Difference between revisions of "User:Novaster/Sandbox"

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m (Replaced content with '==Projects== *Pending: List of Items by Shape {{Novaster/ArmorInfo | name = Arcane Salamander Suit | type = armor | stars = 5 | health = {{healthbonus|4}} | abilities …')
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==Minimap Icon List==
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{{Novaster/ArmorInfo
The following are unnoficial icons made by users to facilitate understanding:
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| name Arcane Salamander Suit
 
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| type = armor
[[File:Map-icon-start.png]] = where a knight starts. The design is reminiscent of an elevator grate - usually a knight starts out standing on a grate that's settled into the floor.
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| stars = 5
 
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| health = {{healthbonus|4}}
[[File:Map-icon-ally.png]] = A combat ally. This can be either an NPC knight that needs rescuing, or a turret that's already powered, and so on.
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| abilities = yes
 
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| set = Arcane Salamander
[[File:Map-icon-arsenal.png]] = where knights can change their gear.
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| armor_back = yes
 
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| armor_front = yes
[[File:Map-icon-partybutton.png]] = party button. Let's group up and go!
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| armor_aura = yes
 
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| armor_rear = yes
[[File:Map-icon-point of interest.png]] = a miscellaneous area that is probably very important for mission success. Or it could just be something special!
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}}
 
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[[File:Map-icon-gate-function.png]] = there's something important here, like a statue, that needs to be taken care of to achieve goals.
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[[File:Map-icon-gate-energy.png]] = this gate is opened with energy.
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[[File:Map-icon-conversation.png]] = it would be a good idea to talk to an NPC or investigate an item here. It might be a useful tip, a bit of lore, vendor, and so on.
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[[File:Map-icon-noenergy.png]] = something here uses energy to be activated. This could be a mecha knight or a [[mecha turret]].
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[[File:Map-icon-gate-dangerous.png]] = This area is isolated, usually behind a gate, and is very dangerous - a [[Danger Room]] is a good example.
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[[File:Map-icon-battle-surprise.png]] = Monster Fight. Sometimes there's not a party button. You should be prepared to be trapped here with monsters, and a fight is the only way out!
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[[File:Map-icon-battle-boss.png]] = a boss waits to be fought here.
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[[File:Map-icon-loot-minerals.png]] = there's a bunch of [[Mineral]]s in the area.
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[[File:Map-icon-loot-boxes.png]] = there's a bunch of [[Treasure Box]]es in the area.
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The following are icons used officially in the [[Minimap]] in-game:
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[[File:Map-icon-end.png]] = where a knight could find an elevator to progress or return to haven.
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[[File:Map-icon-gate-golden-key.png]] = pick up this key and bring it to a golden gate.
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[[File:Map-icon-gate-golden.png]] = this gate could use a golden key found somewhere in the level.
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[[File:Map-icon-questfinish.png]] = Usually indicates that a quest has been finished and the player should investigate.
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[[File:Map-icon-sprite.png]] = Usually indicates a [[Nature Sprite]] that needs help.
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[[File:Map-icon-spritelock.png]] = Usually indicates where a [[Nature Sprite]] should hang out.
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[[File:Map-icon-Alchemy-Machine.png]] = Usually indicates an [[alchemy machine]].
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[[File:Map-icon-Krogmo.png]] = Usually indicates a [[Krogmo Alchemy Machine]].
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[[File:Map-icon-Alchemy-Anvil.png]] = Usually indicates a machine that [[Vise]] uses.
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[[File:Map-icon-Trophy.png]] = Usually indicates a machine that makes [[Trophy Furniture|trophies]].
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[[File:Map-icon-Area-AuctionHouse.png]] = Usually indicates the [[Auction House]].
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[[File:Map-icon-Area-GuildHall.png]] = Usually indicates the entrance to a [[Guild Hall]].
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[[File:Map-icon-Area-TrainingHall.png]] = Usually indicates the entrance to a [[Training Hall]] or [[Private Training Hall]].
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[[File:Map-icon-BattleSprite.png]]  = Usually indicates a battle sprite vendor. Applies to [[Riley]].
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[[File:Map-icon-Accessorizor.png]] = Usually indicates an area where the player can accessorize. Applies to [[Bechamel]] and his station.
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[[File:Map-icon-Depot.png]] = Usually indicates [[Kozma]] and therefore the [[Supply Depot]].
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[[File:Map-icon-Energy.png]] = Usually indicates an [[Energy]] vendor. Seen in the [[Haven|Haven Town Square]].
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[[File:Map-icon-Gear.png]] = Usually indicates a vendor who sells gear that isn't a weapon. Seen in the [[Bazaar|Haven Bazaar]].
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[[File:Map-icon-Misc.png]] = Usually indicates a [[recipe]] or miscellaneous stock (pickups, vitapods, personal colors...) vendor. Applies to [[Basil]] and [[Vatel]].
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[[File:Map-icon-SpiralKnight.png]] = Usually indicates a Spiral knight, usually a [[Hall of Heroes|HoH]] vendor.
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[[File:Map-icon-Token-Cake.png]] = Usually indicates a specific token vendor during [[Caketastrophe]].
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[[File:Map-icon-Token-Candy.png]] = Usually indicates a specific token vendor during the [[Dark Harvest Festival]].
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[[File:Map-icon-Token.png]] = Usually indicates a token trader. Applies to [[Brinks]] and other general token vendors.
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[[File:Map-icon-Weapon.png]] = Usually indicates a weapon vendor. Seen in the [[Bazaar|Haven Bazaar]].
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[[File:Map-icon-Wrench.png]] = Usually indicates a gremlin vendor. Applies to [[Punch]].
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Revision as of 22:38, 6 January 2015

Projects


Equipment-Arcane Salamander Suit icon.png
Arcane Salamander Suit ★★★★★
Arcane Salamander Suit-Equipped.png
Defenses:
Defense and Status resistance bars tell you different things. The number of segments don't represent the same low, medium, high, etc. values. See the Defense and Abilities pages for details.

stats

Health Pips:
Health Benefits, or the number of "pips," can increase with heat level for many items. Depth in the clockworks influences health behavior - see the Health page for details.

Level 1+: Health Bonus: +4
Level 5+: Health Bonus: +5

Abilities:
Boosts and Penalties are both considered "abilities" in general. Some items have additional health as a special "ability," giving more health pips than most items. Many items don't have any special abilities. See the Abilities page for details.

Abilities

Set:
Accessory Positions:
  • Icon-accessory-armor front.png Armor Front
  • Icon-accessory-armor back.png Armor Back
  • Icon-accessory-armor rear.png Armor Rear
  • Icon-accessory-armor aura.png Armor Aura

The Arcane Salamander Suit is a 5-star armor.

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