undead: Medium = [[File:Ghostbuster.png|36px|Damage Bonus vs Undead: Medium]] |
− | |Damage Bonus vs Undead: High = [[File:Ghostbuster.png|36px|Damage Bonus vs Undead: High]] | + | |Damage Bonus vs Undead: High = [[File:Ghostbuster.png|36px|Damage Bonus vs Undead: High]] |
− | |Damage Bonus vs Undead: Very High = [[File:Ghostbuster.png|36px|Damage Bonus vs Undead: Very High]] | + | |Damage Bonus vs Undead: Very High = [[File:Ghostbuster.png|36px|Damage Bonus vs Undead: Very High]] |
− | |Damage Bonus vs Undead: Maximum! = [[File:Ghostbuster.png|36px|Damage Bonus vs Undead: Maximum!]] | + | |Damage Bonus vs Undead: Maximum! = [[File:Ghostbuster.png|36px|Damage Bonus vs Undead: Maximum!]] |
− | |Handgun Damage Bonus vs Undead: Low = [[File: | + | |Handgun Damage Bonus vs Undead: Low = [[File:Wiki Image-GearList-Handgun DMG vs Undead icon.png|36px|Handgun Damage Bonus vs Undead: Low]] |
− | |Handgun Damage Bonus vs Undead: Medium = [[File: | + | |Handgun Damage Bonus vs Undead: Medium = [[File:Wiki Image-GearList-Handgun DMG vs Undead icon.png|36px|Handgun Damage Bonus vs Undead: Medium]] |
− | |Handgun Damage Bonus vs Undead: High = [[File: | + | |Handgun Damage Bonus vs Undead: High = [[File:Wiki Image-GearList-Handgun DMG vs Undead icon.png|36px|Handgun Damage Bonus vs Undead: High]] |
− | |Handgun Damage Bonus vs Undead: Very High = [[File: | + | |Handgun Damage Bonus vs Undead: Very High = [[File:Wiki Image-GearList-Handgun DMG vs Undead icon.png|36px|Handgun Damage Bonus vs Undead: Very High]] |
− | |Handgun Damage Bonus vs Undead: Maximum! = [[File: | + | |Handgun Damage Bonus vs Undead: Maximum! = [[File:Wiki Image-GearList-Handgun DMG vs Undead icon.png|36px|Handgun Damage Bonus vs Undead: Maximum!]] |
|Attack Speed Decreased: Low and Movement Speed Decreased: Low = [[File:Debuff Attack Speed icon.png|19px|Uniform Attack Speed Decreased: Low]]<br/>[[File:Debuff Movement Speed icon.png|19px|Uniform Movement Speed Decreased: Low]] | |Attack Speed Decreased: Low and Movement Speed Decreased: Low = [[File:Debuff Attack Speed icon.png|19px|Uniform Attack Speed Decreased: Low]]<br/>[[File:Debuff Movement Speed icon.png|19px|Uniform Movement Speed Decreased: Low]] |