Difference between revisions of "Shadowtech Alchemer"
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SK Tactics (Talk | contribs) (Expanded attack section. Added damage table. values to be filled in.) |
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[[image:Shadowtech_Alchemer_demo_charge.gif|thumb|Demo animation of charge-attack. Click to show.]] | [[image:Shadowtech_Alchemer_demo_charge.gif|thumb|Demo animation of charge-attack. Click to show.]] | ||
=== Basic Attack === | === Basic Attack === | ||
− | + | Fires a slow moving ball of energy that has a range of 7 squares and explode on impact, damaging target and any enemy within 0.5 square radius. | |
+ | <br /> There is no recoil when using the basic attack and the user may fire up to 2 shots before reloading. | ||
=== Charge Attack === | === Charge Attack === | ||
− | A charged ball. | + | A charged ball of energy that flies at medium speed up to 10 squares away, exploding on impact and damaging any enemy within 0.5 square radius. |
+ | <br />In addition, it will split into 2 smaller bolts at 135° and 225° of the point of impact. | ||
+ | <br />The smaller projectiles deal the same damage as the basic attack and the recoil from the attack will push the user back 2/3 of a square. | ||
+ | |||
+ | |||
+ | === Damage === | ||
+ | ---- | ||
+ | The following damage values represent the weapon at its completed level, without any UV or bonus from other equipment, and listed as a range found from the first to last floor of each stratum. | ||
+ | |||
+ | {{SKDamageTable| | ||
+ | {{SKNewRow}} | ||
+ | {{SKCell||background=#114255}} {{SKCell|'''Shadow Damage'''|background=#8CCAFE|2=center|4=6}} | ||
+ | {{SKNewRow}} | ||
+ | {{SKCell||background=#114255}} {{SKCell|'''Versus Fiends and Undead'''|background=#ADADAD|2=center|4=6}} | ||
+ | {{SKDamageRow|Basic |?|?|?|?|?|?}} | ||
+ | {{SKDamageRow|Charge|?|?|?|?|?|?}} | ||
+ | {{SKNewRow}} | ||
+ | {{SKCell||background=#114255}} {{SKCell|'''Versus Beasts and Constructs'''|background=#ADADAD|2=center|4=6}} | ||
+ | {{SKDamageRow|Basic |?|?|?|?|?|?}} | ||
+ | {{SKDamageRow|Charge|?|?|?|?|?|?}} | ||
+ | {{SKNewRow}} | ||
+ | {{SKCell||background=#114255}} {{SKCell|'''Versus Gremlins and Slimes'''|background=#ADADAD|2=center|4=6}} | ||
+ | {{SKDamageRow|Basic |?|?|?|?|?|?}} | ||
+ | {{SKDamageRow|Charge|?|?|?|?|?|?}} | ||
+ | }} | ||
== Vendors == | == Vendors == |
Revision as of 23:35, 22 July 2011
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The Shadowtech Alchemer is a 2-star handgun.
Contents
Description
An alchemical handgun that fires bullets of concentrated shadow that split on impact.
Attacks
Basic Attack
Fires a slow moving ball of energy that has a range of 7 squares and explode on impact, damaging target and any enemy within 0.5 square radius.
There is no recoil when using the basic attack and the user may fire up to 2 shots before reloading.
Charge Attack
A charged ball of energy that flies at medium speed up to 10 squares away, exploding on impact and damaging any enemy within 0.5 square radius.
In addition, it will split into 2 smaller bolts at 135° and 225° of the point of impact.
The smaller projectiles deal the same damage as the basic attack and the recoil from the attack will push the user back 2/3 of a square.
Damage
The following damage values represent the weapon at its completed level, without any UV or bonus from other equipment, and listed as a range found from the first to last floor of each stratum.
Shadowtech Alchemer's Damage Table | ||||||
---|---|---|---|---|---|---|
Stratum 1 | Stratum 2 | Stratum 3 | Stratum 4 | Stratum 5 | Stratum 6 | |
Shadow Damage | ||||||
Versus Fiends and Undead | ||||||
Basic | ? | ? | ? | ? | ? | ? |
Charge | ? | ? | ? | ? | ? | ? |
Versus Beasts and Constructs | ||||||
Basic | ? | ? | ? | ? | ? | ? |
Charge | ? | ? | ? | ? | ? | ? |
Versus Gremlins and Slimes | ||||||
Basic | ? | ? | ? | ? | ? | ? |
Charge | ? | ? | ? | ? | ? | ? |
Vendors
Vendors that sell this item:
Recipe
36px ITEM NAME Recipe (★★☆☆☆: 1,000 crowns)
Alchemy Path
Shadowtech Alchemer's alchemy path | ||||||||||||
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