Difference between revisions of "Rise or Fall/Gate Map"

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(Created page with '{{GateMap |name = Rise or Fall |floor = First |icon 1 = Generic Lobby |floor depth = 0 |floor name = Mission Lobby |floor area = A standard lobby. }} {{GateMa…')
 
Line 29: Line 29:
 
|floor depth = 13
 
|floor depth = 13
 
|floor name  = Showdown
 
|floor name  = Showdown
|floor area  = This final level consists of a gauntlet of three bouts.
+
|floor area  = This is a rank mission [[Arena]].
 
}}<noinclude>[[Category:Gate Maps]]</noinclude>
 
}}<noinclude>[[Category:Gate Maps]]</noinclude>

Revision as of 18:23, 6 August 2015

First Floor

Usually, an icon tells the player the floor's status theme via background color, and the monster theme via symbol color.

Level: Mission Lobby
Depth: 0

A standard lobby.


Second Floor

Usually, an icon tells the player the floor's status theme via background color, and the monster theme via symbol color.

Level: Storm Rising
Depth: 11

An area similar to
Wolver Den: High Voltail.


Third Floor

Usually, an icon tells the player the floor's status theme via background color, and the monster theme via symbol color.

Level: Night Falls
Depth: 12

An area similar to
Lichenous Lair: Shocking Synthesis.


Fourth Floor

Usually, an icon tells the player the floor's status theme via background color, and the monster theme via symbol color.

Level: Showdown
Depth: 13

This is a rank mission Arena.


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