Difference between revisions of "Bomb/All"

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m (created (for building))
 
m (placeholder prep)
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*mousehover for "X chance of causing LEVEL status" information. This information is also in the show/hide.
 
*mousehover for "X chance of causing LEVEL status" information. This information is also in the show/hide.
 
*make a list of combat style terms and explain them in that "about gear lists" template, sort them into bomb/handgun/sword groups. This should be restricted to the most common/lowest star item so that new users can test the mechanic out and get an idea of what they want - just make sure to explain that some things increase in intensity with star level.
 
*make a list of combat style terms and explain them in that "about gear lists" template, sort them into bomb/handgun/sword groups. This should be restricted to the most common/lowest star item so that new users can test the mechanic out and get an idea of what they want - just make sure to explain that some things increase in intensity with star level.
 +
 +
===★★★★★===
  
 
{{GearList/Offensive/Start}}
 
{{GearList/Offensive/Start}}
Line 15: Line 17:
  
 
{{Table/End}}
 
{{Table/End}}
 +
{{clear}}
 +
===★★★★☆===
 +
 +
{{GearList/Offensive/Start}}
 +
 +
{{GearList/Offensive
 +
| name      =
 +
| shadow    =
 +
| as        =
 +
| combat    =
 +
}}
 +
 +
{{Table/End}}
 +
{{clear}}
 +
===★★★☆☆===
 +
 +
{{GearList/Offensive/Start}}
 +
 +
{{GearList/Offensive
 +
| name      =
 +
| shadow    =
 +
| as        =
 +
| combat    =
 +
}}
 +
 +
{{Table/End}}
 +
{{clear}}
 +
===★★☆☆☆===
 +
 +
{{GearList/Offensive/Start}}
 +
 +
{{GearList/Offensive
 +
| name      =
 +
| shadow    =
 +
| as        =
 +
| combat    =
 +
}}
 +
 +
{{Table/End}}
 +
{{clear}}
 +
===★☆☆☆☆===
 +
 +
{{GearList/Offensive/Start}}
 +
 +
{{GearList/Offensive
 +
| name      =
 +
| shadow    =
 +
| as        =
 +
| combat    =
 +
}}
 +
 +
{{Table/End}}
 +
{{clear}}
 +
===☆☆☆☆☆===
 +
 +
{{GearList/Offensive/Start}}
 +
 +
{{GearList/Offensive
 +
| name      =
 +
| shadow    =
 +
| as        =
 +
| combat    =
 +
}}
 +
 +
{{Table/End}}
 +
{{clear}}

Revision as of 23:43, 17 June 2015

  • mousehover for "X chance of causing LEVEL status" information. This information is also in the show/hide.
  • make a list of combat style terms and explain them in that "about gear lists" template, sort them into bomb/handgun/sword groups. This should be restricted to the most common/lowest star item so that new users can test the mechanic out and get an idea of what they want - just make sure to explain that some things increase in intensity with star level.

★★★★★

Name N E P S Attack speed icon.png Status Combat Style Abilities

999 999 999
-5.01
81
-4.06
70
-2
Fair chance of causing moderate Shock
Shard -1DMG Bonus vs Slime: Very High0

★★★★☆

Name N E P S Attack speed icon.png Status Combat Style Abilities

999 999 999 999 0 0 0

★★★☆☆

Name N E P S Attack speed icon.png Status Combat Style Abilities

999 999 999 999 0 0 0

★★☆☆☆

Name N E P S Attack speed icon.png Status Combat Style Abilities

999 999 999 999 0 0 0

★☆☆☆☆

Name N E P S Attack speed icon.png Status Combat Style Abilities

999 999 999 999 0 0 0

☆☆☆☆☆

Name N E P S Attack speed icon.png Status Combat Style Abilities

999 999 999 999 0 0 0
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